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Main - ROM Hacking Archives - Game Genie Code List | New thread | New reply |
CKY-9K |
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![]() ![]() Pokey Level: 56 Posts: 357/691 EXP: 1377929 Next: 20247 Since: 06-27-07 From: cKy Last post: 3199 days Last view: 247 days |
Made a "shit your pants" quality code for Super Mario Bros
PASLLGLA The equivelant to that SMB deluxe gameshark code that can make you fly (it was like 010202C0 or something) Pressing A activates some flag that says the player jumped right? Well whenever you were detected to have jumped (not dropped or anything like that) then you'll float gravityless and are able to control mario with the control pad. ____________________ ![]() |
GameGenie81 |
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![]() ![]() Koopa Level: 24 Posts: 42/100 EXP: 75533 Next: 2592 Since: 08-15-07 From: Milwaukie, OR Last post: 5040 days Last view: 4993 days |
More music codes for the NES Super Mario Brothers:
AYAPYP - Overworld music all the time GLEPYO, SZAOAO - "Circus" music all the time ZEVOAA - Normal underwater music when you are outside and underwater, not when you are in a dungeon or a castle ____________________ We are a nation with no geographic boundaries, bound together through our beliefs. We are like-minded individuals, sharing a common vision, pushing toward a world rid of color lines. |
born2party |
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![]() Level: 15 Posts: 3/35 EXP: 15317 Next: 1067 Since: 04-04-08 Last post: 4860 days Last view: 4458 days |
Oh well,Since everyones coming back to the old systems.I may as well post my mega load of codes from the early days of emulators.Some were also made with the nes system game genie.I can't tell you which is which.A lot were made by me.And some i found on the net.Here is a list of what games i have codes for.
I'd prefer to post them by request.Like i said,There are a mega load of them all together.There all nes games. Games thats in order of my notebook: SMB1-Many codes SMB3 Zelda 2 - Many codes Metal Gear 1- Many codes Metal Gear 2 - Many codes Adventure Island 1 - Original and created codes A boy and his blob - 3 codes created Spy vs Spy - Mixed NTSC/PAL - Original and lots of created codes Dw1(Dragon Warrior 1) - Original and created codes Mc kids - 6 Codes original and created FF2 (Final fantasy 2) - 4 created codes FF3 (Final Fantasy 3) - 1 created code RCR (River city Ransom) - 2 Created codes ??? (attributes and stamina codes) Kings of the beach - Created codes Super Contra - Original and created codes DD3(Doulble Dragon 3) - 1 code Dw2(Dragon Warrior 2) - Original and created codes Us Championship V'ball - 3 codes created One other note: I'm not sure if some of the games are Ntsc or Pal. Super Contra: ATVPPP - No enemys most of the time except main enemys. Note: May not be able to pass some stages.Use with stage select codes below.Try experimenting with the 3rd letter to get a better effect. PEATLI - Stage 2 ZEATLI - Stage 3 LEATLI - Stage 4 GEATLI - Stage 5 IEATLI - Stage 6 TEATLI - Stage 7 YEATLI - Stage 8 TVYPPP - Run fast (Forward only) EYYAEA - Run faster (Forward only) LLLXZO - Invincibility (Both players) YXXTLI - Start with 40 men SMB3 : (Super Mario Bros 3) PEAUSA - All enemys are gray (Change 1rst letter for different effects) PAGUUP - Many enemies IKGSIE - Some enemies fall up the screen.Some walk on air. VALKIN - Enemies and mushrooms float on air TIPTOE - Really strange music XXAGSO - Invincible except against fire.You can't collect power-ups either POUGIN - Ground enemies fall off the screen POZGIN - Ground enemies don't move YSAGIN - Object Modifier in tubes (Change the 1rst and 2nd letters) AUPOKK - Colorful worlds Metal gear 1: AEPGGY - waiting arrow is on for every message AEPIGY - Area modifier code.Change 1rst or 2nd or both letters for different areas. AEGIGY - Same as above but moves you to the right a liittle further.Note: Some areas you may get stuck. AAITAX - Snake is invisible.Not invincible.you still take damage. TTTTAT - Super quick punches. PEPLET - Transceiver alarm does'nt work. PELLUT - Sleeping enemies don't sleep as long. AEPLGY - NO response on transceiver. AELLGY - Faster reading on trncvr mode. ILOSTU - Play as demo.I remember this one well.It only works on the system.Wait for the 2nd demo where snake is seen and quickly keep pushing start.You will have everything shown in the demo and be in that area. AAAVAU - Punches don't hurt enemies. AATAAZ - Speeds up airplane intro. YEGSZN - Star with a lot of energy. STIIKY - Dogs shoot at you (Lol) STIISY - Dogs don't chase you. STGIOY - Sleeping soldiers never sleep. STZIOY - Soldiers spin instead of sleeping.(Alert and hard to get passed). GGGAAA - Strange places in building one.Note: Best to use binoculars to check out next screen for best path.Otherwise,you may get stuck walking into a non movable area.Also sometimes there are no enemies except main enemies. TITTYI - Walk anywhere.Note: Stay in actual game screens.Example,If you walk up from the starting point,you will get stuck in an unknown area.You can't enter trucks with this code on.A good area for this code is Building one where you first encounter the tank that won't let you through.Just walk through the building to get passed it. YEPLAY - Different things said on the trncvr.Note: This code is best used in the 1rst truck where the binoculars are found.Just set the trncvr to 120.85 and keep calling and you'll get a different message.Sometimes it might be distorted graphics.Just cancel with select and do it again. YELPAS - Really weird sound effects AEGPAS - Sound effects off KAPIIT - Reprograms the demos movements. KAPIGT - Reprogram demo code 2 KAGIYT - Demos off NYTITT - Demo has 247 ammo.Note: Play around with the 1rst,2nd and 5th letters to get different effects. EAAATZ - Warp by just switching screens.Note: You may get stuck in some areas. TTTAAA - Most enemies don't move.I only tested this for the beginning.So i don't know if it works in all areas. YSYGYS - Turns music off during the game. KISSES - Some enemies are sleeping as soon as you meet them. GGGAPZ - Skip airplane intro much faster. GITAAA - Most enemies except main enemies don't move through the entire game. TTGAAA - Some enemies except main enemies are gone. TTTEAE - Gain 4 stars just by entering next screen.Note: Getting killed twice resets the game.Turn the code off after getting the 4 stars.Or if your using the system,Just get killed the 1rst time and get the password. AEIEIE - New look for gameplay.