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05-15-24 04:13 AM
Acmlm's Board - I3 Archive - - Posts by Kitsune
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User Post
Kitsune

Octorok








Since: 02-19-06
From: Calgary, Canada

Last post: 6629 days
Last view: 6629 days
Posted on 02-19-06 02:05 AM, in Hello. Link
I've been here before. (I believe my last name was Tails. I don't remember)

I was told that there was a restart, so I just signed up again. I'm not sure why I stayed away so long, though I'll try my best to be an active member.
Kitsune

Octorok








Since: 02-19-06
From: Calgary, Canada

Last post: 6629 days
Last view: 6629 days
Posted on 02-19-06 02:57 AM, in What is the farthest you've ever traveled? Link
I've travelled by plane from Edmonton, Alberta (western Canada) to Miami, Florida. So about from one end of the American continent, to the other.
Kitsune

Octorok








Since: 02-19-06
From: Calgary, Canada

Last post: 6629 days
Last view: 6629 days
Posted on 02-20-06 12:26 AM, in Hello. Link
Cool music..? you mean that profile music I had?

Someone actually LIKED that? XD

Heh. I thought I was the only one who did.
Kitsune

Octorok








Since: 02-19-06
From: Calgary, Canada

Last post: 6629 days
Last view: 6629 days
Posted on 02-24-06 01:12 AM, in Noobish-type question regarding Hyrule Magic. Link
EDIT: My own lack of patience lead to me solving my own problem. The problem was that the kind of 'through' door I had chosen was for an upper level. I simply had to choose a left 'through' door that was designed for the lower level. I now face a new problem. The door that used to go to the back room is now finding it's way into the middle room with the throne. I must have somehow affected where the door goes, as well. How can I manipulate what room a door leads to?

Original post:

I've been tinkering with Hyrule Magic ever since I found it at Zophar's Domain a few days ago, and I'm working on something right now. There is however quite an annoying problem I generated for myself while remodeling Hyrule Castle, though. In the right side hallway, the one with the door at the far end leading to the back room with the statues and the staircase: I tried making the door that goes to the back room a locked one, and I did succeed at this: but I decided to change it back to a normal door after I decided I didn't need it locked. The problem is though, the door started out on the lower level where it should be, but now its floating up on the upper level, and I can't figure out how to put it back on the lower level, so that it will actually be usable.

Is there some sort of hotkey or something I overlooked that can toggle what plane doors are on, in two level rooms? I'd rather not have to restart this project again.

Thanks in advance.

(Oh yeah, my Hyrule Magic version is 0.962, if that helps)


(edited by Kitsune on 02-24-06 01:18 AM)
Kitsune

Octorok








Since: 02-19-06
From: Calgary, Canada

Last post: 6629 days
Last view: 6629 days
Posted on 02-24-06 01:25 PM, in Noobish-type question regarding Hyrule Magic. Link
Oddly enough, I decided to try syncing some thigns in the unaltered ROM in thatt room with the original, suck as moving an invisible sprite back off kilter with the door (I centered it, not knowing what it did). The door that I was doing this was using door type #32, and the original was using #35. (Just me trying to remember, those numbers may be off) Those two changes fixed it. I'm glad that I won't need to go back in that room for a while.

I also messed up something with the throne room, making the shelf at the back unpushable even when you have Zelda at your side. It probably has something to do with the thrones and the curtains at the side (or maybe just one of these) being deleted, as I discarded them. I think I know what my problem is here, but feel free to correct me.

EDIT: Oh, for the love of... .... I forgot to get the lantern. ; Why am I posting for help here? I obviously don't need it. Feel free to lock this thread, I guess I don't need it as badly as I thought I did. I guess I'll have to try things a little longer before I decide I need help in the future.


(edited by Kitsune on 02-24-06 12:42 PM)
Kitsune

Octorok








Since: 02-19-06
From: Calgary, Canada

Last post: 6629 days
Last view: 6629 days
Posted on 02-25-06 01:24 AM, in Another Z3 issue. Link
Alright, I know that I won't be able to solve this one by the time I ret a responding post.

I'm working (or at least trying to) at making a difficulty hack for Z3. Of course, one of the most common and easiest ways to make a room harder is by adding more enemies. I've had a lot of problems with this though.

Hyrule Magic will return an error every time you try to put more sprites in a room then there were originally. Is there any way to upgrade the amount of sprites a room could hold? If not, can unused sprite slots not used in X room be used in another somehow?
Kitsune

Octorok








Since: 02-19-06
From: Calgary, Canada

Last post: 6629 days
Last view: 6629 days
Posted on 02-25-06 06:31 PM, in Another Z3 issue. Link
I've never even touched a ROM without using an editor with a nice little GUI before. Sprite table... pointers... I'd love to be able to actually understand non-noob terms like these, but I have no idea where to start. I have edited hex numbers before, but the most complex thing I've ever done is change my max health in a freeware PC game.

