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Main - The Landfill - Hex Editor Help (Super Metroid) New thread | Thread closed

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SuperMetroid
Posted on 04-27-07 11:36 PM Link | Quote | ID: 30759


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which column is the address of the room located?

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me-is-liam
Posted on 04-28-07 12:00 AM (rev. 2 of 04-28-07 12:02 AM) Link | Quote | ID: 30764


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From: rexacoricofallapatorius

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it can be located in any column, as any byte can. each line is a lot of F (15) bytes, the first column being 0, then 1, 2 ,3 ,4 ,5 ,6 ,7 ,8 ,9, A, B, C, D, E, and the last F in that line so basically, as an example, a byte on the 7th line down would be 6x, a byte in the 4th comlumn would be x3, the 4th byte in the 7th row would be 63, if that makes any sense at all. im sure someone can explain it better, but if you understand that you should be able to find the rooms address.

would it be okay with you for this to become THE thread for the topic of super metroid hex editing? because they normally get a few posts and die, the next day, another comes along, since they are only for one question.

SuperMetroid
Posted on 04-28-07 12:14 AM Link | Quote | ID: 30765


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yes thats fine, so lets say i want to find the room F981F how you'd i find that?

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Sonicandfails
Posted on 04-28-07 12:21 AM Link | Quote | ID: 30766


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go to that address.
it would look like this:
000F981F

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SuperMetroid
Posted on 04-28-07 12:24 AM Link | Quote | ID: 30767


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can't find that the closest thing is 000F9810 all the number on the far right of that is 0 no other numbers etc.

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Sonicandfails
Posted on 04-28-07 12:30 AM Link | Quote | ID: 30768


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See, this is why you should read up on these things first. The column only shows you the starting byte on that line. You have to manually count the rest.

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SuperMetroid
Posted on 04-28-07 12:36 AM Link | Quote | ID: 30769


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and how would i do that? where would i start? im sorry im stupid.

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me-is-liam
Posted on 04-28-07 12:36 AM (rev. 2 of 04-28-07 12:37 AM) Link | Quote | ID: 30770


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it should be the last byte in that line, count along starting with zero

SuperMetroid
Posted on 04-28-07 12:38 AM Link | Quote | ID: 30771


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so startting from that number that i found i coun't until i reach F?

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Sonicandfails
Posted on 04-28-07 12:38 AM Link | Quote | ID: 30772


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Remember, numbers in Hex go like this.

0 1 2 3 4 5 6 7 8 9 A B C D E F

So you would go like this...
000F9810
000F9811
000F9812
000F9813
000F9814
000F9815
000F9816
000F9817
000F9818
000F9819
000F981A
000F981B
000F981C
000F981D
000F981E
000F981F
000F9820

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me-is-liam
Posted on 04-28-07 12:40 AM Link | Quote | ID: 30773


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Posted by SuperMetroid
so startting from that number that i found i coun't until i reach F?


yes, remember 1 2 3 4 5 6 7 8 9 a b c d e f 10 11 ect

SuperMetroid
Posted on 04-28-07 12:42 AM Link | Quote | ID: 30774


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but it only goes 000F9810
then..................000F9820
etc 000F9830
Do i still coun't down?

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Sonicandfails
Posted on 04-28-07 12:43 AM (rev. 2 of 04-28-07 12:46 AM) Link | Quote | ID: 30775


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asdasdasdadasdaddsadasd
i'll post a visual

Highlighted is what you are looking for.

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SuperMetroid
Posted on 04-28-07 12:47 AM Link | Quote | ID: 30776


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thats makes me more confused

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me-is-liam
Posted on 04-28-07 12:48 AM Link | Quote | ID: 30777


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when the row reaches f981f, then the next number is f9820, i understand its quite completicated and sometimes even daunting when its new

SuperMetroid
Posted on 04-28-07 12:51 AM Link | Quote | ID: 30778


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Ok know Ive been looking at the numbers at the FAR left hand side, that is what
i thought were the room number's, know can you rexplain how the whole process works too copy the room

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me-is-liam
Posted on 04-28-07 12:52 AM (rev. 2 of 04-28-07 12:53 AM) Link | Quote | ID: 30779


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you do know that the room f981f does not exist? they all start with 7 if you havent yet added them.

if you tell me the room you want to copy, i'll explain it with that in mind

Sonicandfails
Posted on 04-28-07 12:53 AM (rev. 2 of 04-28-07 12:55 AM) Link | Quote | ID: 30780


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Those aren't room numbers, they are hex addresses. I suggest googling Hex Tutorial and learning everything you can before attempting this stuff.

IT'S DANGEROUS TO GO ALONE! TAKE THIS! IT'S DANGEROUS TO GO ALONE! TAKE THIS! IT'S DANGEROUS TO GO ALONE! TAKE THIS! IT'S DANGEROUS TO GO ALONE! TAKE THIS! IT'S DANGEROUS TO GO ALONE! TAKE THIS! IT'S DANGEROUS TO GO ALONE! TAKE THIS! IT'S DANGEROUS TO GO ALONE! TAKE THIS! IT'S DANGEROUS TO GO ALONE! TAKE THIS! IT'S DANGEROUS TO GO ALONE! TAKE THIS! IT'S DANGEROUS TO GO ALONE! TAKE THIS! IT'S DANGEROUS TO GO ALONE! TAKE THIS! IT'S DANGEROUS TO GO ALONE! TAKE THIS! IT'S DANGEROUS TO GO ALONE! TAKE THIS!

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me-is-liam
Posted on 04-28-07 12:55 AM Link | Quote | ID: 30781


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Posted by Sonicandfails
Those aren't room numbers, they are hex addresses. I suggest googling Hex Tutorial and learning everything you can before attempting this stuff.


all you rly need to know is how the numbers work, this is quite 'simple' and only requires copying and pasting, which to be honest, is just about all i can do myself

SuperMetroid
Posted on 04-28-07 01:00 AM Link | Quote | ID: 30785


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Ok so know let's reavaluate whats going on.
I want to copy i room in super metroid i look at the room address in smile,
is there any specific number there that i should know.
Then what do i do with this information how do i find the room in hex editor.
After that do i copy the whole line of symbols and post it into a FF catagory?
How do i find out the new address for the room?

im really sorry guys for bugginh you but please continue helping me+.

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