(New game only)Change 2nd or 5th letter for different effects. AEIPSP - Weird sound effects #2 AEPZOO - Snake has no backpack IIIILV - Demo has nothing to shoot at and no items to collect. ZZZPOZ - Motor and tinging sound effects. AEZAZP - Entering all trucks and doors can warp you or send you back to the area you entered them in.Note: Sometimes you may get stuck in a wall or building.Change 5th letter for different warping effects. SUPIES - Most soldiers look like solid snake when facing right or left. EEPIES - Most soldiers are invisible. YEALEE - Frequency finder.(How to use it)Go to trncvr mode.Now push left or right to run through the numbers.push up for every number.If you find a frequency thats used in the game,Snake will say"This is solid snake,Please respond".If you don't find a frequency,An alarm will be sound.best to use in trucks or empty screens or rooms where no enemies will show. NYYYAN - turn into a waving man. SZLYPZ - No damage from bullets SXTTXZ - No damage from hits ZAIILY - I don't remember the area but this code and the next one start you in an area. GAIILY - Area code # 2 Super Mario Bros 1: (Some codes may have repeats.After so many pages,It's hard to keep track of them). Block world - PAAPIK Maze world - NVAOGK Mystery world - ZLAOKK Under water world - PIAOKG Most holes are gone - SVPOUU Mario starts out swimming - NLTOGK Hidden world - ASAENT Cloud world - OLAOKK Bonus world - NVPOKG Hidden world 2 - ONZOGG PLLOUG - New 1-1 world VTPOXG - Another new 1-1 world PLGOKG - New worlds.Press reset to start in a different world.I think this only works on the nes system. PZZOOS or XZZOOS - ??? levels PIGOAP - The ever so popular swim anywhere code NNEOAP - Invincible most of the time TTPPYA - Start with big mario.(Do not get power ups or get hit) POPPYE - No music PIGPOG - More traps and enemies in regular worlds INAUTS - Skating mario NOZOTS - No holes NOPAPE - Darker colored worlds PEGIEG - Mushrooms fly out of the boxes PPPPAK - No clouds in the background NOTOTS - Very long and different worlds ZIPPEK - Strange new world NNVEKN - Mario is a ghost ZZZSSO or UATIUE - Invincibility(But not against fire and holes)Either one works.It easier than just saying invincibility 1,invincibility 2 etc. (Note: As with most world codes a lot of them should be used with infinite time,jump high,and or walk through walls codes. Super Mario Bros 1 Continued: NNYVTA - Enemies fall off the screen/ground enemies only NEYVTL - Worlds are not what they seem.Stray from bonus pipes. IKGTEA - Most enemies are bullet bills IKTPEA - Bonus pipes revealed/They look different thnan others IVGPEA - Bonus rooms have hidden 1-up blocks in them./Might get stuck IKTIKG - Non breakable blocks ATAPIX - Always continue on last level you died on SUEISA - Power up on enemies AETLTK - Jump as high as you want APZPUG - Weird levels AGEPIE - Bonus pipe in 1-2 is weird ZKGAEP - Weird mario and levels SZTLTN - Infinite time/No timer OGAOKK - Pipe level.Use with infinite time SGAOKK - Mushroom level.Use with infinite time PZASES - Big mario can climb invisible steps just by jumping from standing point.May get stuck in some areas.Push down to climb down ZZZSOS - Running into or stomping ground enemies give you 1-ups.Turtles may sometimes kill or shrink you.Best to stomp them. YZZLNY - Super speed ??LOKK - Start on world ??.Change 1rst,2nd or both letters.This code is like a master code for finding regular and mixed levels.some may seem familiar,But going down bonus pipes may take you to a higher or lower levels.Get the infinite time code ready. PEAOKK - Cloudy background.Has no trees or mountains.Upper worlds only. KISSON - Walk through anything going right only.Beware though,you can still get stuck because you can't walk through anything any other direction but right. IXLTEA - Most enemies are turtles TOYOTA - Turn off music ??TOAE - Music mod code.Change 1rst,2nd or both letters TOAPAP - Timer resets when going in or out of pipes TOAPPP - Vines come up when entering or coming out of pipes AOAPPP - Temporary invincibility when entering or coming out of pipes ASPAAA - Bright red worlds.Upper worlds only GTTTTL - Another invincibility code.But not against fire EAPEPP - Flashy item boxes NNAOPO - Lot's of time and invincibility ?LGLLG - Run speed mod code.Change 1rst letter PZZOAK - Play through whole game on repeated 3-1 world.Just like ??LOKK,Change Change 1rst,2nd or both letters.but try staying with every other letter starting with " A ".Example : A,P,Z,L etc. GZZONK - Mixed up 3-1 world NOGAPS - Gives all upper worlds the dungeon look NOYAPS - Gives mario random looks ISTOPI - More pipes and blocks NAPSIN - Mario can shoot enemies even while he turns away from them AEPTOY - Invisible mario.You gotta be good to use this one IULLUG - Instant pop ups with power ups IIIPIK - Weird world full of vines and bricks AETLTK - Super high jump.If you stay in the air with this code,Time will stop.Push right to move through the game without any trouble.Don't panic if it seems he's not gonna land.Be patient,He'll be down IIZPIK - Fences and small trees look in upper worlds AAAPYK - Triangle backgrounds all levels GIAPAK - All levels look like castles EEZXON - Screen does'nt scroll forward TTAPGS - Walk through pipes only.With walk through ??,You most like won't be able to end the stage with it on.Turn it off when you get to the end. AUPPUL - No holes.Most are gone PKAPLG - Some tiles are replaced with bonus cloud tiles.All levels NUYXXN - Enemies run fast when you do NUYUUS - Blocks dissappear when hit.You can't get big mario with this code on APZPAS - Level 1-1 and bonus rooms are different and much longer ISAPAO - Random start time and longer invincibility.