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Acmlm's Board - I3 Archive - - Posts by S.N.N.
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User Post
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 03-14-06 03:52 PM, in General Project Screenshot Thread Link
Originally posted by Zachio
SNN, good work as well. what does yoshi have in his mouth in the third screenie, though?


A shell I believe
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 03-14-06 04:58 PM, in Mario vs Bowser (SS+Demo) Link
I just played the demo, and it was hella fun. I just haveone small complaint though...I STRONGLY suggest giving a bit more time in the Pipe Plains levels - P.P. 1 took me quite a few tries because I kept running out of time.

Other than that, I loved it. I can't wait for more
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 03-14-06 05:42 PM, in Weirdest Thing You Ever Saw in a Mario Game Link
I gotta agree on all the SMRPG stuff - all the bosses in the game owned (except Mack and Boomer, they were....uhhh....)

But the weirdest thing I ever saw had to be just after Chapter 5 in PM: TTYD, where you go back to the island to find the Don's kids. I never actually thought Frankie would say I love you 100 times. It was odd
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 03-14-06 09:01 PM, in Mario vs Bowser (SS+Demo) Link
Originally posted by Alastor the Stylish



You forgot to mention that the bottom of the cliffs don't properly align with the ground either I just noticed that when you posted screenie
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 03-15-06 01:23 PM, in Yoshi's Island: Kamek's Revenge 2-World Demo RELEASE!!! Link
Originally posted by asdf
Nice bump you've got there. And 2-2 isn't that hard. You just aren't trying hard enough, and/or for some reason, your keyboard layout is hindering your gameplay.


No, he's right. 2-2 is hard because of the mass Gusty Generators - GY told me this too. I forgot I had them on the later screens

And yeah ummm, why is this bumped? If people are still testing, it can stay open for sure, but if its just gonna be comments, Ill have to request a close

(plus my next demo will be out in a few weeks.)

EDIT: Actually, I don't want this closed. More bug reports are always welcome


(edited by SoNotNormal on 03-15-06 04:41 PM)
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 03-15-06 01:25 PM, in Multiplayer Lingo v2.0 Link
MIRES
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 03-15-06 01:28 PM, in Mario vs Bowser (SS+Demo) Link
I haven't gotten around to playing Ice Cave yet...I will soon

I think if you want to fix up the blocks in the first world, you could either use a different one altogether, or change the palette on it. When I first saw your original blocks, they reminded me of donut lifts for some reason (the ones from YI, but green instead) I thought they looked good, but if other people don't, well, see my above recommendation
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 03-15-06 01:31 PM, in Kirby vs. Shy-Guy Link
Originally posted by The Red Snifit
Some of the best comics I've read, on the internet... I like it alot! you should make these more often. (And so do most people who make web comics.)


Yes...listen to him. Make these more often, I'm going through KvSG withdrawl
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 03-15-06 02:18 PM, in Mario vs Bowser (SS+Demo) Link
I should have specified more - when I said change the palette, I didn't mean completely I think you should change the shade of green to a bit darker or lighter so it looks unique. You could also do the same for the brownish color around the outside
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 03-15-06 03:20 PM, in Mario vs Bowser (SS+Demo) Link
Originally posted by Andy
Better?



Much. Those look great Andy. They look unique AND stylish.

THE ONE: The BG looks fine. How do you know Mario isn't trapped in a hedge maze or something?


(edited by SoNotNormal on 03-15-06 02:21 PM)
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 03-15-06 08:23 PM, in Super Mario Art Link
OMG....that IS a sad goomba

Poor guy....

S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 03-16-06 12:45 PM, in Get out the skooma! (The Elder Scrolls IV: Oblivion) Link
This is coming out for the PC? Holy crap, I thought it was only for the 360. Well, now that I know this, I can't wait to pick it up.

And it's out in like 4 days. Sweet!
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 03-16-06 12:50 PM, in How long has Twinkle Star been back? Link


You guys shall now worship this immortal being of <3 and
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 03-17-06 12:26 PM, in WWL - What We Loved! - Red and Blue Edition Underway! + Life Story Link
Originally posted by [GGS Cruel Justice
I think that screen put your autobiography to waste. Reading through the beginning, (mentally) I thought I heard the Metal Gear Solid intro until I saw the screen.

Unless you can labotomize everyone's brain on the board to the point where they revert back to the "old days", you're not making a breakthrough. You're just regurgitating the old and glorifying it through text.

The programs haven't failed you, you failed the programs if you just give up. Again, you also gave up on ASM, you have failed twice! :O

Red and Blue edition. You couldn't be more original Ash Ketchum.

Really, why care if you're using a lack of time as an excuse to not make something different, let alone think of a better name? Either you want to hack or you don't.


In a way, he's pretty much right.

This forum has apparently surpassed normal graphics. With all the *latest technology* (ExGFX, ASM, HDMA, etc.) it seems that original graphics don't cut it anymore - same goes with enemies and effects: they just don't do it. Next thing you know we'll be seeing a SMW hack just like SM64, and before we know it we'll have friggin Paper Mario walking all over this forum.

I'm not saying I disagree, all the ExGFX and stuff looks MUCH better than the old graphics, but people do also need to realize that level design is an important factor too. I look at that screen, and I think *That looks fun to play* but sadly, most others don't.

(P.S. the first two ropes in that screen are cut off on the left side)

I look forward to seeing more of this S&T, even if I don't see anything fancy


(edited by SoNotNormal on 03-17-06 11:27 AM)
(edited by SoNotNormal on 03-17-06 11:28 AM)
(edited by SoNotNormal on 03-17-06 11:29 AM)
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 03-17-06 04:29 PM, in Wanting To Copy Music From Another Game Link
Originally posted by Hamtaro126

Therefore, There are 2 options: Wait for Solar Soundtrack,
or LEARN ASM!!!

-hamtaro126


Originally posted by Sparx
I want to implement music from another game through ASM



(edited by SoNotNormal on 03-17-06 03:29 PM)
(edited by SoNotNormal on 03-17-06 03:30 PM)
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 03-17-06 05:47 PM, in Series of haikus.. Link
I like them. They're unqieu and have a pretty good sense of creativity to them. Good work at making the whole *Little boy* *little girl* thing work
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 03-17-06 05:55 PM, in Here comes my hack! Link
TIME BOMB OMGAR

..sorry

But seriously, you gonna tell us every time you breathe or something?


(edited by SoNotNormal on 03-17-06 04:56 PM)
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 03-17-06 05:59 PM, in WWL - What We Loved! - Red and Blue Edition Underway! + Life Story Link
Dammit man, now it looks sweet I only read up to the screenie, didnt read anything after, so didnt know about ropes

And no one said it was crap. Who said it was crap
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 03-17-06 06:04 PM, in Here comes my hack! Link
Give us time....

I dont think you patched properly or something...it seems to glitch up my ROM, which no other patches have done
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6307 days
Last view: 6301 days
Posted on 03-17-06 06:05 PM, in Here comes my hack! Link
....it's supposed to glitch up the ROM?

Oh God, please embrace me now...you cannot play a glitched mess of nothing. It's impossible


(edited by SoNotNormal on 03-17-06 05:07 PM)
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Acmlm's Board - I3 Archive - - Posts by S.N.N.


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