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Main - ROM Hacking Archives - Game Genie Code List | New thread | New reply |
GameGenie81 |
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![]() ![]() Koopa Level: 24 Posts: 70/100 EXP: 75533 Next: 2592 Since: 08-15-07 From: Milwaukie, OR Last post: 5040 days Last view: 4993 days |
Super Mario music codes again:
Game Over music replacement codes: PAXOIZZA = death music ZAXOIZZA = default value GAXOIZZA = victory music, as heard after saving Princess Peach. AAXOIZZE = end of castle music, as heard after winning a castle level APXOIZZA = alternate Game Over music AZXOIZZA = end of level music, as heard after mounting on flagpole AGXOIZZA = time running out music, as heard when game timer decreases below 100 ticks EAXOIZZA = no music at all Here's something interesting: change the byte marked "EventMusicQueue" ($FC) to $FB ("AreaMusicQueue") and the Game Over music becomes the water level music. It's at address 0x123F for those in the know. ~Ben ____________________ We are a nation with no geographic boundaries, bound together through our beliefs. We are like-minded individuals, sharing a common vision, pushing toward a world rid of color lines. |
Mega-Dog |
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![]() ![]() Red Goomba Level: 16 Posts: 17/37 EXP: 16704 Next: 3552 Since: 02-27-08 From: Minnesota Last post: 653 days Last view: 383 days |
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frantik |
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![]() ![]() Red Koopa Level: 28 Posts: 91/139 EXP: 123186 Next: 8152 Since: 10-09-07 Last post: 4095 days Last view: 4089 days |
Super Mario Bros:
AAYAAZ - enables world select on main screen by pressing b |
master higgins |
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![]() ![]() Red Goomba Level: 17 Posts: 25/42 EXP: 20546 Next: 4197 Since: 08-22-07 From: Viña del Mar, Chile Last post: 1835 days Last view: 66 days |
Well, since it seems the guys at thegshi don't have time to post my codes in their site (or maybe they haven't tested them yet, or they don't give a sh** about them ![]() NES GG CODES Wrecking Crew Annoying guy doesn't bother you (The one that has a beak, like a fat bird) SZXILXSO SXKILOSO Magic Carpet 1001 (Unl) (Caltron) Invincibility (You can destroy enemies by touching them) AVEAYKAL MACH RIDER (JU) Clear every stage immediately (It seems this game has no ending, so with this game it becomes a boring sequence of passing stages) EYSALLEI FORMATION Z (JU) Invincibility (Not even the sea can kill you) IASXGKSE IASZYESE IEXXKUSE IEEPENSE IASZTKSE IAOOGVSE IZVOGNSE IENXXSSE IXOXUXSE IXXXNNSE Infinite Fuel IXSOGTVG River City Ransom Guys are always pissed off (Bosses are affected too. Another way to make the game harder) OXOAGSPX OEOAISNA Balloon Fight (JU) Birds cannot pop your balloons (The pop sound can still be heard) ENXVEYEI Predator (U) (this was asked by Tanks a lot of time ago, but I only replied with a code for normal mode. This is for big mode) Win energy when hit (Big mode) VVVAXUVK Amagon (U) Invincibility against enemies (Allows to touch bonus point boxes and extra lifes though.) AVOXGOOZ Invinciility against bullets and such (Allows to touch bonus point boxes and extra lifes though) ATXZPOOZ Invincibility against area boss (Allows to touch bonus point boxes and extra lifes though) AVNZAOOZ SNES PAR CODES (I know it's off-topic, but they're cheats anyway) Dragon Ball Z: Super Butouden 2 Infinite Energy PL1 7E056302 Infinite Ki PL1 