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Main - ROM Hacking - Things you hate about certain romhacks. | New thread | New reply |
Kernal |
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Gone Level: 88 Posts: 1525/1881 EXP: 6458456 Next: 192208 Since: 02-20-07 Last post: 6139 days Last view: 6130 days |
Is there anything you see in some romhacks that you dislike or hate to any degree?
I don't like graphics-only hacks in most cases, I play hacks because I want to play the old game with new levels/maps/dungeons etc. Graphics with levels is fine, but graphics alone makes me not play the hack. I don't hate the existence of these hacks as some of the graphics changes are good, but I have little or no interest in playing them. Also, I tend to not like hacks that keep too many things the same. Change the game, people. Don't just switch around a few "?" blocks and goombas and call it a hack. The worst thing, though, is the insane level of difficulty in certain hacks. I generally prefer hack to have a similar difficulty to the original or are harder, but some people go crazy. The romhack posted in general chat is an example. Who wants to play something like that? I don't know about anyone else, but my idea of fun does not consist of hitting the restore-state button every two seconds and covering approximately one screen per hour. Zelda II hacks seem to be notorious for this. Look, Zelda II is already insanely difficult as it is. I'm not interested in playing basically the same thing only 100 times harder, but I am interested in playing a hack that changes things around and feels like a new game based on Zelda II. |
NightKev |
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Cape Luigi Level: 131 Posts: 553/4792 EXP: 26214816 Next: 209804 Since: 03-15-07 Last post: 3727 days Last view: 3639 days |
Graphics-only = no
Too hard = no I don't mind if there are graphics changes (most of the time the new gfx are better) but if there's no level/etc change, then why would I play it again? I like hard games, but if they get too hard so that I have to use cheats, what's the point? < ____________________ |
fabio |
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Level: 65 Posts: 673/945 EXP: 2300086 Next: 35542 Since: 02-19-07 From: Texas Last post: 6024 days Last view: 5535 days |
Graphics-only hacks and hacks that are very difficult as well. I don't like them for the same reasons as the ones posted in this thread already.
I also don't like text-only hacks that much unless it is a translation. Text-only hacks like Super Monkey RPG or Pussy City Pimps are those I'm not fond of. |
Katelyn |
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beh Level: 86 Posts: 1374/1816 EXP: 6126358 Next: 15749 Since: 02-21-07 Last post: 6139 days Last view: 6139 days |
I hate hacks that are almost impossible to beat without Genie/PAR codes...
And, I also hate hacks that just change palettes. Those are so 2001-3. |
iamstillhiro1112 |
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Paragoomba Level: 20 Posts: 21/66 EXP: 42390 Next: 49 Since: 03-09-07 Last post: 6112 days Last view: 6103 days |
I'm on the other side when it comes to graphics hacks. I think making graphics hacks for games that need it can be good. Like updating Dragon Warrior 1 NES graphics to something not so 1st generation NES release. I do agree with the difficulty thing tho. I hate when people try to make hard games harder. |
TheGreatGuy |
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Beezo Level: 49 Posts: 125/480 EXP: 830999 Next: 52884 Since: 03-15-07 Last post: 5760 days Last view: 5625 days |
I have the same opinions as most, I have nothing against graphics hacks, but I'd like a hack to be something new. I like difficulty as long as it's not rediculous, but I'll still play rediculous difficulty hacks, just not for a long time. I'd get tired of it after a while. ____________________ There are things I want to put here. Like a cool picture, my 8-bit theatre character test result, my MS and RO characters... But it's 12 AM, and I'm sleepy. |
Celice |
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Buzz Blob Level: 39 Posts: 9/285 EXP: 379533 Next: 25238 Since: 04-06-07 From: Oroville, CA Last post: 3679 days Last view: 3640 days |
Graphics can be a great thing if the hacker works it right. I love them when they make a old game look great, such as with Dragon Warrior ^^ |
NetSplit |
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Level: 32 Posts: 6/178 EXP: 187922 Next: 18520 Since: 02-26-07 Last post: 2210 days Last view: 2135 days |
I don't particularly like overly-difficult hacks, but unfortunately the hacks I am making would likely be considered overly-difficult by most. I think a hack which I can beat without dying (often even without taking a hit) but is harder than the original is at a good difficulty level. The problem is when most people think the original game was almost too hard...
