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04-25-23 10:39 AM
Acmlm's Board - I3 Archive - - Posts by Andy
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User Post
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 11-30-05 06:43 PM, in Awesome hidden feature found in YY-CHR! Link
Thats very cool! How do people find out easter eggs like "Chelsea" in lunar magic or "ctrl M" in YY-CHR?
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 11-30-05 06:44 PM, in Which sport will Mario 'conquer' next? Link
LOL that would be cool but Mario will never make an appearence on PS.
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 12-01-05 09:47 AM, in Free Time Link
I'm in grade 8 (which I concider easy) so I have quite a bit of free time.
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 12-01-05 09:50 AM, in Java IRC Chat Link
I have a suggestion. Would it be possible to bring the "edit layout" button back? It's annoying going through your profile to do it.
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 12-01-05 05:40 PM, in Startropics series Link
I've never looked at Startropics as an RPG. Is it?
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 12-01-05 05:42 PM, in Can Lunar Magic load other games with the x200 header? Link
Originally posted by Tester
Loading a different game into an editor can have some pretty interesting results, heh.

Like loading Excitebike into YY-MARIO



LOL I should try that
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 12-01-05 07:26 PM, in Startropics series Link
I don't mean to go off topic in my own thread but you can play NES games on the PSP?
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 12-01-05 07:35 PM, in Good Levels Link
I voted no more than one level per day because I have started running out of Ideas for levels so I have to take some time to think of more.
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 12-01-05 07:39 PM, in Favorite... Link
So far I havn't played any others so mine. Impossible Mario World
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 12-02-05 09:50 AM, in My SMB Hacks (4)/ Impossinbe mario series Link
Ya. I'm going to update it right now because I just finished world 5!



EDIT: I just noticed that when you change your signiture it dosn't change the one in the post you already made


(edited by Andrew on 12-02-05 08:53 AM)
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 12-02-05 09:57 AM, in Someday's Dreamers Link
Why was the series only 12 episodes? Did the people get bored of making it?
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 12-02-05 05:40 PM, in What were the animes you were watching when you were young? Link
Originally posted by cheesie05
the simpsons(rules!)
I pretty sure the Simpsons arn't anime



(edited by Andrew on 12-03-05 05:38 PM)
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 12-02-05 05:47 PM, in Good Levels Link
Originally posted by Tamarin Calanis
Waaay back when I was attempting an SMB3 hack making new levels from scratch... well, I hit some saving bug in M3I (this was before SMB3 Workshop was even started on) and my progress on the first level was lost. Took me about a week or so for that one level, and that's with an idea in mind. Later on, I tried again, took a day or two to come up with a level design and start making it (ideas first, creation later), and though I ran into a pretty bad bug (level wouldn't load in SMB3! ), I'd say I had done a good job on it... other than that minor detail.

So, if in SMB3, which has smaller levels and less enemies and stuff to work with, it takes me at least two days... I figure it should take most SMW hackers longer. Some people do good work fast - haven't seen any here, but if it's true for other things it should be here too - but most people need to slow down, realize that their hack should take a few months to finish if it is to come out good, and have a bit of patience. You can't hack a game very well in a day.


Why do the levels crash anyway? Iv'e lost about 10 levels in my SMB3 hack because of it.
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 12-02-05 06:04 PM, in RPG Maker (Ask Blue) Link
Is it possible to add tiles to RPG maker XP? I would really like the final area of my game to be a factory of some sort.
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 12-02-05 06:10 PM, in How do you create a demo? Link
How do you create a demo of a rom hack and what does the file that you send have to include?


(edited by Andrew on 12-02-05 11:41 PM)
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 12-02-05 06:12 PM, in Hello! Link
I feel bad that more people didn't welcome you but anyway Welcome To The Board!
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 12-02-05 06:23 PM, in The kiss of death is real. Link
LOL we had a big discussion about that at school. We said the exact same thing "it was the kiss of death".
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 12-02-05 06:53 PM, in chaos man Link
Oh ok then....Welcome back!
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 12-03-05 12:41 AM, in RPG Maker (Ask Blue) Link
Oh ok thanks!
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 12-03-05 12:43 AM, in Acmlm's Board: Arguably the Internet's best message board? Link
How many boards get 550 500 people in the first 2 weeks of up time? Acmlm's is the only one I know!


(edited by Andrew on 12-02-05 11:56 PM)
(edited by Andrew on 12-02-05 11:56 PM)
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Acmlm's Board - I3 Archive - - Posts by Andy


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