7E056502 Battletoads in BattleManiacs Infinite pins PL1 (In first bonus game) 7E0F0A99 7E0F0B09 If you don't believe I'm the same guy than the one in thegshi, see my signature there EDIT (here's a code asked by Gamegenie81): SUPER MARIO BROS 2 ******************* Get any of these items instead of a small veggie Magic Potion TLVOLAZU Coin TLVOLAZL Koopa Shell ILVOLAZL Bomb YLVOLAZL POW Block ZLVOLAZU 1-UP Mushroom (Only appears once, then you just get small veggies) AGVOLAZL Floating Log (goes upwards and then downwards slowly) LLVOLAZU Key ILVOLAZU Mushroom (You get an extra heart container, but after 3 mushrooms the game gets glitchy. For instance, some hearts in the middle are empty, and even you can get the second heart empty and the others full, but the game considers it as if you have 1 heart so you become small. Beware that the more heart you get, the glitchier the gfx) YLVOLAZU Magic Carpet (If you throw it, it's gonna go downwards quickly so you must throw it from a high place and land on it fast before it sinks in the screen) PGVOLAZL Crystal Ball (The one you get after beating birdo. Nothing happens though) GGVOLAZL @Gamegenie81: I don't know if the "potion" you mention is the Magic Potion, since IIRC there are no potions to recover health. You must get a heart after hitting many enemies to refill a heart. Cya! Don't be afraid to ask for more codes ![]() ____________________ Known in other forums as megaman_exe (www.chilewarez.org, www.thegshi.org) and aioria1981 |
KP9000 |
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![]() ![]() Boomboom Level: 89 Posts: 440/1975 EXP: 6731748 Next: 184153 Since: 02-19-07 Last post: 3186 days Last view: 2810 days |
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GameGenie81 |
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![]() ![]() Koopa Level: 24 Posts: 78/100 EXP: 75533 Next: 2592 Since: 08-15-07 From: Milwaukie, OR Last post: 5040 days Last view: 4993 days |
Posted by master higgins The "Illusion Item" glitch: this involves entering Sub-Space, pressing Up to exit it. As soon as the door opens, repeatedly press the "B" button on the Control Pad, and if your timing was right, the item you pulled out will be on top of your character's head. You can't throw it, but if you enter a door, the item will become real and be in your player's hands. However, if you die while the item's on your head, when you try the level again, the item will be real, as mentioned before. So, how do I make a GG code which makes a certain item appear on the character's head but not in his/her hands? ~Ben ____________________ We are a nation with no geographic boundaries, bound together through our beliefs. We are like-minded individuals, sharing a common vision, pushing toward a world rid of color lines. |
KP9000 |
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![]() ![]() Boomboom Level: 89 Posts: 443/1975 EXP: 6731748 Next: 184153 Since: 02-19-07 Last post: 3186 days Last view: 2810 days |
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SuperWario427 |
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![]() ![]() Mini Octorok Level: 9 Posts: 3/10 EXP: 2300 Next: 862 Since: 10-03-08 From: somewhere very far, lol... Last post: 5244 days Last view: 5187 days |
SMB1
________________ IKAAAE - i cannot describe this code, lol ____________________ It's all over now... |
GameGenie81 |
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![]() ![]() Koopa Level: 24 Posts: 85/100 EXP: 75533 Next: 2592 Since: 08-15-07 From: Milwaukie, OR Last post: 5040 days Last view: 4993 days |
