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05-18-24 03:14 AM
Acmlm's Board - I3 Archive - - Posts by S.N.N.
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User Post
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6303 days
Last view: 6298 days
Posted on 02-02-06 10:07 PM, in Super Mario Kart Music editing... Link
Argh.....now I'm gonna have to do it the super hard way, which I don't even thing I'm capable of. Aw shucks...well at least I still have an improved Rainbow Road Thanks for the info guys
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6303 days
Last view: 6298 days
Posted on 02-03-06 07:02 PM, in Vowel Drop: Letter Bending Redux Link
You used my name. I'm touched . I woulda loved to answer that myself though

Working on bonus at the moment...
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6303 days
Last view: 6298 days
Posted on 02-04-06 11:53 AM, in Multiplayer Lingo Link
PRIZE
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6303 days
Last view: 6298 days
Posted on 02-04-06 11:54 AM, in Kirby vs. Shy-Guy Link
Monty Mole under the box....thats completely random WOnder if they'll actually be able to catch the bandit with those goggles now
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6303 days
Last view: 6298 days
Posted on 02-04-06 11:57 AM, in Super Mario Kart Music editing... Link
I never knew Super Circuit would actually work in the MK editor...hmm. Sounds good, I think I will try it. Gotta get me a Super Circuit ROM though before I do anything.

Thanks again guys
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6303 days
Last view: 6298 days
Posted on 02-04-06 12:54 PM, in Return of the Abbreviation Thread - CIV Link
Crap! Indestructable Veterans!
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6303 days
Last view: 6298 days
Posted on 02-04-06 01:02 PM, in my frist hack beta versio Link
I like that Pac-Man hack. It's about the only hack in this thread that's good. When can I expect a demo? I want to "Angrilly set out to right his wrong"

legoman: I'm not gonna say anything about your spelling or grammar - you don't know English well. That's ok. But your level design is absolutely horrific (sorry, but it is) Your other hack was at least semi-not bad, but this one...ugh.

Perhaps get rid of the Map16 tiles?
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6303 days
Last view: 6298 days
Posted on 02-04-06 01:22 PM, in Super Mario Kart Text Editing Link
I didn't see a thread like this anywhere, so I figured I'd post one here!

(note: copied from the rusticmagik forums so I don't get sued or something )

-- LEVEL NUMBER TEXT OFFSETS (uses normal table) --

E=1CA65, USA=1CBC9 - 1 (As in Battle Course 1)
E=1CA69, USA=1CBCD - 2 (As in Battle Course 2)
E=1CA6D, USA=1CBD1 - 3 (As in Battle Course 3)
E=1CA71, USA=1CBD5 - 4 (As in Battle Course 4)
E=1CA81, USA=1CBE5 - 1 (As in Mario Circuit 1)
E=1CA85, USA=1CBE9 - 1 (As in Donut Plains 1)
E=1CA89, USA=1CBED - 1 (As in Ghost Valley 1)
E=1CA8D, USA=1CBF1 - 1 (As in Bowser Castle 1)
E=1CA91, USA=1CBF5 - 2 (As in Mario Circuit 2)
E=1CA95, USA=1CBF9 - 1 (As in Choco Island 1)
E=1CA99, USA=1CBFD - 2 (As in Ghost Valley 2)
E=1CA9D, USA=1CC01 - 2 (As in Donut Plains 2)
E=1CAA1, USA=1CC05 - 2 (As in Bowser Castle 2)
E=1CAA5, USA=1CC09 - 3 (As in Mario Circuit 3)
E=1CAA9, USA=1CC0D - 1 (As in Koopa Beach 1)
E=1CAAD, USA=1CC11 - 2 (As in Choco Island 2)
E=1CAB1, USA=1CC15 - 1 (As in Vanilla Lake 1)
E=1CAB5, USA=1CC19 - 3 (As in Bowser Castle 3)
E=1CAB9, USA=1CC1D - 4 (As in Mario Circuit 4)
E=1CABD, USA-1CC21 - 3 (As in Donut Plains 3)
E=1CAC1, USA=1CC25 - 2 (As in Koopa Beach 2)
E=1CAC5, USA=1CC29 - 3 (As in Ghost Valley 3)
E=1CAC9, USA=1CC2D - 2 (As in Vanilla Lake 2)

You get the pattern? This relates to the LEVEL TEXT OFFSETS.
Which is shown in Time Trials and Battle Mode.

-- LEVEL TEXT OFFSETS (uses normal table) --

E=1CB51, USA=1CCB5 - MARIO CIRCUIT
E=1CB60, USA=1CCC4 - GHOST VALLEY
E=1CB6E, USA=1CCD2 - DONUT PLAINS
E=1CB7C, USA=1CCE0 - BOWSER CASTLE
E=1CB8B, USA=1CCEF - VANILLA LAKE
E=1CB99, USA=1CCFD - CHOCO ISLAND
E=1CBA7, USA=1CD0B - KOOPA BEACH
E=1CBB4, USA=1CD18 - BATTLE COURSE
E=1CBC3, USA=1CD27 - RAINBOW ROAD

Only shown in Time Trials and Battle Mode and uses the LEVEL
NUMBER TEXT OFFSETS.