My Battle City hack is fairly difficult, and in the second quest it becomes ridiculously difficult. I think that's part of the fun of it, though; if it's hard, but not cheap-hard, I feel that it is entertaining and definitely gives a sense of accomplishment when you can complete the game. While the sense of accomplishment isn't really there for me in my fairly difficult Mega Man hack because the hack is so easy for me, my Battle City hack really makes me feel proud when I can beat a second-quest stage. I guess it's all dependent on who's playing. If I ever get around to releasing my hacks, I expect nothing but complaints about the difficulty, despite good level design, assembly hacking, and other neat things. Ah well; can't please everyone, so I may as well try to please myself. |
The Kins |
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Paratroopa Level: 28 Posts: 54/140 EXP: 131154 Next: 184 Since: 02-19-07 From: AUSSIELAND Last post: 5905 days Last view: 5905 days |
difficulty DIFFICULTY DIFFICULTY
If I so much as hear the words "Worlds" and "Parralel" in the same sentence I get flashbacks |
kuja killer |
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Level: 55 Posts: 2/628 EXP: 1243153 Next: 71036 Since: 03-20-07 From: Lake Havasu City, Arizona Last post: 274 days Last view: 1 hour |
Hmm, i like graphic types, but "no" graphic changes are less interesting to me, but depending on how well a hack was done, then it depends.
But the thing I hate more than anything reguardless is those text-only types of hacks where people edit text in refrence to stupid crap like penises and or other stupid stuff. I REALLY just dislike especially the megaman 3 - 6 hacks like how sprites are drawn as like naked body parts or just basically the text deal ... "megafag 5" .... well you guys know what im talking about...dont have anything more to say. |
Xkeeper |
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Level: 105 Posts: 1441/2846 EXP: 12021291 Next: 240969 Since: 02-19-07 Last post: 6053 days Last view: 2790 days |
I hate hacks where the only "new" feature is making it hard and uninteresting. ____________________ I dealt with it. |
Dwedit |
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Red Paratroopa Level: 30 Posts: 35/162 EXP: 163046 Next: 2823 Since: 03-07-07 From: Chicago Last post: 3511 days Last view: 1606 days |
"A vicious army of gaybos is bent on destroying your dick!" "And behind this bull shit is...Homoman?!!"
I'll assume you mean That One. ____________________ |
Xkeeper |
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Level: 105 Posts: 1443/2846 EXP: 12021291 Next: 240969 Since: 02-19-07 Last post: 6053 days Last view: 2790 days |
Posted by DweditLicensed by Bryan. ____________________ I dealt with it. |
optomon |
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Leever Level: 33 Posts: 10/198 EXP: 220346 Next: 8833 Since: 03-05-07 From: Vancouver, WA Last post: 2449 days Last view: 2038 days |
Good topic.
The rom hacking scene could always use plenty of constructive criticism. A lot of the "insane difficulty" hacks are just not worth anyones time except for possibly the person who created them for their own amusement, probably after testing the game while they were designing it for long periods of time. I don't really treat them as decent rom hacks. I know what you mean by those Zelda 2 hacks... the ice-penguin ones (yeah, I'll use a name). I started playing the "easy" version and turned it off after dying quickly everywhere I went, dying in two or three hits, enemies that are first seen taking as many as 10 or 20 hits. Just plain sadistic... well, maybe I'm being harsh, I take that back, and what the author may not realise what a monster he's created for everyone else to enjoy. A lot of games are typically riddled with various forms of sadistic level design, obscenities that are poor attempts at humor, and general artistic mediocrity. I'm going to show a few examples that I'm not afraid to criticise. Unfair difficulty, like trying to jump across a pit at the end of the level that has to be timed just exactly perfectly: People who make the backgrounds really bright and platforms really dark: Sadistic text in games, such as this "you suck" replacing "game over" at what seems to be a fairly normal and otherwise enjoyable hack. Not too evil, but it makes me not want to play the game: I think there should be more to this topic, e.g. what we like in rom hacks. I come around to that later. |
drjayphd |
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Cheep-cheep Level: 32 Posts: 62/181 EXP: 192789 Next: 13653 Since: 02-20-07 Last post: 6090 days Last view: 2877 days |
That first one looks kinda doable, optomon, if you can get there with enough hearts for the axe... unless you mean after you kill the dragon. But yeah, I'll second the loathing for impossibly difficult hacks. Ones where you absolutely, positively have to know every single glitch to succeed... no. Just... no. I'm looking for something challenging, but something the average player can beat with practice. |