SMB1
PYPYPY+PNANAN = Changes all the BGM pieces so that only the bass parts is heard. PYPYPY also does some graphical behavior. TGLNLN = Glitchy BG graphics throughout, set to a weird version of the normal water level music. Also, when you try to get to the flag, it causes the game to freak out (no solid ground). ~Ben ____________________ We are a nation with no geographic boundaries, bound together through our beliefs. We are like-minded individuals, sharing a common vision, pushing toward a world rid of color lines. |
hybrid |
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![]() Newcomer Level: 4 Posts: 1/2 EXP: 204 Next: 75 Since: 12-28-08 Last post: 5200 days Last view: 5188 days |
heres an old request
Jackal Keep POWs after death SUSVXGSP And something new Wraith V0.5 (homebrew) invincibility time Last Twice as long NNKVGAEE Start at the bottom of the screen EGVSKNAS Infinite Lives SXSTLEVK Infinite Bombs SZOTAOVK 2-in-1 Cosmo Cop Cyber Monster (Sachen) Cosmo Cop Infinite Lives SXXKNUVK Infinite Ammo SZXGXUSE Infinite Energy SZVKEUVK SZVKUUVK Cyber Moster Infinite Misses ATSPASVG A Week of Garfield Infinite Energy SZOIGUSE Invincibility SOOSTXSU Infinite Time SLVXAKVN Infinite Burger Weapon Once Recevied SLVSTOVS Infinite Cheese Weapon Once Recevied SUUIGOVS Infinite Bone Weapon Once Recevied SLXSYOVS Infinite Keys SAOIVVSX Adventures of Rad Gravity, The Invincibility KKNZILKZ Akrista's Ring Infinite Energy SZOOASSE Infinite Lives SZULXKVK Auto Upturn (Sachen) Infinite Lives SZOZTGVG Infinite Energy SXNZTLVG SZXXLGVG Infinite Time SXKPTIVG Blaster Master Start A New Game With Sofia Fully Upgraded NNKKGZAE Start With 99 Weapons And Max Hover NYEKPLAE Infinite Hover SZXOALVG Buzz & Waldog Starting World Modifier ?AKAPGAA ?= P-World 2 Z-World 3 L-World 4 G-World 5 I-Final Level Starting Stage Modifier ?AKATGAA ?= P-Stage 2 (Second Boss For Final Stage) Z-Stage 3(Thrid Boss For Final Stage) L-Stage 4(Fourth Boss For Final Stage) G-Fifth Boss for Final Stage I- Final Boss for Final Stage Castle of Deciet Infinite Lives SZOSYSVK Infinite Life SXNIOUVK Start With 10 Lives LEOSALLE Start With 20 Lives IOOSALLA Start With 30 Lives PUOSALLA Start With 40 Lives PKOSALLA Start With 50 Lives PSOSALLA Start With 60 Lives PVOSALLA Start With 70 Lives PNOSALLA Start With 80 Lives OEOSALLA Start With 90 Lives OOOSALLA Start With 99 Lives GVOSALLA Challenge of the Dragon (Sachen) Infinite Lives OZOEXYVK Infinite Energy SZXZAPVG Challenge of the Dragon Infinite Energy SZSTZXSO Infinte Lives OUOVZKOO Chip 'n Dale: Rescue Rangers Bombs Never Explode OUONOEOO Bombs Explode Right Away ENXAPPEI Bombs Explode In Half The Time ZSONEAKU Bombs Explode In More Time Than Usual NNONEAKU Start At Zone A PAEKLTAA PAEGGVLA Start At Zone B ZAEKLTAA ZAEGGVLA Start At Zone C LAEKLTAA LAEGGVLA Start At Zone D GAEKLTAA GAEGGVLA Start At Zone E IAEKLTAA IAEGGVLA Start At Zone F TAEKLTAA TAEGGVLA Start At Zone G YAEKLTAA YAEGGVLA Start At Zone H AAEKLTAE AAEGGVLE Start At Zone I PAEKLTAE PAEGGVLE Start In Zone J ZAEKLTAE ZAEGGVLE Classic Concentration Infinite Time Final Round SZXTAGVG Day Dreamin Davey Infinite Energy SXSPZGSA Double Dare Infinite Time To Answer Questions SXXANUVK Duck hunt Game D "enabled" GEOKTPLA press select twice on the main menu this game will start with one round of skeet shoot then turn into regular Duck hunt but on the skeet shoot background. Earthworm Jim 2 (Pirate) Infinite Ammo SZXLLZVG Infinite Lives SZUUYYVG Normal Enemies Do No