(Like starman gives you) AAPEUX - Flashy Bonus boxes and coins PAASKE - Getting power ups make you temporary invincible ZAASKE - Getting a 1-up with big mario gives you fire mario PAAULZ - Going down pipes restarts you to the begining AEPULX - Mario can be seen going in and out of pipes AAAETV - Shadow mario AAPEAV - Night time in most upper levels LAAOAV + AETLTK - Many pipes to go down.Level will end PPZLLT - Little mario can shoot fire.Collect fire flower and fire is doubled AEYKAP - More enemies AAAALT - Little mario looks like fire mario IIZALT - Hot pink background APZALT - Dark gray Bg ZPZALT - Yellow Bg .Change 1rst and/or 2nd letter(s) for different effects AAAELT - Black mario with pink bibs and hat Note : From this point on,Im just gonna put the main code.Most codes you can change the first two letters for different effects.If any other part of the codes needs to be changed,I'll mention it.It saves me a lot of time this way. Super Mario Bros 1 Continued: LAAPPT - Able to go down all pipes PEPEAS - Green Bg.Start game to see the effect PAAAYT - Shadow mario with red suit NEGATI - Pink blocks + Shadow enemies APAPTI - Able to stand on clouds in Bg GOPAOY - Collecting coins resets timer to nearest 100 AAANAE - Mario little or big jumps in the big mario pole sliding position AAAPUN - Bonus pipe in 1-1 is a short cut 1-2 PAAUNY - Glitchy movement.All characters ZIIPYK - Under water Bg.All levels PUGLUG - Mushrooms stay still instead of moving away SEASEE - Poisonous mushrooms ZEASEE - Ultimate mushroom.Ok,i had to add this one.This code will turn you into big mario then fire mario.Plus while it is still moving,you can walk into it to collect 1-ups.Change 1rst and/or 2nd letter(S) for other effects. EEASEO - Goombas turn into turtles when stomped.Change 1rst and/or 2nd letter(S) for other effects. IAAPSY - First enemy in 1-1 becomes hammer brother.Change 1rst and/or 2nd letter(S) for other effects. OEPVUV - Changes the left side of little jumping marios head to a different tile.Change 1rst and/or 2nd letter(S) for other effects. VUSPAS - Longer levels PLPYLX - Mario can jump to left side of screen and come out on the right side. PPZYLE - Mario Travolta.Mario slides with his hands in his pockets TAYOOK - Start with 900 seconds ALIOOK - Another night time level(s) code GIPOEK - All you have to do is swim to end and get the axe through the entire game.Easy to beat.No enemies. AAAAAY - If you have the title version,The title will show when you start the game PPPPPG - Bonus rooms have Backgrounds AEPNNN - Bg music has a different pitch NAPOLI - No objects except at the begining.No holes either KOOTTY - Bottom of goombas have different tiles SLOPSY - Toadstool seen in 1rst level.Not sure about other levels NASKAP - Frog hopping mario.Can't jump high with this code GOLAEP - Mixed colors all levels.Tiles only SAOPSY - Hammer brother halfway in 1rst level (Modify it) SLOASY - Hidden timer and coin count.Not infinite time SLOLSY - Mario lags walking to the right and enemies run fast toward you SPYPYE - Most enemies are headless bouser GOIPOZ - Level 1-1 is different toward the end POGOII - Secret levels in bonus pipe in 1-1.Use inf time and high jump codes GETOII - Most levels are different IOZVLL - All moving things halted ISZAEP - More colorful levels PISSON - Better walkthrough anything moving right code VETUGS - Wind mode.Mario seems to be pushed fast to the right KPOTTP - Some enemies walk on air AGAAAY - Start screen shows when you enter a new level and when going in or out of pipes AAPPUN - Turtle in 1-1 becomes bullet bill. (Modify it) TATOOS - Most bonus pipes have secret levels.Use with PIGOAP PEAUPS - Ice mode Mario.Just like SMB3 TAZEIT - New look for whole game (Modify it) TALEIT - Big mario stays the same when collecting fire flower.He still shoots fire IKGPIK - Bonus pipes have really long or endless ?? dungeon levels ZYGPAS - More bonus pipe levels AEPEXX - Power up and coin boxes stay the same when hit.Also changes some enemies and sometimes the level AIGPAS - Flag pole in 1-1 is gone.But go down the bonus pipe using high jump and inf time codes to find areas that most bonus pipes take you to.If you play this right,you can get to the end of the game quicker PPPPAK - Clear blue sky no Bg. (Modify it) APZPEA - Castles at the end are gone but you can still clear the stage APGPEA - Mario goes behind the castles at the end GAYLUG - On systems,Power up mushrooms become toadstool with temporary invincibility.On emulators it becomes distorted tiles with temporary invincibility PAYLUG - Fire flower becomes a mushroom but it still gives fire mario (Modify it) GAPLUG - Every 4 coins become a 1-up AAAPON - Levels 1-1 with new enemies AAAPXN - Bonu pipe in 1-1 becomes 1-1 underwater (Modify it) GALLON - Conveyor belt mode.Enemies stay still AAALEN - Mario Gonzalas.Faster run AAALKN - Enemies and power ups stay still NGPOKG - Start on 1-2 TTPOZG - Another different 1-1 code VTLNKA - Rains 200 point icons TAGGAN - Mario Climbs a vine instead of fireworks at pole jump TAGGAT - More fireworks at pole jump PPZENT - When starting game or next level,The stage BG shows TOYTON - Mario swims instead of sliding down the flag pole AEYION - No pirrana plants in pipes LUNLLT - Fire mario can only shoot twice NSSIEE - When goombas are flattened, Quickly step on them again and they will move away like the turtle does when step on twice DOPLEG - Another mushrooms stay still code EAAEXX - Color modifier for [?] boxes and coins.(Modify it) GKPLLT - Fire balls keep exploding on solid objects.(Walls,Pipes etc) ZXLUUU - Different effects when hitting coin boxes and collecting them.Raining coins,Coin points scroll slowly scroll up the screen and then come up from the ground and keeps repeating through the stage STINLY - Cycles through 2 or 3 music tones during each level ZOPLLT - Ricocheting fire power.Still kills enemies while bouncing off walls,pipes and enemies SPASSY - All bonus pipes lead to 4-1 ULGOKG + PIGOAP - Starts on Lvl 3-1 but when using pipes,poles or vines it can lead you to lower or higher levels.Can even see levels like 2-5,2-6 etc PIISOP - Getting killed throws you to the right.