Points of Required Attention™
Please chime in on a proposed restructuring of the ROM hacking sections.
Views: 88,480,392
Main | FAQ | Uploader | IRC chat | Radio | Memberlist | Active users | Latest posts | Calendar | Stats | Online users | Search 04-25-24 05:57 AM
Guest: Register | Login

Main - Posts by user Googie

ID Num. Posted on Thread title
168588 #1407 04-17-24 03:58 AM People still alive in here ?
168587 #1406 04-17-24 03:50 AM Renovating the ROM hacking section
168575 #1405 12-23-23 09:53 PM My online store is finally open for business
168573 #1404 10-13-23 06:02 PM Megankreuzstilette
168545 #1403 06-15-23 06:57 PM My online store is finally open for business
168529 #1402 04-22-23 01:02 AM My online store is finally open for business
168293 #1401 09-24-22 06:58 PM Castlevania Retold II
168197 #1400 07-19-22 07:26 PM Games I'm waiting for...
167812 #1399 09-16-21 02:23 AM Mega Man IV SNES/MSU-1 by infidelity
167811 #1398 09-16-21 02:07 AM Epic Racers - Super Mario Kart hack
167779 #1397 08-01-21 01:53 PM NESmaker
167684 #1396 05-16-21 02:51 PM Smaghetti - a Super Mario Advance 4 level editor
167683 #1395 05-16-21 02:44 PM NESmaker
167475 #1394 01-21-21 03:26 PM Mega Man 4 Voyage - Finally released!
167474 #1393 01-21-21 03:18 PM Googie's Bootlegged Hacking Projects
167459 #1392 12-28-20 12:54 AM Googie's Bootlegged Hacking Projects
166860 #1391 01-16-19 06:38 PM Well I decided not to post here anymore...
166857 #1390 01-15-19 12:22 AM Mega Man in St. Canard (MM1 hack demo)
166832 #1389 01-07-19 02:55 PM Mega Man in St. Canard (MM1 hack demo)
166809 #1388 12-28-18 07:32 PM Zelda - The Legend of Link (v3-12-20) Released
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71

Acmlmboard 2.1+4δ (2023-01-15)
© 2005-2023 Acmlm, blackhole89, Xkeeper et al.

Page rendered in 0.021 seconds. (301KB of memory used)
MySQL - queries: 24, rows: 30/30, time: 0.019 seconds.