Damage SXSTGISA Big Goldfish Does No Damage SZELVPSA Electric Chairs Do No Damage SXUUUISA Falling Grannies Do No Damage SZXLYASA Infinite Lives For Puppy SXVXNKVT Earthworm Jim 3 (Pirate) Infinite Energy SXVNPXVK SZOZKSSE SXSNYXSE Infinite Ammo SXEZEEVK Foton - The Ultimate Game on Planet Earth (Japanese) Infinite Energy SZELAVSE Free Fall (Prototype)(U) Infinite Hands OLNKSVOO Friday the 13th Throw Rocks Straight YEEGIZSZ Gaiapolis (Sachen) Infinite Time SZUKVPVG Invincibility EIKANTEY Infinite Credits SXXGSVVK Ghost Busters Stay Puft Not Climbing Building SZXYVOVV Infinite Energy During Gozer Fight SZVYAUSE Gozer Dies In One Hit EIUYZLEY No Walk Up Zuul Stairway AAXXPTYP Gun Nac Infinite Lives SXOZYUSE Infinite Special Weapons SXVZTXSE Happy Pairs (Sachen) Infinite Tries SZKUZAVG Infinite Time SXXUNTVG Infinite Autos SZNLIPVG Home Alone Infinite Traps SXVYVUVK Traps will randomly scroll through Image Fight Infinite Lives SXSZTPVG Invinicible ENKXYGEI ENOPLPEI Robots Always Frozen EINPEIEY Infinite Items all Items SLEZVXVS Start With 9 Robots Unplugged PASEPAIE Start With 9 Bombs PASEGAPE Start With 9 Mines PASEYAPE Start With 9 Lights PAVAZAPE Start With 9 Reset Platforms PASALAAE Start With 9 Move Platforms PASATAAE Jeopardy (prg0) Reverse Prizes EYUZLGEI award for incorrect questions penality for correct questions Jeopardy (PRG1) Reverse Prizes EYKXGGEI Jeopardy 25th Anniversary Edition Reverse Prizes ENXZZIEI Jeopardy Jr Reverse Prizes ENOZTIEI Joval Race (Sachen) Start With 5 Lives IAVEZLLA Start With 10 Lives ZAVEZLLE Sart With 100 Lives G TVEZLLA Infinite Lives SZNOUKVK Joy Mech Fight (Japanese) Infinite Energy P1 XTSSKEVK Access All Other Robots P1 War EEUAETGA Starting with the second Stage Pressing Right will send you back to flame if looking at the other robots you cannot normally use continue to press right to get to the second row of normal characters if on the first row pressing Up or Down is equal to pressing Left 4 times highlight Flame press Down or Up, for Gel highlight Tiger Press Down or Up, for John highlight Senju press Down or Up 23 times to get to Skapokon Left from Skapokon is Gaean Left from Gaean is Wai Left from Wai is Hanzor Left from Hanzor is Ashura Left from Ashura is Nay Left from Nay is Leo Left from Leo is Blaze Up or Down from Blaze is Jibber Left from Jibber is Carborg Left from Carborg is Skater Left from Sketer is Giganto Left from Giganto is Ghoston Left twice from Ghoston is Houou Left from Houou is Star Left from Star is Shenlong Left from Shenlong is Hover Left from Hover is Ra Left twice from Ra is Legend Left twice Legend is Super Zak Left from Super Zak is Dachon Left from Dachon is Old Left from Old is Grak Left from Grak is Geo Left from Geo is BokBok Left from BokBok is Zak Access All Other Robots Vs Modes P1 EEVOUAGA Access All Other Robots Vs Modes P2 EEOONPGA Access Most Robots P1 War YXUAETGA All except john and Gel. Starting from the Second Stage. Pressing Right will send you back to flame if looking at the other robots you cannot normally use continue to press right to get to the second row of normal characters if on the first row pressing Up or Down is equal to pressing Left 4 times Press Down on Flame to get to Skapokon Left from Skapokon is Gaean Left from Gaean is Wai Left from Wai is Hanzor Left from Hanzor is Ashura Left from Ashura is Nay Left from Nay is Leo Left from Leo is Blaze Up or Down from Blaze is Jibber Left from Jibber is Carborg Left from Carborg is Skater Left from Sketer is Giganto Left from Giganto is