(Old glitch in game) End of SMB1 list. Finally Updated 04/23/08 A boy and his blob: AETPOZ - With this code,Get on the rocket.When you land,you'll fall underground at the creators screen.Turn off the code and continue to the right to read a secret little poem.Keep heading right to bypass all above ground dangers.When you get to the big pot screen,Use a ladder to climb the wall and continue game. AEIPES - Effects most white enemies the way they move AAVKIPPA - Infinite Jellybeans (GG Galoob code) GXXEOPVG - Infinite lives (GG Galoob code) Zelda 2 (The Adventure of Link) POZAAZ - No enemies on the map POZIAA - Backgrounds look gray POZEAA - Red slimes are dark blue YYYPEA - Able to shoot fire SSISSS - Two points needed to max out Attack ZZZTIN - One hit kills most enemies PPPAIN - Walk anywhere on world map AALOLI - Super High Jump. Note:Hold (A) to stay in the air AAAIET - All enemies worth 1,000 points AAUOLIAL - Better Super High jump. Won't freeze up TVPEYE - Black and green Link ASLONG - Trumpet type music in some areas KIISIE - Some enemies and most towns people are different colors POPSIE - Nighttime in most areas APZSIK - One magic bottle needed to max out each level. Levels will max out at 9,000. Collect more hearts and magic and Link will be nearly invincible GEGKOS - Areas have been rearranged. Use with POZAAZ AEPKUS - Enemies in starting castle. Plus towns are empty AEPPEA - Shooting power turns into fire AEPPVA - Shooting power travel further LAZZOZ - Max out all attributes at the starting castle instantly LLLZOZ - Same as above, But works even better TIYKAN - Most areas look like caves AKPKOK - Start in a cave. Plus most towns are mixed with other towns PPLOPS - Float in the air. Hold (A) LLLOPS - Same as above, but better LLLTKN - Most enemies are different colors LLLPPP - Bridge behind starting castle LLLOYN - Start with hammer XYZTUV - Invisible Link.Not invincible YYPPIK - Run super fast. Note:You may get stuck in walls PEAKUS - Start on a bridge and end up in random areas. Note: Be sure to be at high levels for this one. PNPSYE - Hot pink in all areas. Note:Good for caves, You don't need a candle TTTVAA - Most ground enemies are gone LLLOYY - Life gauge at level 1-A or level 10 UULUZZ - Deletes all three quest UUAUUZ - First and second quest names get changed and start with everything. Note: Delete third quest and renter a name and turn the code off. A bit glitchy YYPIII - Link is always in a kneeling position UUZUUZ - Start a new quest on 3rd slot and you start with hammer. Better than start with hammer code "LLLOYN" XXAYZZ - No enemies in battle screen IEIETE - Puts a boomerang in place of the fire for the candle holder on the right in first castle EAIGGG - Changes colors of link in starting screen SITGGG - Changes colors of castle on world map SIYGGG - Changes colors of enemies on world map POZAPA - Another color changing code for Link YNZAPA - Link looks nude YNZEAA - Red slimes are skin color and some women in towns look nude YNZEGA - Blue slimes are skin color and people in towns with blue clothes now look nude. YYPIGI - Link walks with a limp AEZEGL - Monsters on world map chase you, but can't catch you PEAGKI - More rearranged towns. Even better than AKPKOK ZOPGKI - Another start in random area code PAAGUY - Start on world map instead of inside the castle PAAGEY - Start a game and the save screen will come up PIAGUY - Start in the cave SW of starting castle LLLVAL - Take a lot of damage LLLTAL - Collect more life hearts and link will be nearly invincible with this code LLZAIZ Column tops in first castle have blue squares instead of designs LLLSZX - Bats don't attack and some ground enemies fly up in the air LLAKIX - Link can be seen in status screen EAISIE - Really cool BG EATSTE - Link has an invisible candle NYALLS - Change your name at select screen. With this code on,It will automatically go to the register option. Just push start and and select a quest to change your name. Then turn the code off and select end. Note:On some roms, The quest may look like they have been deleted, but they are still there. EYPKET - Weird graphics in battle screens YYTZZO - Lots of lives. This code is like Smb1 where it replaces bits of graphics as number of lives. Get killed on purpose to see effect,then turn the code off LYAIZO - Start with shield magic. This will work for new and old quest. Just start the game and push start when in the castle to see the effect. GYAIZO - Start with jump magic. Same as above.Works with both quest IYAIZO - Start with fairy magic. See how i'm changing the 1rst letter to get different magic? Note:You cannot use these codes all together, After each effect shows in the screen,Turn that code off and enter the next one. IYAIZO - Start with fire magic ??AIZO - EA = Boots, OA = Flute, XA = Cross, UA = Hammer, KA = Big Key, Others? = ?? AELIIO - High moon jump AAAEZK - Only one enemy on world map AAPEGK - Enemies on world map stay still AAASZK - Blue magic bottles max out magic YNZALA - Flames on candles in starting castle are skin color Note:Original Zelda 2 roms crash or glitch when used on FCEU. I used Zelda 2 PRG? roms.Originals work fine on some emulators, but not on Fceu Metal Gear 2 (Snakes Revenge) AEPAGA - Invisible enemies and life gauge. AELAZY - Knife & Punches can't hurt enemies VIGVOY - Touching walls or trees can kill you AAGTTY - Enemies shoot weird AAZVSY - Walk almost anywhere except through walls, jeeps and some trees SXGVKA - Infinite energy (Galoob code converted to 6 letters) YNPVZY - Take no damage and start with invisible hand gun. Note: With this code,Nothing can kill you except running out of time. Note #2: If you die from running out of time, You will no longer be invincible and the game gets tougher. Note #3: This code does not work on passwords. This code is only good for playing the game non stop. YYIYYN - All characters in the game appear to be skating instead of walking or running. AEPVGY - Game starts where John gets captured (New game only) YNPVAN - Start with most weapons plus silencer NNZVGY - Start with 187 ammo. Note: Ammo amount appears as "7, I counted it as I fired each shot. AEATOT - Weird areas. Note: Use with (Walk almost anywhere code). AEPTEA - Take no damage #2. Note: This code is much better than the first one.Also works on passwords and stages with timers.You don't need air tanks with this code on.The only way you can die is falling in holes. EAAZEY - Speeds up scenario in the beginning. EAAZOY - Helicopter blade slowly flies off in the beginning. EAAZSY - Helicopter in the beginning slowly flies to the left. EAZZKY - Helicopter in the beginning slowly flies to the right and then left. EAIZKY - Helicopter in the beginning flies downward. YNAXGY - Get all 8 keycards just by talking on the transceiver. Note: When talking to someone,The words won't make sense and the screen may glitch a little. But it will clear up. Once it it does, Go to the equipment screen after each messgae is done and you will see a new card. YNPXGY - Start with backpack. Note: For this code and code above, You should get killed on purpose and get the password so that you don't lose anything you collect when using game genie codes. PPZUGE - Have mines LIAUTE - Have hand gun and shotgun PPPUIE - Have flare gun and hand gun AEPUGE - Most characters look like Solid Snake and hand gun looks like M.gun in weapon screen. NNAUKT - Flare gun in 2nd screen from start zigzags back and forth really fast KKAKKZ - Most enemies are purple NNAKKZ - Most enemies are white Snake and most allies are wearing white clothes upon entering 1rst screen up from starting point. Plus most items are white. PEAKNZ - Snake and allies in blue outfits POAKNX - Snake in his Metal Gear 1 outfit AXAKNX - Snake and allies look nude PEAGKZ - Turns path in the woods of 1rst stage blue. Work with 1rst and 2nd letters for different colors. KKPKUG - Enemies can't shoot you. KKPKXG - Lot's of enemies when spotted. Note: Some enemies are walking and haven't spotted you yet. AEZKUG - Eliminates one enemy and one spot light per screen. AEZZXY - Skip story scenes Note: Most will be skipped, But some you will have to wait a minute or two to continue. AAAEYE - Turns off music ZZZZPI - Selecting weapons gives you short time invincibility. VVLLYT - Password force code. Note: With this code, Anything you put in as a password will work. " Warning: Beware of random areas ". XXLLYV - Password force code # 2 .Same as above but sometimes works better. Note: I have tested this on emulators and it does work. Creating a password is a little tricky, But it does work. Adventure Island 1 APZENE - Always have fire weapon APLENE - Frog as weapon. Note: Get weapon first APAENE - Double axes on pick up APPENE - Axes travel far and fast STEAKS - Different and more enemies Edit: Updated 8/11/2008 Dragon Warrior 1 AELNLU - Removes upper left corner in fighting screen PPPOVU - Shadow position in fighting screen EGAKOV - Poisened IIIIIA - Talking anywhere gets you the princess IIAIIA - Can't talk to anyone YNPULA - No black screen when entering and leaving towns, stairs, caves ASSULA many roof tiles in Breconary KYSKYS - People dissappear + walk anywhere in town YYLLLX - Leaving towns or using stairs warps you to different areas SAAKOV - Golem is everywhere ULAKOV - Very low chance in meeeting enemies VIGTIK - Removes background in fighting screen. Note:All you see is the overworld background and enemies you meet. EAAKOX - Brings up old save logs. (New game only) VTUZOP - Get different armor every time you bring up the status screen NYIPOT - 247 exp for green slimes NYTPOT - 247 exp for red slimes NYSPXTZE - $200 Gold for green slimes NYVPXTLE - $200 Gold for red slimes ZEPPEZ - Changes merchants colors ZEPPUZ - Changes guards and old mans colors ZOPPVZ - Changes colors of knights LUIYLU - Can't enter Breconary. Note:Turn this code on in Breconary and leave the town,and you'll be near Dragonlords castle. AEZTLT - Attack = 127 IEAKOV - Random enemies on overworld YNTIIA - Most people say things different than they did before AAAEAL - Tile mod for bricks near steps in Tantegel castle LLLLTX - Walk on the outskirts of towns EAINAS - Strange monsters with unusual names near Tantegel castle on overworld Note ![]() NPINAS - Drop enemy near Tantegel castle.Note:Most of the time he chants the stop spell and has a lot of hit points,But he's easy to beat. PEGGYY - Different things said with door command EAZZOP - Command arrow is moved to magic instead of talk EEAZEY - Nothing but grass on overworld. No enemies either AEZPOA - Positioning for curse wizard in Breconary. Others:AEZP?A KILLIT - Get out of long conversations AAKOUPKL - Copper Sword is free LTNPXTLA - $200 Gold for Drakes AAVOOOAP - Herbs are free SKOIVLSA - Spells use zero points for casting AKPOOA - No enemies in caves GIAKIE - Towns look flooded ZTZTLT - Always excellent hit KISKIS - Walk through walls in some towns TEOPNPAA - Erdricks sword 2 gold NYNPOTZE - 255 exp for blue drakes AEPSEY - 36 keys after first use GKPSEY - Infinite and extra items in list for selling IEOOXPYE - Erdricks armor cost 26 in Breconary ???ULA - Where ? is, Use random letters UNYUNY - Random effects AAPAAP - Changes music tone AELNOG - High level and lot's of stuff AASULL - Walk through anything heading left only AAXUPA - Princess position and charcter type AASNLA - Entering status screen increases your level up to level 6 only. GUTKUT - Slimes and wizards in all towns EAAGET - No enemies anywhere OAAGET - Only meet green slimes as enemies (Everywhere) Kings of the beach EEEKKK - Other team is lousy players KKGEEZ - Players look different KKPAAA - Other team always wins KKGAKA - Both teams are wearing mostly white IIIYVT - Skip introduction OOOKKK - Player one jumps to the other team AEAEAP - Knocks the ball out of the court and you still score OUPKKK - Other team just stands there OOPKKA - Scoreboard shows at all times AEAXAP - PLayer one can't hit the ball over the net XEUEUE - Most characters look the same KEKOYA - Register womans bikini is upside down YXGEUZ - Plyr 1 has no shirt on and Plyr 4 looks nude AOGEUZ - Plyr 1 has gray tank top,Plyr 4 has gray shorts YOGOYA - Changes registry womans bikini to her skin color AUGOYA - Removes registry womans bikini KKAAAA - Two on one match or tournament. For this trick to work, Go into Set Mode first, then exit with select and enter a match or tournament. Note: Don't miss the ball the first round or other team will automatically win in tournament mode.In match mode, game won't continue. EEPAAA - Other team never gets a turn AUEAKK - Go to second round of tournament AUAAVS - Skip playing the tournament rounds, just go through the scenes. POZAVS - Control both teams in tournament mode AAAEEZ - Background color modifier