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Main - SMW Hacking - SMB2 Music Patch! | New thread | New reply |
Techokami |
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Red Paragoomba Level: 18 Posts: 24/50 EXP: 27994 Next: 1903 Since: 02-19-07 From: HoleNet! Last post: 6079 days Last view: 5316 days |
Tyty |
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Vire Jizz Danmaku Level: 77 Posts: 10/1381 EXP: 4043941 Next: 147188 Since: 04-20-07 From: Canada Last post: 4441 days Last view: 3713 days |
I only need to be told once.
besides I'm new to this, don't expect me to know everything ____________________ |
Techokami |
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Red Paragoomba Level: 18 Posts: 25/50 EXP: 27994 Next: 1903 Since: 02-19-07 From: HoleNet! Last post: 6079 days Last view: 5316 days |
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Luigi-San |
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Melon Bug Level: 58 Posts: 259/732 EXP: 1568060 Next: 9486 Since: 02-20-07 Last post: 4247 days Last view: 3506 days |
It doesn't seem to be working for me
Yes, I did patch it to a clean rom. |
Bloodstar |
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Red Cheep-cheep Level: 33 Posts: 74/201 EXP: 225643 Next: 3536 Since: 02-19-07 From: Philadelphia, PA Last post: 4440 days Last view: 4438 days |
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roxahris |
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Level: 52 Posts: 121/568 EXP: 1071884 Next: 11956 Since: 02-19-07 From: Here? Last post: 3917 days Last view: 3880 days |
Hmm... this seems exciting. I'm not sure what music fits into SMW, so I cant help there.
However... a while ago, I had an idea about custom music in SMW and other games. However, I dont know much about N-SPC, but I think this should be possible. Anyway, Mario Paint had a custom music maker/editor. If Mario Paint uses the N-SPC engine, wouldnt it be possible to hack the music editor to fit a music engine... like hacking Mario Paint and the editor to use the SMAS instruments/songs. Then, you could use the music editor to create custom music and so on. Also, does anyone know what music format HAL used in its games? I think KSS used aLttP's N-SPC format. The reason I ask is because EarthBound's music has been hacked, and an editor is availible. If EarthBound uses N-SPC (Which I doubt, as it's format seems diffrent...) then it might be possible to modify that editor and add support for N-SPC... Just some of my thoughts. Also, if you want MP3/CD quality music, then start making a full Satellaview emulator, and a virtual satellite station for the emulator to connect to. Thats pretty much the only was to get true SNES CD/MP3 quality music in a game/hack. ____________________ Love your lawn. |
Ice Man |
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Cheep-cheep Level: 33 Posts: 33/197 EXP: 218915 Next: 10264 Since: 02-20-07 From: Germany Last post: 2376 days Last view: 926 days |
For those who can't get this patch working. Use a clean SMW Rom (headered 512KB), patch it with the IPS file and then open the ROM in LunarMagic and save one level. Done. |
The Kins |
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Paratroopa Level: 28 Posts: 56/140 EXP: 131163 Next: 175 Since: 02-19-07 From: AUSSIELAND Last post: 5906 days Last view: 5906 days |
Posted by Luigi-SanOpen it up in LM and save a level. It'll work then. Posted by "sirhaxor"Try ripping an SPC of a song made in the song editor and tell me this will work properly. |
Mattrizzle |
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Red Cheep-cheep Level: 33 Posts: 21/202 EXP: 226221 Next: 2958 Since: 04-21-07 From: United States Last post: 2414 days Last view: 2375 days |
Luigi-San |
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Melon Bug Level: 58 Posts: 261/732 EXP: 1568060 Next: 9486 Since: 02-20-07 Last post: 4247 days Last view: 3506 days |
Works |
Bloodstar |
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Red Cheep-cheep Level: 33 Posts: 75/201 EXP: 225643 Next: 3536 Since: 02-19-07 From: Philadelphia, PA Last post: 4440 days Last view: 4438 days |
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Tyty |