Ghoston Left twice from Ghoston is Houou Left from Houou is Star Left from Star is Shenlong Left from Shenlong is Hover Left from Hover is Ra Left twice from Ra is Legend Left twice Legend is Super Zak Left from Super Zak is Dachon Left from Dachon is Old Left from Old is Grak Left from Grak is Geo Left from Geo is BokBok Left from BokBok is Zak Access Most Robots P1 Vs Modes YXVOUAGA Access Most Robots P2 Vs Modes YXOONPGA Mario Bros Inf Pow Blocks SXNIIZVG Infinite Time In Bonus Round SZNTPUVK Invincibility AVVIEGVI Metal Force (K) Infinite Lives SXVTZVSE Start With 9 Lives PANEILLE Start With 99 Lives PANEALAE PANEILLE Start With 99 Continues PANAALAE Start With Max Weapon Power ZEOAPLAA Keep What Ever Weapon You Start The Level With SXUITXSE Start On Mission Modifier ?EOATLPA ?= Z-Mission 2 Underground L-Mission 3 Factory G-Mission 4 Planet Cave I-Mission 5 Planet No. XIV T-Mission 6 Sky Maze Y-Mission 7 Planet No. X Moon Chrystal Infinite Lives SXNZYSVK Infinite Energy SZEXYUVK Invincibility Once Hit SXOEKUVK Neotoxin Demo (Homebrew) Infinite Hp SZOVUZSA No Time SXVSKYVT Quick Level Gain EUSVSAEP One Hit Kills Enemies ENKZOAEI ESKTSPEY doors at boss fight open immeadately Start New Game With Max Defense LTUVVLAZ Start New Game With 99 Hp LTUVXUAP Start New Game With 99 Max Hp LTUVSUAP Nightmare on Elm St Infinite Health SUUUKNVN Invincibility EIOLILEY Always Able To Switch Characters AUKUVPEY Have All Characters ESVLNPEY ENSUOPEI Freddy's ™ Not Coming! SXNTPEVK This stops Freddy from showing up while in the nightmare world. Ninja Crusaders Invincibility EYSKYAEI Ninja Ryukenden III: Yomi no Hakobune (Ninja Gaiden III) (Japanese) Infinite Time SZVXIIVG Infinite Energy SXNXIZSA Invincibility EYVXAZEI Infinite Lives SXOKXLVG Operation Secret Storm Infinite Lives OLUVZUOO Infinite Gun Ammo SLKVYSOO Orb 3D Infinite Fuel SXETGVVK SXXTYVSE SZUVLVSE Over Horizon (European) Infinite Lives SXULESVK Invincibility SXNIETVG Peek-A-Boo Poker Never Loose Money SLKPPKVS Q*Bert Invincibility ENKLSPEI Q-Boy (Sachen) Infinite Lives SZSAKNVK Infinite Life SXNZXOVK Invincibility After First Hit AVXPYIVG Infinite Breath Power SXEXVXVK SXOZOXVK Infinite Lift Power SZXZXUVK SZXZSUVK Quattro Arcade Stunt Buggies Infinite Smoke SZNZPVSE Shockwave (Unlicensed) Infinite Lives SLEALZVI Add 220 Seconds To Current Level Timer ZAEKAAAA Start On Level 0 Shockwave Title Maze AEUAAAPA use with the add to timer code Start On Level 10 Breechloader ZEUAAAPE Start On Level 20 Shootout GOUAAAPA Start On Level 30 Secret Passage TOUAAAPE Start On Level 40 Boxed In AXUAAAPE Start On Level 50 Double Cross ZUUAAAPA Go Straight To Ending LUUAAAPA Snake's Revenge, Metal Gear 2 Stop Timer For Metal Gear Battle SXSZTEVK One Hit Kill Metal Gear ESXALLEY Somari (Pirate) Never Loose Rings When You Hit An Enemy SXNANOSE SXNAKOSE SXNAOOSE Infinite Lives SZUGNVVK Infinite Time SEOGGVSX Start On Marble Zone PEVAZZAA Start On Spring Yard Zone ZEVAZZAA Start On Labyrinth Zone LEVAZZAA Start On Star Light Zone GEVAZZAA Start On Final Zone TEVAZZAA Start On Special Stage YEVAZZAA Sonic The Hedgehog (pirate) Never Loose Rings When You Hit An Enemy SXNANOSE SXNAKOSE SXNAOOSE Infinite Time SEKTLUSX Infinite Lives SZKVKUVK Start On Green Hill Zone AAEEILZA Start On Marble Zone PAEEILZA Start On Labyrinth Zone LAEEILZA Start On Star Light Zone GAEEILZA Star On Final Zone TAEEILZA Start On Special Stage YAEEILZA Space Hunter (Japanese) Infinite Energy SZOLGNVK SXOLYVSO Street Fighter 2010 Invincibility EYSSLGEI Splatterhouse: Wanpaku Graffiti (Japanese) No Damage From Spikes VXKIAOVK Super Mario World (Full Version) Stop From Getting Lives At Yoshi's House AVEOONVY Where in Time is Carmen Sandiego? Infinite Time SZXOIYVG |