on intro and other areas Note: Change first or second letter for other colors Spy Vs Spy Note: NTSC? PAL? ,Idk. What i do know is for the codes below, It's the one that doesn't have the beige screen that has "SPY VS SPY" "Licensed By Nintendo Of America Inc" When you first load the game. OTTELY - White spy can't set traps AEATAP - Black spy is instantly recovered from dieing (No delay in recovering) EATASS - Door traps have no effect Spy Vs Spy Note: These codes are for the one that does have the beige screen before the screen that shows the two spys standing back to back. KITKAT - Rooms are different colors for black spy KKOKKL - Airplane room is invisible KKNOKL - No music SPYALL - White spy can't set traps or find items SPYOOP - Play by yourself as white spy (No opponent) SPYOOO - Play by yourself as black spy SSSAAA - Slow motion SPLPSP - Skating spys (Hold the " A " button) SPYEEP - Spys can't move unless you press the " A " button SZGPKL - Walk anywhere (White spy only) SZAPKL - Run and walk anywhere (Both spys) STUNTS - Black spy is confused (Com player) STUNTG - Black spy seems to be on a different level (Com Player) SPYOXX - Black spy can't set traps SEPPOL - Win instantly. Select a level and you go straight to ending sequence (White spy only) AEPPOL - White spy is invisible. Note: To make it easier to control him, Bring an item up by pressing the " B " button. Once shown, You can now see where your going. AELPOL - Black spy is invisible SPYIEI - Both spys can get briefcase and all items. Note: This trick only works if the spy thats carrying the briefcase has checked a piece of furniture that has nothing in it. Once thats done, All items are duplicated. GEIOOZ - Skip ending sequence. This takes you straight back to the level select screen. SPYVAN - White spy can't die by traps. Note: He can be killed by black spy or if black spy happens to come in the room when white spy has just set off a trap. SPY??? - Where ? is, Use random letters for different effects AEPOOA - Walk through closed and trapped doors POZXLU - White spy can't die. Note: Dieing animations or some other type of animation is still shown but differ with each new game. Example:At times he may have the giiggle animations playing each time he sets a trap or gets killed by black spy.His life bar will still go down, but he never dies. Only if time runs out. POTXLU - Turbo punch and jab for white spy AOZXLU - Another white spy can't die code YYYTET - Room bombs take longer to blow you up YYYTNT - Room bombs blow you up quicker SXUELUVK - Galoobs code for infinite time for white spy SZVAYUVK - Galoobs code for infinite time for black spy Combo codes: EEPOOA + EEAOOA - Many places to explore.Use with infinite time codes. Note: Stay in colored rooms to find other levels. Gray rooms are dead ends. Note 2: Com player may cause the game to freeze. You can play this by yourself by setting it to 2 player mode and just play the white spy. Or you can try the play by yourself as white spy code ( SPYOOP ). Note 3: Setting off spring traps may cause you to keep sailing through other rooms. Try also using the white spy can't die code ( AOZXLU ). SXLULU - Shorter version of infinite time for white spy EEGOOA - Black spy won't enter same room as white spy ESGOOA - Neither spy can be seen by each other. OTOEOT - Same as above, But i'm not sure which one works better STUNTZ - Com spys mimics each other or player 1 AIIYAT - Com spy doesn't move until your in the same room as him GGSPSP - Player 1 is on a different level SPYPPK - Mixed levels. No matter which original level you pick, All are different TEVZLYIE - White spy has deadly punch (Original GG Galoob code) IIYPPK - More mixed levels. Note: Use with infinite time codes VIGVOY - The word BLACK in the game is moved to bottom left Mc kids PAKILYLE - 10 lives GXKSUOSE - Infinite lives AEAEPT - Jump as high as you want AETTIA - Most enemies are gone. Note: A little glitchy YEAELT - Small jump. Note: This code makes it easier to get the "M" under the springs on the moon in stage 3 FF2 (Final fantasy 2) LLLLLA - One character or enemy can attack as many times as there are enemies LLLLGA - Characters + Enemies always miss PEGLEG - Characters + Enemies do high damage SKPOAS - Max HP 255 (In battle only) FF3 (Final fantasy 3) AEPAAA - Enemies dissappear when met. Note: You can't bypass all main enemies with this code on River City Ransom YNINAV - All attributes at 127 (New game only) YNYYIV - Same as above (Better ???) DD3(Doulble Dragon 3) NNEPXGGI - 247 Energy for Billy and Jimmy US Championship V'ball IPGXIX - Opponents miss often ZPGXIX - Same as above, But sometimes works better PAEPAY - Same as above, But works a lot better Dw2(Dragon Warrior 2) I'm skipping this one. The codes i have for this game are the original game genie codes found on the web. End of codes list ----------------- Edit: Updated 04 /13 /09 |
GameGenie81 |
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![]() ![]() Koopa Level: 24 Posts: 43/100 EXP: 75533 Next: 2592 Since: 08-15-07 From: Milwaukie, OR Last post: 5040 days Last view: 4993 days |
Posted by born2party I would like to grant a request that you please submit all your Super Mario 1 (NTSC) codes. Thank you, Ben Edge ____________________ We are a nation with no geographic boundaries, bound together through our beliefs. We are like-minded individuals, sharing a common vision, pushing toward a world rid of color lines. |
born2party |
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![]() Level: 15 Posts: 4/35 EXP: 15317 Next: 1067 Since: 04-04-08 Last post: 4860 days Last view: 4458 days |
Ok,But keep in mind that i wrote these codes down in a notebook.At time i had a older computer that crashed often.So it was'nt safe to store stuff.It did'nt have a floppy drive at the time either.Another thing,I am just a 2 finger typer.I may tire out often to rest my fingers (lol).But i'll try to get them all on here eventually.As i stated in the post above,I don't know if these are NTSC or Pal.You'll just have to try them on your version.And they were made from both game genie system and emulator GG.I retested metal gear last night on my emulator.Only five did'nt work for me.But then i don't know if i have ntsc or pal metal gear.