-- TEXT PLACEMENT OFFSETS (uses it's own table) --

E=1CA64, USA=1CBC8 - BATTLE COURSE 1
E=1CA68, USA=1CBCC - BATTLE COURSE 2
E=1CA6C, USA=1CBD0 - BATTLE COURSE 3
E=1CA70, USA=1CBD4 - BATTLE COURSE 4
E=1CA74, USA=1CBD8 - MUSHROOM CUP
E=1CA77, USA=1CBDB - FLOWER CUP
E=1CA7A, USA=1CBDE - STAR CUP
E=1CA7D, USA=1CBE1 - SPECIAL CUP
E=1CA80, USA=1CBE4 - MUSHROOM CUP 1 (MARIO CIRCUIT)
E=1CA84, USA=1CBE8 - MUSHROOM CUP 2 (DONUT PLAINS)
E=1CA88, USA=1CBEC - MUSHROOM CUP 3 (GHOST VALLEY)
E=1CA8C, USA=1CBF0 - MUSHROOM CUP 4 (BOWSER CASTLE)
E=1CA90, USA=1CBF4 - MUSHROOM CUP 5 (MARIO CIRCUIT)
E=1CA94, USA=1CBF8 - FLOWER CUP 1 (CHOCO ISLAND)
E=1CA98, USA=1CBFC - FLOWER CUP 2 (GHOST VALLEY)
E=1CA9C, USA=1CC00 - FLOWER CUP 3 (DONUT PLAINS)
E=1CAA0, USA=1CC04 - FLOWER CUP 4 (BOWSER CASTLE)
E=1CAA4, USA=1CC08 - FLOWER CUP 5 (MARIO CIRCUIT)
E=1CAA8, USA=1CC0C - STAR CUP 1 (KOOPA BEACH)
E=1CAAC, USA=1CC10 - STAR CUP 2 (CHOCO ISLAND)
E=1CAB0, USA=1CC14 - STAR CUP 3 (VANILLA LAKE)
E=1CAB4, USA=1CC18 - STAR CUP 4 (BOWSER CASTLE)
E=1CAB8, USA=1CC1C - STAR CUP 5 (MARIO CIRCUIT)
E=1CABC, USA=1CC20 - SPECIAL CUP 1 (DONUT PLAINS)
E=1CAC0, USA=1CC24 - SPECIAL CUP 2 (KOOPA BEACH)
E=1CAC4, USA=1CC28 - SPECIAL CUP 3 (GHOST VALLEY)
E=1CAC8, USA=1CC2C - SPECIAL CUP 4 (VANILLA LAKE)
E=1CACC, USA=1CC30 - SPECIAL CUP 5 (RAINBOW ROAD)

- TABLE (as in the LEVEL TEXT offsets) -

00-DF - I dunno
E0 - MUSHROOM CUP
E1 - FLOWER CUP
E2 - STAR CUP
E3 - SPECIAL CUP
E4 - MARIO CIRCUIT
E5 - GHOST VALLEY
E6 - DONUT PLAINS
E7 - BOWSER CASTLE
E8 - VANILLA LAKE
E9 - CHOCO ISLAND
EA - KOOPA BEACH
EB - BATTLE COURSE
EC - RAINBOW ROAD
ED-FF - I dunno

This selects an offset from an offset
category. For example, if you change E4 in 1CA80 to EB,
it will show BATTLE COURSE 1 instead of MARIO CIRCUIT 1.

and if you change E0 in 1CA74 to EC, it will show
RAINBOW ROAD instead of MUSHROOM CUP.

-- NAME TEXT OFFSETS (uses normal table) --

E=1DD3F, USA=1DE91 - MARIO
E=1DD45, USA=1DE97 - LUIGI
E=1DD4D, USA=1DE9D - BOWSER
E=1DD52, USA=1DEA4 - PRINCESS
E=1DD5B, USA=1DEAD - D.K.JR
E=1DD62, USA=1DEB4 - KOOPA
E=1DD68, USA=1DEBA - TOAD
E=1DD6D, USA=1DEBF - YOSHI

Only shown in Time Trials (not in Grand Prix Status Screen)

-- CC SELECTION TEXT OFFSETS (uses normal table) --

E=1CB1D, USA=1CC81 - CC SEL
E=1CB24, USA=1CC88 - MUSHROOM CUP
E=1CB31, USA=1CC95 - FLOWER CUP
E=1CB3C, USA=1CCA0 - STAR CUP
E=1CB45. USA=1CCA9 - SPECIAL CUP

Not shown in Grand Prix CC Selection. Only shown in Time
Trials.

