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Acmlm's Board - I3 Archive - - Posts by Smallhacker
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Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6300 days
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Posted on 11-27-05 07:38 AM, in Voices, Languages and Tounges Link
Link
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6300 days
Last view: 6298 days
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Posted on 11-27-05 09:20 AM, in yohsis house level help! Link
Originally posted by golden goomba
Originally posted by Smallhacker
how to asm hack them?


ASM hacking means "Reprogramming the game".
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6300 days
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Posted on 11-27-05 05:17 PM, in Whoever posts BMP screenshots please read this now! Link
Or you can use the online program this thread was originally about
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6300 days
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Posted on 11-28-05 11:06 AM, in My pallette a'sploded Link
If you click on the link and scroll down to the bottom, you'll see this:


In order to disable the flashes in the Bowser submap, change the following addresses to $EA:
$2795B
$2795C
$2795D

$27961
$27962
$27963

In order to disable the thunder sound, change the following addresses to $EA:
$27938
$27939
$2793A


That's all you need to know.
(restricted)
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6300 days
Last view: 6298 days
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Posted on 11-29-05 10:11 AM, in More Boss Level editing ? Link
I used usage maps in Geiger's debugger. I cleared the usage (by loading an empty usage file) just after entering Bowser's door. Then, when the Bowser level appeared, I exported it as a TXT file and wrote a small program to turn the usage map into a more readable format. (With start address and length instead. Also, it filtered code, unknown areas and areas smaller than 10 bytes or so away.) Then, I tried to corrupt the largest block of data, then the second largest, etc.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6300 days
Last view: 6298 days
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Posted on 11-29-05 11:37 AM, in Questions and Answers for newbies Link
Added to the FAQ

Thank you.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6300 days
Last view: 6298 days
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Posted on 11-30-05 01:23 PM, in Awesome hidden feature found in YY-CHR! Link

HOLY EASTER EGG, BATMAN!


Great find! If only it worked for SNES...
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6300 days
Last view: 6298 days
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Posted on 11-30-05 03:00 PM, in How to use blocktool Link
Well... Yeah, but...
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6300 days
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Posted on 12-01-05 01:55 AM, in Can Lunar Magic load other games with the x200 header? Link
1) Wrong forum
2) You know... All games works differently. It's hard enough to make an editor for one game. Making it work for more than one game is... gah!
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6300 days
Last view: 6298 days
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Posted on 12-02-05 10:11 AM, in Favorite... Link
DW:TLC, Super Mario Odyssey, Mario Is Missing 2, Rob-Omb's Adventure
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6300 days
Last view: 6298 days
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Posted on 12-02-05 04:01 PM, in NOOB QUESTION OF THE DAY Link
Asking for ROMs is against the rules.
(restricted)
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6300 days
Last view: 6298 days
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Posted on 12-03-05 07:44 AM, in The Photo Caption Game Link
Taco Bell sign comes with everything seen here. "Now hiring all shits" sign sold separately.


(edited by Smallhacker on 12-03-05 06:44 AM)
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6300 days
Last view: 6298 days
Skype
Posted on 12-03-05 07:53 AM, in JAMH: A Refresher Course [SS] Link
SWEET!

*shot*
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6300 days
Last view: 6298 days
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Posted on 12-03-05 06:20 PM, in Sell me on a new hex editor Link
I really like Hex Workshop.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6300 days
Last view: 6298 days
Skype
Posted on 12-03-05 08:25 PM, in How can i change the title and the title's level? Link
You know... It's good to read the stickys before asking.
Link
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6300 days
Last view: 6298 days
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Posted on 12-03-05 08:32 PM, in Lunar Magic for Super Mario Advanced 2? Link
Short answer: No.
Long answer: Yes. However, it requires you to hack into FuSoYa's computer and steal his private LM version with limited SMA2 support.
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6300 days
Last view: 6298 days
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Posted on 12-03-05 08:39 PM, in Luigi vs Mario Demo Release! Link
Originally posted by luisv
UGH. Well, Dahrk Diaz is really good at programming.. wouldn't there be SOME way of getting around that? Perhaps a different colour outline??


That's not too hard... All you have to do is to build a brand new PPU which supports four colors + transparency per sprite and then install it into a NES console.
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Acmlm's Board - I3 Archive - - Posts by Smallhacker


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