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Acmlm's Board - I3 Archive - - Posts by S.N.N.
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User Post
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 5913 days
Last view: 5907 days
Posted on 12-12-06 04:57 PM, in How did you learn Hexadecimal? Link
Learned it through ROM hacking and pretty much teaching myself. Before I knew what hex what, I would read through all the posts here and think "Hey .. since when does the number system go 0123456789ABCDEF?"

Ever since then I just kind of .. learned
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 5913 days
Last view: 5907 days
Posted on 12-12-06 05:40 PM, in Winter Mosts 06-07 - Discussion Thread! Link
Originally posted by pikaguy900
(I USED to be like that, but then again, weren't we all at one point in our lives?


Uh, no?





It's so true .
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 5913 days
Last view: 5907 days
Posted on 12-12-06 06:47 PM, in WINTER MOSTS 06-07 - Vote here! (You have until 12AM EST) Link
1. Sweetest - Danielle
2. Cutest Guy -
3. Cutest Girl -
4. Cutest Couple -
5. Funniest - Xkeeper
6. Nicest - Danielle
7. Most Innocent -
8. Evilest - Alastor
9. Most Fun to Talk to - fabio
10. Craziest/Most insane - Darkdata
11. Smartest - Smallhacker
12. Kinkiest/Most perverted -
13. Most Mysterious - Acmlm
14. Most Witty - Alastor
15. Shadiest -
16. Suave -
17. Hopeless - Trapster
18. Most Unique -
19. Most Serious -
20. Most Reclusive -
21. Best Pacifist -
22. Best at Advice -
23. Most Creative - Peardian
24. Most Changed - Bio, Riku
25. Most Understanding -
26. Best Admin - Xkeeper
27. Best Full Mod - KATW
28. Best Local Mod - Thexare
29. Best Male Regular Member - fabio, Kamek, Pac
30. Best Female Regular Member -
31. Best Newbie -
32. Best Veteran - Kingpin/Kario
33. Most Missed Member - FuSoYa, Golden Yoshi
34. Most Likely to be Banned Member - Lakithunder
35. Most Likely to Succeed -
36. Best Post Layout - SpellWordsCorrectly, S.N.N.
37. Best Avatar - KATW
38. Best Nickname - Fluffy Colin Cuddlekins, SonicandFAILS
39. Best Custom Title - Pac
40. Best Role Player -
41. Best Programmer -
42. Best Debater -
43. Best ROM Hacker - Dahrkdaiz, Hapi-San, S.N.N. (again?)
44. Most Hardcore gamer -
45. Most Helpful - asdf
46. Best photo album thread picture -
47. Best Christmas Layout - KATW
48. Largest waste of Bandwidth -
49. Most Likely to be driving the Desert Bus -
50. Most Likely to Demand a Recount - I want to get stabbed.
51. Most Likely -
52. Best Overall (The Wootest) Male - fabio
53. Best Overall (The Wootest) Female -

ADDED BONUS CATEGORIES!!!! Best Halloween Costume:
54. Most Unique Costume -
55. Best Designed Costume -
56. Most Humorous Costume -

More to come


(edited by S.N.N. on 12-13-06 12:00 PM)
(edited by S.N.N. on 12-13-06 01:26 PM)
(edited by Midna on 12-29-06 01:58 PM)
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 5913 days
Last view: 5907 days
Posted on 12-12-06 06:49 PM, in Return of Mafia: TSLDG Link
Originally posted by Madman200
It's not accusation time yet, or did you know that?



Yes. I just wanted to say something to not reveal I am Mafia to ... fully .. enhance .. my posting abilities?
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 5913 days
Last view: 5907 days
Posted on 12-13-06 01:09 PM, in Hack Preview: Super Mario World: Pipe Panic (Tentative Title) Link
I'd definitely use the first or second one also. #3 I just really don't like, and #4 .. well .. I guess it would be good if you were looking down on it from a top view or something I actually made a Rainbow Road level in my very old hack, but threw it into a void after I realized it sucked

By the way, I am rather fond of your pipe overworld. Now THAT has never been done before! It looks pretty nice. My only complaint is the castle - it looks really out of place there, especially with the grass along the bottom. If you could get a different castle graphic or something, it may look better.

