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05-04-24 06:03 PM
Acmlm's Board - I3 Archive - - Posts by The 13th Prodigy
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The 13th Prodigy

Red Koopa
Your Local Li'l Demon








Since: 02-11-06
From: uh...outer space?

Last post: 6286 days
Last view: 6285 days
Posted on 02-11-06 10:05 AM, in Yoshi's Island hack Link
I'm working on a Yoshi's Island hack I've codenamed Super Mario World 2 Remix (SMW2R)...and after messing around with Eggvine I'm confident I know what I'm doing, for the most part. However, I'm a complete n00b when it comes to hex editing, and hacking YI successfully requires a bit of that. I have both Translhextion and Windhex32. Basically, I want to change the level names, add more object/sprite data to certain levels, upgrade the power of certain enemies, and the like.

I'm only done with one level, screenshots will be on the way.

Thanks for your help.
The 13th Prodigy

Red Koopa
Your Local Li'l Demon








Since: 02-11-06
From: uh...outer space?

Last post: 6286 days
Last view: 6285 days
Posted on 02-11-06 03:30 PM, in Yoshi's Island hack Link
Thanks...maybe with bosses I can add traps to the rooms in addition to the boss...with Eggvine I'm still trying to figure out all the ASM functions and stuff, like the point of "huge orange space blocks" and the such, but I've got it down right now. I'm trying to figure out why on Earth my submarine level isn't loading...the screen goes black when I enter the door.

SoNotNormal - Yeah, that'd be good, I'll take any help I can get. I have a lot of ideas 'cause nearly anything is possible with YI, and I plan on making interesting, fun to play levels over hard levels. Difficult is good for secret levels, not mandatory levels (sparingly you can have a hard level here or there, maybe not hard but rediculously evil, yes there is a difference ) and if I fail to do this someone please god let me know.
The 13th Prodigy

Red Koopa
Your Local Li'l Demon








Since: 02-11-06
From: uh...outer space?

Last post: 6286 days
Last view: 6285 days
Posted on 02-11-06 03:37 PM, in Ghettoyouth proudly presents, the 1st SML2 Hack!!! Link
Duuuuude...an SML2 hack...awesome, I'm gonna have to try this when it comes out...
The 13th Prodigy

Red Koopa
Your Local Li'l Demon








Since: 02-11-06
From: uh...outer space?

Last post: 6286 days
Last view: 6285 days
Posted on 02-11-06 07:45 PM, in Yoshi's Island hack Link
Cool, I'll have to try the hack. 2-8 is good enough, shall wait for the next demos. Hacking takes a long time, and...eh...people have a life, y'know?

Maybe I'll switch out the submarine level...

World 1 of SMW2R is called Nature World...basically, each of the eight levels is a different environment...should be entertaining - I'm doing it so I can experiment with making each level.

Do you know whether or not Navel Piranha would still function if I switched the water he's in for lava?
The 13th Prodigy

Red Koopa
Your Local Li'l Demon








Since: 02-11-06
From: uh...outer space?

Last post: 6286 days
Last view: 6285 days
Posted on 02-11-06 07:49 PM, in My first hack:Super Yoshi World Link
Dude, that's awesome! I wanna play as Yoshi...

I might edit my SMW hack so the main character is me, and the cape's my trench coat and it lets me fly Neo-esque.

I might still do that, but I'm lazy...

Neat idea though!
The 13th Prodigy

Red Koopa
Your Local Li'l Demon








Since: 02-11-06
From: uh...outer space?

Last post: 6286 days
Last view: 6285 days
Posted on 02-12-06 09:11 AM, in Yoshi's Island hack Link
I didn't want to make the Piranha do anything, I wanted to remove a few blocks so you had to be careful not to fall in the lava while jumping around.

By the way, SNN, the link to your hack says the file is corrupt O-o...I'd like to play it but my computer's being a file nazi.

Go here for screenshots of YIR:
http://www.angelfire.com/games4/supermariocrystal/YIR.html

Enjoy...I'll be back...


(edited by The 13th Prodigy on 02-12-06 08:23 AM)
The 13th Prodigy

Red Koopa
Your Local Li'l Demon








Since: 02-11-06
From: uh...outer space?

Last post: 6286 days
Last view: 6285 days
Posted on 02-12-06 12:38 PM, in Yoshi's Island hack Link
Well, it's my first level ever in YI hacking, this level was basically an attempt to figure out exactly how Eggvine works. The last screenshot is there because that Bounce arrow isn't on that hill when you play the level, you've got to do something to get it...not much is what it seems, same as with my SMW hack.
The 13th Prodigy

Red Koopa
Your Local Li'l Demon








Since: 02-11-06
From: uh...outer space?

Last post: 6286 days
Last view: 6285 days
Posted on 02-12-06 03:30 PM, in Yoshi's Island hack Link
Yeah, go back to my site for the first level.

http://www.angelfire.com/games4/supermariocrystal/YIR.html

Link posted here again for the sake of laziness.

Mmyep...
The 13th Prodigy

Red Koopa
Your Local Li'l Demon








Since: 02-11-06
From: uh...outer space?

Last post: 6286 days
Last view: 6285 days
Posted on 02-12-06 06:04 PM, in Yoshi's Island hack Link
wtf...?

That's weird...I used Snestool to make an ips file...that's really strange...