Ok i added some.,check the list. |
frantik |
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![]() ![]() Red Koopa Level: 28 Posts: 63/139 EXP: 123186 Next: 8152 Since: 10-09-07 Last post: 4095 days Last view: 4089 days |
discovered this one on accident while rom hacking. kinda fun actually
SMB1: ANLGGA - causes mario to fall more slowly when you hold the jump button while falling |
Tanookirby |
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![]() ![]() Micro-Goomba Level: 12 Posts: 14/19 EXP: 6318 Next: 1603 Since: 04-22-07 Last post: 4874 days Last view: 1059 days |
I'm looking for a certain code for the Super Mario All-Stars version of Super Mario Brothers 3. Is there one that makes the stage music start in its sped-up version as soon as the stage begins? |
CKY-9K |
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![]() ![]() Pokey Level: 56 Posts: 365/691 EXP: 1377929 Next: 20247 Since: 06-27-07 From: cKy Last post: 3199 days Last view: 247 days |
Posted by frantik bullshit it's not working. ____________________ ![]() |
GameGenie81 |
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![]() ![]() Koopa Level: 24 Posts: 52/100 EXP: 75533 Next: 2592 Since: 08-15-07 From: Milwaukie, OR Last post: 5040 days Last view: 4993 days |
What Game Genie code(s) for Super Mario Bros. 2 (USA) will give you a Potion instead of a small veggie?
The closest I could come to is a code created by Tony Hedstrom that will give me a Sub-Space door instead of a small veggie: GLVOLAZU - Pulling up small veggies gives you a Sub-Space door. (NOTE: You must press "B" again before you can enter the door.) ____________________ We are a nation with no geographic boundaries, bound together through our beliefs. We are like-minded individuals, sharing a common vision, pushing toward a world rid of color lines. |
GameGenie81 |
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![]() ![]() Koopa Level: 24 Posts: 54/100 EXP: 75533 Next: 2592 Since: 08-15-07 From: Milwaukie, OR Last post: 5040 days Last view: 4993 days |
I can now follow up on the list of the $1121 family of codes that bring up the standard six pieces of Super Mario music in the first level:
Overworld music (area music constant %00000001 - besides the default $E7 value opcode in the ROM): GAPPPO - value $0C AIPPPO - value $58 PTPPPP - value $61 OPPPPP - value $91 KIPPPP - value $D4 Water music (area music constant %00000010): TAPPPO - value $0E LGPPPP - value $43 YGPPPO - value $4F PTPPPO - value $69 XLPPPO - value $BA XIPPPO - value $DA VTPPPP - value $E6 SYPPPP - value $F5 Underground music (area music constant %00000100): ZLPPPO - value $3A VIPPPP - value $D6 ETPPPO - value $E8 Castle level music (area music constant %00001000): OTPPPO - value $E9 Cloud level music (area music constant %00010000): ILPPPP - value $35 PIPPPP - value $51 OLPPPP - value $B1 KLPPPO - value $BC UTPPPP - value $E3 XTPPPO - value $EA UYPPPO - value $FB Pipe intro music (area music constant %00100000): TAPPPP - value $06 ZAPPPO - value $0A ZPPPPP - value $12 TZPPPO - value $2E VPPPPP - value $96 OGPPPP - value $C1 UTPPPO - value $EB No area music (area music constant %00000000): PYPPPP - value $71 YYPPPP - value $77 OLPPPO - value $B9 VGPPPO - value $CE ~Ben ____________________ We are a nation with no geographic boundaries, bound together through our beliefs. We are like-minded individuals, sharing a common vision, pushing toward a world rid of color lines. |
Legomen |
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![]() ![]() Red Koopa Level: 28 Posts: 87/139 EXP: 124731 Next: 6607 Since: 05-19-07 Last post: 5206 days Last view: 5156 days |
I'm got bored, so I maked some GG codes for startropics 1:
USAUSA some enemys "warps" around, and game frezez if are too many enemys at same time or is at sceen any bats SXIOPO glithet up gfx LULULU Bats are werid, somtimes they move way too fast, somtimes they "bows up" whole game and somtimes they die if you shoot fireball, and it even touch it NUNUNU if you talk to someone (on "map" screen) game freezez sososo Black sceen, title screen miusic only plays, nothing works GIGOLO Like "USAUSA" GG code on smb3, but only at "map" screen, and it usualy freezez game ANSXOI When goinig from "map" screen to game itself, only black screen and miusic keeps looping XOIASN this code add's to map screen random shit, and you cant enter to Coralcola KIKULI When you enter on map screen to house/etc, it warps to another chapter! But too bad, if you enter to last chapter and after that you'll enter to another room/etc, screen goes black ![]() ansexk Messed-up map sceen, no titleSceen at all XESXES Mike is ignorin every sprite/people at map screen, also sceen flashes when moving around, but when you goto house/etc, youll get BSOD ![]() POXPOX game freezez after "X# chapter text" screen STOLES Glithed up gfx when killing enemy, and somtimes freezez whole game XLUXLU same as "POXPOX" YESYES werider music \ ![]() YEZYEZ Always wanted to know how startropic 1 music sounds in atari 2600 ? Well, heres aswer ;;DD YEGYEG see "YESYES" YEYEYE this happens when you have dirty YELYEL See "yesyes" KIKOLO almost same as XOIASN /quit Now I'm going to sleep -> ____________________ Sorry for my bad english ![]() |
GameGenie81 |
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![]() ![]() Koopa Level: 24 Posts: 55/100 EXP: 75533 Next: 2592 Since: 08-15-07 From: Milwaukie, OR Last post: 5040 days Last view: 4993 days |
Posted by Legomen Would you happen to have any codes for SMB1, SMB2 and SMB3? ~Ben ____________________ We are a nation with no geographic boundaries, bound together through our beliefs. We are like-minded individuals, sharing a common vision, pushing toward a world rid of color lines. |
GameGenie81 |
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![]() ![]() Koopa Level: 24 Posts: 57/100 EXP: 75533 Next: 2592 Since: 08-15-07 From: Milwaukie, OR Last post: 5040 days Last view: 4993 days |
More Super Mario 1 music codes:
PTEPYP+ETPPPO = Castle music all the time YZPPPP+OPPPZP = Usually no music (sound FX intact) ~Ben ____________________ We are a nation with no geographic boundaries, bound together through our beliefs. We are like-minded individuals, sharing a common vision, pushing toward a world rid of color lines. |
CKY-9K |
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![]() ![]() Pokey Level: 56 Posts: 400/691 EXP: 1377929 Next: 20247 Since: 06-27-07 From: cKy Last post: 3199 days Last view: 247 days |
I just read born2party's SMB list and I saw "NNVEKN - Mario is a ghost" which is one I sent YEARs ago under the name "2-D" ____________________ ![]() |
Legomen |
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![]() ![]() Red Koopa Level: 28 Posts: 95/139 EXP: 124731 Next: 6607 Since: 05-19-07 Last post: 5206 days Last view: 5156 days |
Posted by GameGenie81Posted by Legomen No, I dont have used GG whit smb1/2/3 , so answer is no. ____________________ Sorry for my bad english ![]() |
GameGenie81 |
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![]() ![]() Koopa Level: 24 Posts: 59/100 EXP: 75533 Next: 2592 Since: 08-15-07 From: Milwaukie, OR Last post: 5040 days Last view: 4993 days |
LKAOPA+YEAOZA = Same result as VGAOPO - cloud blocks replace ground blocks after the first screen block.