Nice job overall though.
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 5913 days
Last view: 5907 days
Posted on 12-13-06 02:19 PM, in The House of Horrors. (Night - Day 4) Link
No one checked their walkie-talkie? That voice could have been important

@Riku: Also, I noticed you are trying to head north. As I said, you are currently in the west passage (you tried to head north and hit the wall ) The only way to get north is to take your chances at the revolving door again. State whether you want to do this next turn - I will skip your turn this time, and allow you to make two moves in your next post, as I may have misunderstood your latest move

----------------------------------------------

(((((FABIO)))))

You leave the computer room and reenter the previous hall. As soon as you do this, the wall behind you slams down, and the wall to your east opens once again. However, instead of it being a straight safe path as it was before, the floor and air towards the far east door is covered in a green mist.

(((((DARKDATA)))))

You walk over to the wall and examine the brick. It appears to be loose, and a bit farther out of the wall then the other bricks. It could be some kind of switch, but then, the results may be fairly unpredictable.

(((((CIRVANTE)))))

You open the yellow vial, and pour the contents down your throat. You feel a slight burning for a minute, but you swallow it all. In an instant, the wound on your hand heals over and you no longer feel hungry or dazed. You suddenly look down at the empty vial and get an eerie feeling about what you just did.

-------------------------------------------------------

USEFUL INFO: If you ever have a question, I'm sure the evil mad scientist would be "glad" to answer it. You know he has access to your walkie-talkies











Stats
NameItemsStatusFloorCastle KeysOther KeysPotions
DarkdataOld Bread - 3 charge W.T. - Mystic Amulet - BellHungry210Blue Vial x1
CirvanteOld Bread - 3 charge W.T.Normal310None
RikuOld Bread - 2 charge W.T. - Glass - BatteryHungry310Red Vial x1
fabioOld Bread - 3 charge W.T. Hungry300Red Vial x1



MAP OF FLOOR 3
MAP OF FLOOR 2


(edited by S.N.N. on 12-13-06 01:21 PM)
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 5913 days
Last view: 5907 days
Posted on 12-13-06 05:41 PM, in ACMLM Sudoku Link
Originally posted by n3g-Z3r0 theory

As for the points, if you'd read the thread you'd know this:

Wow, just wow, you actually took my statement seriously.........


He did, and so did I. Reword it to seem at least a little sarcastic if that was your intent
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 5913 days
Last view: 5907 days
Posted on 12-13-06 10:10 PM, in ACMLM Sudoku Link
All things aside...



Good thing I've been doing a Sudoku in my local newspaper everyday

(Puzzle 3 by the way)


(edited by S.N.N. on 12-13-06 09:11 PM)
(edited by S.N.N. on 12-13-06 09:11 PM)
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 5913 days
Last view: 5907 days
Posted on 12-13-06 10:29 PM, in Return of Mafia: TSLDG Link
Originally posted by Tatrion
I would make a joke about how they shot the sheriff


At least they didn't shoot the deputy.



You set me up

Accusing Kejardon also.
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 5913 days
Last view: 5907 days
Posted on 12-13-06 10:52 PM, in December 2006 ACS Rankings Link
Well, I won't be the one to do it, that's for sure. Today is the first day in about a month I made the ACS. Been able to post at a normal pace again since the homework has died down (this drafting stuff is NOT easy .. AutoCad 2007 FTW)

And yeah, it's very possible for someone to catch up, as Kamek said
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 5913 days
Last view: 5907 days
Posted on 12-13-06 10:56 PM, in ATS ate: Tourney on I guess? Link
Funny, I found the O2 a piece of cake and the Dark Matter from Kirby's Dreamland 2 impossible. Seriously, I never did beat him

I wonder if I actually have that old Game Boy cartidge laying around somewhere .. it would be interesting to see if it is still as impossibly hard as it was before
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 5913 days
Last view: 5907 days
Posted on 12-14-06 05:05 PM, in Super Mario's Treasure Hunt - World 2 Demo Link
Oh, those new holes in the ground look nice. They remind me of the crossections from YI, and actually add some detail. If you were to make the holes big enough, you could probably put some coins or other objects in there that won't glitch with the ground itself.