Hmm...yeah, I'll release a demo after 4 levels.
The 13th Prodigy

Red Koopa
Your Local Li'l Demon








Since: 02-11-06
From: uh...outer space?

Last post: 6286 days
Last view: 6285 days
Posted on 02-14-06 04:55 PM, in Well, that's effed up... Link
Okay, so I edit my YI hack in Eggvine, and it saves fine (I click "Save Level" a thousand times) and when I play it in ZSNES, the changes aren't made, even if I start a new game. Does anyone know why/how to fix this? If all else fails I'll start over, I mean I only did two levels, but still...I'd rather not...

Thanks.
The 13th Prodigy

Red Koopa
Your Local Li'l Demon








Since: 02-11-06
From: uh...outer space?

Last post: 6286 days
Last view: 6285 days
Posted on 02-15-06 06:40 PM, in So how exactly does one use this? Link
I downloaded YICompress (or Lunar Compress? I dunno)...how does one get it to work? Excuse my n00bness...but this is my first time using this damn thing. I can go into the program fine, but it says to type something and when I do it exits the program, and the readme file says to write "ycompress 0 (rom name)" but I don't know where.

Thanks in advance.
The 13th Prodigy

Red Koopa
Your Local Li'l Demon








Since: 02-11-06
From: uh...outer space?

Last post: 6286 days
Last view: 6285 days
Posted on 02-15-06 07:14 PM, in So how exactly does one use this? Link
Headered?? (doesn't know the term, feels n00b-ish again)
The 13th Prodigy

Red Koopa
Your Local Li'l Demon








Since: 02-11-06
From: uh...outer space?

Last post: 6286 days
Last view: 6285 days
Posted on 02-16-06 07:29 AM, in Another Eggvine question... Link
Two questions, actually:
1. Does anyone know what "Run-Time Error '6' Overflow" or whatever means when I try to save? I definetely haven't reached the limit for the level, and yet it does that sometimes...

2. Ceilings. Why do slanted ceilings have dirt in-between the ridges and how do I get rid of that??
The 13th Prodigy

Red Koopa
Your Local Li'l Demon








Since: 02-11-06
From: uh...outer space?

Last post: 6286 days
Last view: 6285 days
Posted on 02-16-06 06:54 PM, in Another Eggvine question... Link
Originally posted by SoNotNormal
2. Dirt inbetween the ridges? I'm not exactly sure what you mean by that, but if my guess is right, you could put either a right or left corner of normal ground, or a big orange block where the dirt is. You might wanna post a screenie of this one.


Okay, screenshot:

http://www.angelfire.com/games4/supermariocrystal/ProblemsYIR.html

The dirt in the ceiling ridges and the cross section problem, see?

How to fix those...? Thanks alot
The 13th Prodigy

Red Koopa
Your Local Li'l Demon








Since: 02-11-06
From: uh...outer space?

Last post: 6286 days
Last view: 6285 days
Posted on 02-16-06 10:49 PM, in Another Eggvine question... Link
Aw, damn it. Well, here's the link:

http://www.angelfire.com/games4/supermariocrystal/ProblemYIR.html

Jeezus...(yells at Angelfire)
The 13th Prodigy

Red Koopa
Your Local Li'l Demon








Since: 02-11-06
From: uh...outer space?

Last post: 6286 days
Last view: 6285 days
Posted on 02-17-06 04:06 PM, in Another Eggvine question... Link
Ah! I've been looking for the diagonal crossection.

Yeah, that worked great, but what about the ceilings? Any ideas?
The 13th Prodigy

Red Koopa
Your Local Li'l Demon








Since: 02-11-06
From: uh...outer space?

Last post: 6286 days
Last view: 6285 days
Posted on 02-17-06 07:14 PM, in Another Eggvine question... Link
EDIT AGAIN!

Nevermind, I figured out crossections. Took a while, but I did. Thanks to all who helped, though.


(edited by The 13th Prodigy on 02-18-06 08:27 AM)
(edited by The 13th Prodigy on 02-18-06 09:31 AM)
The 13th Prodigy

Red Koopa
Your Local Li'l Demon








Since: 02-11-06
From: uh...outer space?

Last post: 6286 days
Last view: 6285 days
Posted on 02-18-06 11:52 AM, in So how exactly does one use this? Link
Mmhmm...how about recompression? Decompression worked, I changed teh graphics, and now I need recompression...which, yet again, I am clueless on.
The 13th Prodigy

Red Koopa
Your Local Li'l Demon








Since: 02-11-06
From: uh...outer space?

Last post: 6286 days
Last view: 6285 days
Posted on 02-19-06 09:36 AM, in Goals hate me... Link
So I finally finished a level, but the goal isn't working. I've posted pictures of Eggvine and how it looks in the editor on this site:

http://www.angelfire.com/games4/supermariocrystal/ProblemYIR.html

Thanks to anyone who can help me with this.
The 13th Prodigy

Red Koopa
Your Local Li'l Demon








Since: 02-11-06
From: uh...outer space?

Last post: 6286 days
Last view: 6285 days
Posted on 02-20-06 09:21 AM, in Goals hate me... Link
It still won't work. It's nowhere near any sprites now, and it still isn't showing up.

Here's a theory: does it have to do with sprite overload elsewhere in the level?

Some new pictures:
http://www.angelfire.com/games4/supermariocrystal/ProblemYIR.html
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Acmlm's Board - I3 Archive - - Posts by The 13th Prodigy


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