~Ben (GameGenie81) ____________________ We are a nation with no geographic boundaries, bound together through our beliefs. We are like-minded individuals, sharing a common vision, pushing toward a world rid of color lines. |
born2party |
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![]() Level: 15 Posts: 14/35 EXP: 15317 Next: 1067 Since: 04-04-08 Last post: 4860 days Last view: 4458 days |
Posted by CKY-2K Yea.And as i said in my starting post"A lot were made by me.And some i found on the net". |
GameGenie81 |
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![]() ![]() Koopa Level: 24 Posts: 60/100 EXP: 75533 Next: 2592 Since: 08-15-07 From: Milwaukie, OR Last post: 5040 days Last view: 4993 days |
Some more GG codes for Super Mario Bros. for NES:
AVAOPA+YEAOZA+PEAPYA - Start on World 1-2 with pipe intro AVAOPA+YEAOZA+ZEAPYA - Start on World 1-2 w/o pipe intro AVAOPA+YEAOZA+LEAPYA - Start on World 1-3 AVAOPA+YEAOZA+GEAPYA - Start on World 1-4 AVAOPA+YEAOZA+IEAPYA - Start on World 2-1 AVAOPA+YEAOZA+TEAPYA - Start on World 2-2 with pipe intro AVAOPA+YEAOZA+YEAPYA - Start on World 2-2 w/o pipe intro AVAOPA+YEAOZA+AEAPYE - Start on World 2-3 AVAOPA+YEAOZA+PEAPYE - Start on World 2-4 AVAOPA+YEAOZA+ZEAPYE - Start on World 3-1 AVAOPA+YEAOZA+LEAPYE - Start on World 3-2 AVAOPA+YEAOZA+GEAPYE - Start on World 3-3 AVAOPA+YEAOZA+IEAPYE - Start on World 3-4 AVAOPA+YEAOZA+TEAPYE - Start on World 4-1 AVAOPA+YEAOZA+YEAPYE - Start on World 4-2 with pipe intro AVAOPA+YEAOZA+AOAPYA - Start on World 4-2 w/o pipe intro AVAOPA+YEAOZA+POAPYA - Start on World 4-3 AVAOPA+YEAOZA+ZOAPYA - Start on World 4-4 AVAOPA+YEAOZA+LOAPYA - Start on World 5-1 AVAOPA+YEAOZA+GOAPYA - Start on World 5-2 AVAOPA+YEAOZA+IOAPYA - Start on World 5-3 AVAOPA+YEAOZA+TOAPYA - Start on World 5-4 AVAOPA+YEAOZA+YOAPYA - Start on World 6-1 AVAOPA+YEAOZA+AOAPYE - Start on World 6-2 AVAOPA+YEAOZA+POAPYE - Start on World 6-3 AVAOPA+YEAOZA+ZOAPYE - Start on World 6-4 AVAOPA+YEAOZA+LOAPYE - Start on World 7-1 AVAOPA+YEAOZA+GOAPYE - Start on World 7-2 with pipe intro AVAOPA+YEAOZA+IOAPYE - Start on World 7-2 w/o pipe intro AVAOPA+YEAOZA+TOAPYE - Start on World 7-3 AVAOPA+YEAOZA+YOAPYE - Start on World 7-4 AVAOPA+YEAOZA+AXAPYA - Start on World 8-1 AVAOPA+YEAOZA+PXAPYA - Start on World 8-2 AVAOPA+YEAOZA+ZXAPYA - Start on World 8-3 AVAOPA+YEAOZA+LXAPYA - Start on World 8-4 Please note that the recycled levels (Worlds 5-3, 5-4, 6-4, 7-2 and 7-3) are not in Hard mode, meaning they are all identical to the first versions of these levels which are Worlds 1-3, 2-4, 1-4, 2-2 and 2-3 respectively; and also the World number is "1-1". ~Ben ____________________ We are a nation with no geographic boundaries, bound together through our beliefs. We are like-minded individuals, sharing a common vision, pushing toward a world rid of color lines. |
GameGenie81 |
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![]() ![]() Koopa Level: 24 Posts: 65/100 EXP: 75533 Next: 2592 Since: 08-15-07 From: Milwaukie, OR Last post: 5040 days Last view: 4993 days |
More GG music codes for SMB 1:
Star Man music replacement codes: AAPSKA - No new music plays when you have Star Man power ZAPSKA - Changes normal Star Man music to water level music PAPSKA - Changes normal Star Man music to ground level music GAPSKA - Changes normal Star Man music to underground level music AAPSKE - Changes normal Star Man music to castle level music APPSKA - Same as default Star Man music byte AZPSKA - Changes normal Star Man music to pipe intro music AGPSKA - Default Star Man music byte EAPSKA - No music plays at all when you have Star Man power ~Ben ____________________ We are a nation with no geographic boundaries, bound together through our beliefs. We are like-minded individuals, sharing a common vision, pushing toward a world rid of color lines. |
GameGenie81 |
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![]() ![]() Koopa Level: 24 Posts: 67/100 EXP: 75533 Next: 2592 Since: 08-15-07 From: Milwaukie, OR Last post: 5040 days Last view: 4993 days |
Found a GG code for Zelda II: The Adventure of Link:
SXNASSSE - Magic never decreases when you use a spell. ~Ben ____________________ We are a nation with no geographic boundaries, bound together through our beliefs. We are like-minded individuals, sharing a common vision, pushing toward a world rid of color lines. |
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