The rest of it is looking good so far.
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 5913 days
Last view: 5907 days
Posted on 12-15-06 05:26 PM, in General Project Screenshot Thread Link
fabio is one of those rare YI hackers that actually knows what the hell he's doing and how to make something that looks good. I like those new screens a lot. I especially like the little baseball boy puzzle - very interesting! I see no real glitches either, so it looks like you are off to a good start!

If you want, you can send me your hack now and then and I can check it for bugs/give you feedback. Looks very promising so far
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 5913 days
Last view: 5907 days
Posted on 12-15-06 05:27 PM, in Return of Mafia: TSLDG Link
Suicide is an optionKejardon
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 5913 days
Last view: 5907 days
Posted on 12-17-06 10:49 AM, in General Project Screenshot Thread Link
Getting better Lespna, but I have a few things to suggest for the latest screens:

In the 5th screen, the jumping mouse has a glitched palette. As soon as you jump on it, it will turn into a regular mouse that steals your eggs. However - and I just encountered this in my hack too - the sprite that appears will become glitched. I suggest removing the jumping mouse, or change the sprite set/palette so that the colour works.

Oh, and in the 4th screen, while you got the 3-D spinny thing working fine, it looks awkward because nothing is attached to it. If you can, I would suggest putting some sort of vertical decoration to make it look like it has a support.

The rest look fine though

I actually have 2 more screenies from 5-8 to show off before I completely stop showing them forever



Eh, so many twists and turns make this a very immense factory indeed



Double Saw returns for it's second appearence in this hack! Now with 99% less glitchiness and 110% more awesome!

Comments before I slither away into nothing for the next 3 months?


(edited by S.N.N. on 12-17-06 09:57 AM)
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 5913 days
Last view: 5907 days
Posted on 12-17-06 08:10 PM, in Kirby vs. Shy-Guy Link
What part of "patience, he has a life" don't people understand?

S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 5913 days
Last view: 5907 days
Posted on 12-17-06 08:11 PM, in Help with EggVine required urgently Link
*sigh*

1. Wrong forum.
2. Learn how to post a screenshot
3. Change the sprite set so it can correctly have Tap-Taps in YI.


(edited by S.N.N. on 12-17-06 07:14 PM)
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 5913 days
Last view: 5907 days
Posted on 12-18-06 06:35 PM, in Winter Mosts 06-07 - Discussion Thread! Link
I got voted Funniest? How the hell did that happen when everyone has called me lame at least 6 times on this board?

S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 5913 days
Last view: 5907 days
Posted on 12-19-06 04:54 PM, in General Project Screenshot Thread Link
Originally posted by Lespna01

Also,are you talking about the skeleton mouse that like breaks if you jump on it? Thanks in advance,but what's wrong w/it? Are you suggesting that another pallete you used makes it look fine until you jump on it? I looked it up on 3-6,and that's how it looked like in the game and when I jump on it,it looks fine to me. It's like the shell breaks,how is that a glitch?


Hmm .. well, you may have a fine palette then. I just know when the skeleton mouse was any other colour then the normal blue, he would turn into a glitchy sprite if the shell was broken. However, if it works for you, keep it

And yeah, I was referring to the 3D barcode thing with the Boo in the 3rd screen. It should be attached to something, probably a pillar or something
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 5913 days
Last view: 5907 days
Posted on 12-19-06 04:55 PM, in Return of Mafia: TSLDG Link
Well, we're taking out the Mafia pretty quick this time. Looks like 2 of them remain.

Will be interesting to see .. who dies .. next ..
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Acmlm's Board - I3 Archive - - Posts by S.N.N.


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