-- MISC. TEXT OFFSETS (uses normal table) --

E=1CAF0, USA=1CC61 - ERASE
E=1CB05, USA=1CC69 - IS THIS OK (no ?)
E=1CB12, USA=1CC76 - YES
E=1CB19, USA=1CC7D - NO
E=1DD2E, USA=1DE80 - BEST 5
E=1DD36, USA=1DE88 - BEST LAP
E=1DDC7, USA=1DF19 - 1 (in 1st Best Time)
E=1DDC9, USA=1DF1B - 2 (in 2nd " ")
E=1DDCB, USA=1DF1D - 3 (in 3rd " ")
E=1DDCD, USA=1DF1F - 4 (in 4th " ")
E=1DDCF, USA=1DF21 - 5 (in 5th " ")

-- NORMAL TABLE --

00-0A - I dunno
0A - A
0B - B
0C - C
0D - D
0E - E
0F - F
10 - G
11 - H
12 - I
13 - J
14 - K
15 - L
16 - M
17 - N
18 - O
19 - P
1A - Q
1B - R
1C - S
1D - T
1E - U
1F - V
20 - W
21 - X
22 - Y
23 - Z
24 - ?
25 - .
26 - ,
27 - !
28 - '
29 - "
2A - cc
2B - I dunno, maybe like 2C
2C - (space)
2D-FF - I dunno

These are the pointers INSIDE THE ROM, no compression or anything like that.

Enjoy! Hopefully they help some other hackers (praises his new Neon Highway)
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6303 days
Last view: 6298 days
Posted on 02-04-06 02:57 PM, in Multiplayer Lingo Link
FOUND

awwwww
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6303 days
Last view: 6298 days
Posted on 02-04-06 03:00 PM, in my frist hack beta versio Link
I like the lime green squares. They're full of intriguing detail and beauty. Marvelous work!

Well, actually, these screenies are a teensy bit better than your other ones, but still far from stellar.
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6303 days
Last view: 6298 days
Posted on 02-04-06 03:04 PM, in New layout Link
Yeah, I personally liked your other one better. But I still like this one

Comment: I like the shade of green. It's pleasant on the eyes

Suggestion: Less gray around the edges

WTF: WTF?
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6303 days
Last view: 6298 days
Posted on 02-04-06 05:33 PM, in My first SMb1 hack. Link
That was.....quick.

Hopefully this hack doesn't turn out like your SMW one, which was fake as we all know it. If this one is actually real, it looks decent so far. So good job....I think
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6303 days
Last view: 6298 days
Posted on 02-05-06 06:39 PM, in Multiplayer Lingo Link
FORGE

PREEMPT? (edited at the same time as Alastor posted. Hmmm.....)


(edited by SoNotNormal on 02-05-06 05:39 PM)
(edited by SoNotNormal on 02-05-06 05:40 PM)
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6303 days
Last view: 6298 days
Posted on 02-05-06 10:00 PM, in Multiplayer Lingo Link
LOOPS
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6303 days
Last view: 6298 days
Posted on 02-06-06 07:02 PM, in Vowel Drop: Letter Bending Redux Link
"FIVE FOUR THREE TWO ONE"

God, I cannot figure out that bonus. Ugh


(edited by SoNotNormal on 02-06-06 06:03 PM)
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6303 days
Last view: 6298 days
Posted on 02-06-06 07:04 PM, in Multiplayer Lingo Link
HEART
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6303 days
Last view: 6298 days
Posted on 02-06-06 07:15 PM, in Multiplayer Lingo Link
EQUATOR for bonus
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6303 days
Last view: 6298 days
Posted on 02-06-06 09:09 PM, in Multiplayer Lingo Link
GLINT

EROSION


(edited by SoNotNormal on 02-06-06 08:09 PM)
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6303 days
Last view: 6298 days
Posted on 02-07-06 08:33 AM, in Multiplayer Lingo Link
Originally posted by Ran-chan +
I wouldn´t have anything against to start a new one immediatly. This was fun.

Looking forward to the next Lingo game.


WHy not start anything immediately? KATW just finished his letter bending game and now he has vowel drop. I'm sure it's hard updating for him though.....

Thanks for Lingo. It was great
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6303 days
Last view: 6298 days
Posted on 02-07-06 07:30 PM, in Kirby vs. Shy-Guy Link
Originally posted by Sukasa +
Nice. Um, how did that shyguy CLOSE THE WALL in #104?

That left me wondering WTF.


I'm gonna guess that the door and wall were on the ground, and he just pulled it back into place. But hey, if it's not, it's a comic. It can be unrealistic!

I love Yoshi's face in the first panel. He looks kinda bored
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Acmlm's Board - I3 Archive - - Posts by S.N.N.


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