Are there any tutorials out there that deal with hex editing Snes ROMs? I'm sure there is more that hex editing Z3 could do for me than just this, though being the ROM hacking newbie I am, I have no idea where to start.
Kitsune

Octorok








Since: 02-19-06
From: Calgary, Canada

Last post: 6629 days
Last view: 6629 days
Posted on 02-26-06 12:51 AM, in Another Z3 issue. Link
Thanks for that Metal Knuckles, that helped me a bit. Looks like I have a long road ahead of me to figure out all this. I will, though.

I just have one more question to look for help for. SePH has apparently made a faq/guide for Hyrule Magic. (I found it linked to in this thread.) Unfortunately, the link to the PDF file is dead (either that, or angelfire is being angelfire).

Can anyone send this document to me, or provide a working link to it? I have a feeling it would be more useful than that very basic and tiny help file that comes with HM.
Kitsune

Octorok








Since: 02-19-06
From: Calgary, Canada

Last post: 6629 days
Last view: 6629 days
Posted on 02-26-06 02:37 AM, in Another Z3 issue. Link
I have a fast web server that well... isn't a free account you have to trick VIA right clicking.

Would you mind if I mirrored this file for you, and gave you a link to it? I wouldn't want this AF link to wind up like the other...
Kitsune

Octorok








Since: 02-19-06
From: Calgary, Canada

Last post: 6629 days
Last view: 6629 days
Posted on 02-26-06 08:13 PM, in Zelda hacks Link
When I saw the above screenshots, the only thing I could say was "Holy fuck!" ... pardom my french. I said it loudly too. I think someone heard me. Oh well.

These screenshots are absolutely gorgeous. ... they want to make me customize Z3's graphics, even though I myself had no intention of doing so.
Kitsune

Octorok








Since: 02-19-06
From: Calgary, Canada

Last post: 6629 days
Last view: 6629 days
Posted on 03-02-06 01:03 AM, in Smoking- Your thoughts. Link
I'm a bit of an extremist when it comes to this issue. People who smoke are not only hurting themselves, but are also hurting others around them in return. They are making themselves and their loves ones live for less time. I don't care WHAT excuse people give me. If they can't gather up the energy to quit, then they aren't mature enough to be around me. I've even disowned my parents in the past for smoking, though i had to stop that for my mother, though I do frequently put her down and frown upon her for doing it. I've bought her hundreds of dollars worth of nicorette patches, but she just throws them out.
Kitsune

Octorok








Since: 02-19-06
From: Calgary, Canada

Last post: 6629 days
Last view: 6629 days
Posted on 03-02-06 08:59 PM, in What's your sign? Link
I'm a Leo.
Kitsune

Octorok








Since: 02-19-06
From: Calgary, Canada

Last post: 6629 days
Last view: 6629 days
Posted on 03-03-06 11:52 PM, in CAN WE DO IT?(We did it...!) Link
What the hecks going on here?

From what I've gathered, we're trying to get a total of 1000 posts today? Am I right?
Kitsune

Octorok








Since: 02-19-06
From: Calgary, Canada

Last post: 6629 days
Last view: 6629 days
Posted on 03-03-06 11:54 PM, in CAN WE DO IT?(We did it...!) Link
This is insane. I'm getting dizzy.
Kitsune

Octorok








Since: 02-19-06
From: Calgary, Canada

Last post: 6629 days
Last view: 6629 days
Posted on 03-03-06 11:55 PM, in CAN WE DO IT?(We did it...!) Link
uuuuhhhh....

the room is SPINNING. So MANY posts, in so LITTLE time.
Kitsune

Octorok








Since: 02-19-06
From: Calgary, Canada

Last post: 6629 days
Last view: 6629 days
Posted on 03-03-06 11:57 PM, in CAN WE DO IT?(We did it...!) Link
holy... that's a lot of hair.
Kitsune

Octorok








Since: 02-19-06
From: Calgary, Canada

Last post: 6629 days
Last view: 6629 days
Posted on 03-03-06 11:58 PM, in CAN WE DO IT?(We did it...!) Link
Aww... it slowed down. Ah well.
Kitsune

Octorok








Since: 02-19-06
From: Calgary, Canada

Last post: 6629 days
Last view: 6629 days
Posted on 03-04-06 12:01 AM, in CAN WE DO IT?(We did it...!) Link
Originally posted by asdf
Originally posted by Riku
That comic kind of sucks. It just... doesn't fit the humor I need.


Then how about some Perry Bible Fellowship?








That made me ROFL a few times.
Kitsune

Octorok








Since: 02-19-06
From: Calgary, Canada

Last post: 6629 days
Last view: 6629 days
Posted on 03-04-06 12:05 AM, in CAN WE DO IT?(We did it...!) Link
Originally posted by asdf
I was going to post that in the next post, Emptyeye.









Quit making me laugh so hard.
Kitsune

Octorok








Since: 02-19-06
From: Calgary, Canada

Last post: 6629 days
Last view: 6629 days
Posted on 03-04-06 12:07 AM, in CAN WE DO IT?(We did it...!) Link
How exactly will we be able to tell who hits 1000?
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Acmlm's Board - I3 Archive - - Posts by Kitsune


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