hybrid |
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![]() Newcomer Level: 4 Posts: 2/2 EXP: 204 Next: 75 Since: 12-28-08 Last post: 5200 days Last view: 5188 days |
SNES Codes
BS Kirby no Omochabako - Pinball (J) Infinite Balls C2B2-4FA2 Daze Before Christmas (European) Infinite Energy C0AC-17D0 Infinite Lives C227-4DD1 Incantation Infinite Energy C234-CFD7 Infinite Lives C2A0-3FD7 Mickey to Minnie - Magical Adventure 2 (Japanese) Infinite Lives C9F1-74D0 Nightmare Busters (European) [Unreleased] Infinite Lives C2BE-47AD Infinite Dash C234-340F Infinite Special Attacks C2E0-CD20 Radical Rex Infinite Roar C28C-1FD5 C2C9-D7A4 Infinite Lives C221-3D94 Infinite Energy 89B4-C4D1 Don't Loose Breath Level When You Die C2B2-4D04 C2BA-4F04 Super Genjin 2 (J) [T+Eng1.00_Gaijin] Infinite Hearts C2A2-CDDB Super Widget Infinite Lives C268-AFDD Freeze Time C26B-6D6D Tekken 2 (pirate) Infinite Energy Player 1 C2B8-A7AF Troddlers Infinite Time C269-6464 X-men vs Street Fighter (Pirate) Infinite Energy Player 1 C280-6D0F |
GameGenie81 |
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![]() ![]() Koopa Level: 24 Posts: 89/100 EXP: 75533 Next: 2592 Since: 08-15-07 From: Milwaukie, OR Last post: 5040 days Last view: 4993 days |
OK, I finally got it!
Super Mario Bros. 1 (NES) - Castle music all the time: Enter PAAPYP+AAAOAO ~Ben ____________________ We are a nation with no geographic boundaries, bound together through our beliefs. We are like-minded individuals, sharing a common vision, pushing toward a world rid of color lines. |
GameGenie81 |
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![]() ![]() Koopa Level: 24 Posts: 94/100 EXP: 75533 Next: 2592 Since: 08-15-07 From: Milwaukie, OR Last post: 5040 days Last view: 4993 days |
More Game Genie codes for Super Mario Bros.:
ZAUIZLIE = 1000 points for each remaining timer tick ZEKITZIE = 1000 points for each firework explosion ZENSAZPA = 2 firework explosions (if you stop the lowest possible digit for fireworks at 2 in the ones place in the timer) GENSTZLA = 4 firework explosions (if you stop the middle possible digit for fireworks at 4 in the ones place in the timer) PAEIGLTE = 9 firework explosions (if you stop the highest possible digit for fireworks at 9 in the ones place in timer) PAXIGLAP = sound of timer ticking down - after you finish the game on a flagpole - is replaced by the coin collect sound PEKLZZIP = only 1 coin is needed for collection in World 1-3 to earn the 1-UP in World 2-1 ZEKLLZLZ = only 2 coins are needed for collection in World 2-3 to earn the 1-UP in World 3-1 GEKLGZTP = only 4 coins are needed for collection in World 3-3 to earn the 1-UP in World 4-1 AEKLIXLO = only 8 coins are needed for collection in World 4-3 to earn the 1-UP in World 5-1 AOKLTZYP = only 16 coins are needed for collection in World 5-3 to earn the 1-UP in World 6-1 AXKLYXAP = 32 coins are needed for collection in World 6-3 to earn the 1-UP in World 7-1 ZEKUAZLZ = only 2 coins are needed for collection in World 7-3 to earn the 1-UP in World 8-1 GAOSLPIA = Bowser throws hammers at you for the first time in World 5-4 (this feature should've been tacked on in the first place; as World 5-3 is the first area in which the game recycles a past level, in this case, World 1-3) ZLOLUGGT = Collect 50 coins for a 1-UP instead of 100 (the coin counter still