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Vire Jizz Danmaku Level: 77 Posts: 15/1381 EXP: 4043941 Next: 147188 Since: 04-20-07 From: Canada Last post: 4441 days Last view: 3713 days |
worked for me.... first try... ____________________ |
HyperHacker |
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... Level: 73 Posts: 550/1220 EXP: 3365065 Next: 120803 Since: 03-25-07 From: no Last post: 6085 days Last view: 6068 days |
Posted by Bloodstar Yeah, I remember too there was some discussion about how the process required such a low bitrate, that file size was no longer an issue because an MP3 reduced to that bitrate would be reasonably small. However, his hack wasn't capable of sound effects. However, no matter what you do, sequenced music like N-SPC is always going to be much smaller than wave/MP3/etc files, and in a ROM that's max 6MB, that's quite important. |
MiniCompute |
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Bubble Level: 66 Posts: 6/981 EXP: 2420218 Next: 41633 Since: 04-25-07 Last post: 483 days Last view: 691 days |
can I make a small suggestion ? in marios time machine when mario is on his surf board, to get other warps or time portals the music from overworld screen, can that be added to the patch if it is N-SPC compatible ? |
Yoshi Master |
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Red Goomba Level: 15 Posts: 4/35 EXP: 16344 Next: 40 Since: 03-30-07 From: Wouldn't tell you if I wanted to... yeah. Last post: 5954 days Last view: 5925 days |
Posted by BloodstarPosted by Luigi-San Well, took me a while, but I eventually did get it to work, I think it has to be in a specific order: 1. Patch the... patch to a clean 512KB Super Mario World rom. 2. Go directly into Lunar Magic and Save any level of your choice. (don't know why you would need to find a level you want to save but, whatever.) 3. Open in the Emulator of your choice and enjoy. (All I know is that it works in zsnes, cause thats all I use.) This is what I did. Hope it works for anyone else who wants it to. |
Bloodstar |
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Red Cheep-cheep Level: 33 Posts: 76/201 EXP: 225643 Next: 3536 Since: 02-19-07 From: Philadelphia, PA Last post: 4440 days Last view: 4438 days |
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HyperHacker |
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... Level: 73 Posts: 578/1220 EXP: 3365065 Next: 120803 Since: 03-25-07 From: no Last post: 6085 days Last view: 6068 days |
Posted by MadMikeXP 3Ah, yes, that one's awesome. I once rented the game just for the music. |
Mattrizzle |
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Red Cheep-cheep Level: 33 Posts: 22/202 EXP: 226221 Next: 2958 Since: 04-21-07 From: United States Last post: 2414 days Last view: 2375 days |
icegoom |
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Cheep-cheep Level: 33 Posts: 73/195 EXP: 215514 Next: 13665 Since: 02-25-07 From: United States Last post: 6041 days Last view: 6042 days |
I downloaded Mario's Time Machine's soundtrack out of curiosity. There are a lot of creative reinstrumentations of the SMW theme, though none are that suited to a platformer level.
Nice job on the Yoshi's Cookie and Ghost Valley tunes, Mattrizzle. I just listened to the Ghost Valley theme and SMW's Ghost House theme back-to-back, and while they're very similar, Ghost Valley is more urgent and dark. It should work very well in a hack. (Now I'm wondering what a Subconian ghost house would be like... Full of Phantos and flying Hawkmouths?) |
Mattrizzle |
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Red Cheep-cheep Level: 33 Posts: 37/202 EXP: 226221 Next: 2958 Since: 04-21-07 From: United States Last post: 2414 days Last view: 2375 days |
Unfortunately, I must say that I currently cannot add any of the Cave Story conversions to this patch, as the SPCs converted using blackhole's program are tremendously huge. None of them use call loop commands, and many tags are unnecessarily repeated, meaning that it would take eons to manually reduce their size.
However, I do have these alternatives:
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Main - SMW Hacking - SMB2 Music Patch! | New thread | New reply |
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