Kapow |
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Micro-Goomba Level: 10 Posts: 7/12 EXP: 3287 Next: 1127 Since: 03-04-07 Last post: 6188 days Last view: 3396 days |
The problem is when "difficult" just means cheap deaths, pixel-perfect maneuvers, convoluted level design, removing power-ups/weapons, etc. There are more subtle ways of increasing difficulty, but you have to have some talent in level design to find them. |
EggplantPimp |
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Buzzy Beetle Level: 44 Posts: 1/378 EXP: 578635 Next: 32650 Since: 04-30-07 From: Boo York, Home Of The Big Pumpkin Last post: 1245 days Last view: 1245 days |
Why would people complain about creativity that gets done for free? It's not like you're buying the hack. It's like movies, not everyone will like a certain movie. There will always be things about people who will dislike/hate about certain movies, so the same thing with hacks.
Some people will like certain humor, certain level designs, certain graphics and some people won't, that is just the way it is in this world, people will like, love, dislike and hate certain things about anything. Sometimes I feel like when people complain about level designs in hacks, I feel like those people who complain that their gaming skills royally suck, there is something called "practice" you know. And if people who complain about certain humor in hacks or certain graphics in hacks, then I feel like you people are not open minded. So sit down, have a Coke and a smile, and shut the F*ck up! Why don't people complain about things they hate about certain level editors, like why are there level editors that are not finished? Or why are there not Window versions of DOS editors? Why are there not level editors that support Mac, or Linux? Posted by NetSplit You earned my respect sir! ____________________ - Nikki |
optomon |
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Leever Level: 33 Posts: 11/198 EXP: 220346 Next: 8833 Since: 03-05-07 From: Vancouver, WA Last post: 2449 days Last view: 2038 days |
Well, I don't know if you've noticed but this is a rom hacking community, and people here value creativity in rom hacking, whether it is done for free or not has nothing to do with it. I think we have every right to complain about what they don't like in rom hacks. Just like you said, people will like things and people won't. We have every right to encourage and discourage what we see in people's work. And I know that not everyone can be pleased with a hack, but you can always make an effort to please more people than not. We strongly encourage people to do what we think is better and there is really nothing wrong with that.
For example... I'm going to complain about you: don't tell people to "shut the F*CK up". I don't care how open-minded you think you are, it's a very immature and hostile way to address someone's opinions and I'll just lose respect for you. I highly discourage you to do such in the future before somebody treats it as an attack and gives you a hard time. |
Juggling Joker |
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Paragoomba Level: 21 Posts: 18/72 EXP: 48360 Next: 1583 Since: 02-22-07 Last post: 5908 days Last view: 5150 days |
Posted by StufidI kinda have to agree with this part in particular. There seems to be an overabundance of players who think that a hack must be beatable on the first or second try if you've beaten the original game. Where's the fun in that? You didn't like the original because it was so easy, or at least I hope not. I design my games with the philosophy of "practice makes perfect". By no means am I supporting games that are literally impossible to beat without having identical gameplay knowledge and experience as the creator, because those games are a general waste of time. But I think an unfair amount of difficult games are lumped into this category without really deserving it. ____________________ Not The Only Starfish |
Celice |
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Buzz Blob Level: 39 Posts: 13/285 EXP: 379533 Next: 25238 Since: 04-06-07 From: Oroville, CA Last post: 3679 days Last view: 3640 days |
I hateHATEHATE levels which make you abuse unknown things, like that apparent bomb-jumping in Link to the Past or that speed morphball thinger in Super Metroid.
That's just stupid making a hack where members need to learn something that not only is hard to do, but also just stupid. I don't want to play a mario hack where I need to go through a row of blocks similiar to the -1 world or whatever it it :[ |
Main - ROM Hacking - Things you hate about certain romhacks. | New thread | New reply |
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