loops at 100, though) ALULOXAP+EIULXXET = Bullet Bills are speedier than ever! IEKLXPZA = Bullet Bills shoot out faster! (Don't set the value higher than $05 or it could cause the Bullet Bills to go too wild and/or crash the game) ZEEUPZLA = Messes up Mario's Starman and Fire Flower color cycling ZESVAGLA+PESVPGLA+XKSVZGUG+OKSVLGUG = Hammer Brothers' hammers are flashing in Christmastime colors ~Ben ____________________ We are a nation with no geographic boundaries, bound together through our beliefs. We are like-minded individuals, sharing a common vision, pushing toward a world rid of color lines. |
born2party |
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![]() Level: 15 Posts: 27/35 EXP: 15317 Next: 1067 Since: 04-04-08 Last post: 4860 days Last view: 4458 days |
Updated and finalized my game genie codes.
Go here to see the list: http://acmlm.no-ip.org/board/thread.php?pid=81831#81831 |
GameGenie81 |
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![]() ![]() Koopa Level: 24 Posts: 97/100 EXP: 75533 Next: 2592 Since: 08-15-07 From: Milwaukie, OR Last post: 5040 days Last view: 4993 days |
More music all the time codes for you (Super Mario 1 for NES):
ZAGPZP + UYGPGO = Water music PAGPZP + UYGPGO = Ground music GAGPZP + UYGPGO = Underground music AAGPZO + UYGPGO = Castle music APGPZP + UYGPGO = Cloud music AZGPZP + UYGPGO = Pipe intro music EAGPZP + UYGPGO = Silence (except the opening drum beat of the ground music on the ground levels) The background music you selected, as determined by xxGPZx, will play all the time, everywhere (until you collect Starman and then the moment his power wears off, the original music by scene is reinstated). ~Ben ____________________ We are a nation with no geographic boundaries, bound together through our beliefs. We are like-minded individuals, sharing a common vision, pushing toward a world rid of color lines. |
Mario133 |
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![]() Newcomer Level: 3 Posts: 1/1 EXP: 71 Next: 57 Since: 05-12-09 Last post: 5068 days Last view: 5068 days |
Hello I'm new here I was wondering if there is more 8 letter codes for smb then whats on this list that are fun to play around with. If so could you give me some links or post them here. I really like playing around with game genie codes ![]() |
GameGenie81 |
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![]() ![]() Koopa Level: 24 Posts: 98/100 EXP: 75533 Next: 2592 Since: 08-15-07 From: Milwaukie, OR Last post: 5040 days Last view: 4993 days |
SMB 1 codes from Thijs (TaiFerret on YouTube):
NYTEZK (address 0x47A at 0xFF) - Allows Mario to advance past World 8. NYPTNX (address 0x6A27 at 0xFF) - Toad appears at the end of each world except zero. NYZEAK (address 0x438 at 0xFF) - Recommended with the first two codes listed, for it makes the "extended" game feel more complete and Princess Peach's message and victory music don't appear until World 0. ~Ben ____________________ We are a nation with no geographic boundaries, bound together through our beliefs. We are like-minded individuals, sharing a common vision, pushing toward a world rid of color lines. |
GameGenie81 |
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![]() ![]() Koopa Level: 24 Posts: 99/100 EXP: 75533 Next: 2592 Since: 08-15-07 From: Milwaukie, OR Last post: 5040 days Last view: 4993 days |
Who has any GG codes for the NES version of California Games which will enable you to have unlimited tries when you fail (that way certain events are only over when the timer runs out)?
Normally, you can fail only once in Practice mode and three times when in compete mode before the event is over. The rollerskating event is the most difficult of them all. ~Ben ____________________ We are a nation with no geographic boundaries, bound together through our beliefs. We are like-minded individuals, sharing a common vision, pushing toward a world rid of color lines. |
HylianFox |
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![]() ![]() Blue Octorok Level: 16 Posts: 26/39 EXP: 17707 Next: 2549 Since: 10-08-08 From: St.Charles, IL Last post: 2314 days Last view: 2287 days |
I can request codes here, right?
I would absolutely love it if someone could get these for me... (all NES) StarTropics 1 - Always have the Super Nova Dragon Spirit: The New Legend - Invinciblilty Ultima IV: Quest of the Avatar - Walk through anything considered 'solid' i.e walls, water, etc. I really wish I knew how to make these on my own. |
Grime |
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![]() Level: 9 Posts: 1/12 EXP: 2921 Next: 241 Since: 09-18-09 Last post: 3261 days Last view: 3261 days |
I took the liberty of making these because most of the existing ones for this game are, well... mundane. Here goes.
---------- Super Metroid 44E4-C909 Prevents Samus from losing speed by turning left/right during a spinning jump. 3CC8-456F Allows space jumping by simply holding the jump button. Space Jump also falls a bit slower in the air, and much slower in water. 3CCB-40AF 3CCB-49DF 3CCB-490F Space jumping can be done faster and at any time, even after falling long distances. 3C81-11D4 3C81-1104 Slows down the acceleration of all beam shots. 3C87-C064 3C87-C0A4 Slows down the acceleration of all charged beam shots. 3C8A-10AD Slows down the acceleration of all beam shots AND charged beam shots. B3CB-3967 B3CC-30D7 Missiles move very slowly, almost like torpedos. Doesn't affect super missiles. DB33-19D1 DC33-15D1 Samus' running speed doesn't reset after landing from a jump. DB3E-19A1 DC3D-C001 Samus' running speed doesn't reset after landing from a fall. 2D6B-19DF Renders the Speed Booster harmless. Samus only runs faster; no blue echoes, damage to enemies, breaking through speed blocks or super jumping. D46B-19DF Blue Speed Booster echoes and sound begin earlier than usual (roughly 1 screen's distance). D06B-19DF Blue Speed Booster echoes and sound begin much earlier than usual (roughly a half screen's distance). 3CE1-C5A9 3CE5-C0D9 3CE5-C009 3CE5-C069 Allows Samus to turn left/right in the air without losing the blue Speed Booster echoes, and even walljump if it's done quickly enough. D1B8-C1A7 D1B3-49A7 Underwater jumps without Gravity suit go very high. D4B2-C0A7 D7B2-C5A7 Enables walljumping underwater without Gravity Suit. D6B2-C007 DCB2-C507 Walljumps go much higher. D5C0-410D Samus travels much faster through the air after performing a walljump. 3CC0-490F Space jump works underwater/lava/acid without Gravity suit. DB8B-31A7 Bombs explode instantly. Use this if you suck at infinite bomb jumping. ;] D0BE-C907 Bomb jumps go about 4x higher. D6BE-C907 Bomb jumps go about 8x higher. FDBE-C907 Bomb jumps go insanely high. D6BE-C9A7 Bomb jumps underwater without Gravity suit go very high. D6C7-400D Spring Ball travels very quickly through the air when Samus jumps and moves left/right. D5B6-3107 D5C4-490D Samus rolls very quickly along the ground in Morph Ball form. EE67-4002 1E67-4062 EE67-1102 1E67-1162 Charge Beam and its charged shot do insane damage. To give you an idea, Norfair Ridley dies in a single hit. DF21-1D6C Speeds up door transitions by eliminating the fade-to-black sequence. ---------- Edit: Added quite a bit more. |
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