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Acmlm's Board - I3 Archive - - Posts by Andy
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User Post
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 03-15-06 01:14 PM, in Mario vs Bowser (SS+Demo) Link
I'll do what you said (even change the blocks back) but any suggestions on how to improve the ice world?


(edited by Andy on 03-15-06 12:17 PM)
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 03-15-06 01:39 PM, in Mario vs Bowser (SS+Demo) Link
Changing the palate sounds good. I think I will do that.

P.S.I already changed the blocks back.




(edited by Andy on 03-15-06 12:42 PM)
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 03-15-06 01:52 PM, in Mario vs Bowser (SS+Demo) Link
I might work woth the background but what I am mainly working on is the level design.

Earlier it was mentioned that I should change the colour of the blocks. How does this look?



(edited by Andy on 03-15-06 12:52 PM)
(edited by Andy on 03-15-06 12:52 PM)
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 03-15-06 02:01 PM, in Mario vs Bowser (SS+Demo) Link
Thats what I was thinking. It looks a bit off when it's not the same colour as the wall. What do others think?

P.S. For those who have played Icy Cave 2-2 I'm changing that level completely.


(edited by Andy on 03-15-06 01:02 PM)
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 03-15-06 02:28 PM, in Mario vs Bowser (SS+Demo) Link
Better?
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 03-15-06 03:44 PM, in Mario vs Bowser (SS+Demo) Link
ExGFX are out of the question. I couldn't put ExGFX in a rom if my life depended on it.


Try a machinery type look, or a cave look


The overworld for this level is outside so it wouldn't make sense for it to be a cave level.


why not make the outside wall something different


Every world has somthing different for the outside wall.


(edited by Andy on 03-15-06 03:03 PM)
(edited by Andy on 03-15-06 03:04 PM)
(edited by Andy on 03-15-06 03:05 PM)
(edited by Andy on 03-15-06 03:05 PM)
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 03-15-06 04:16 PM, in Mario vs Bowser (SS+Demo) Link
I know I could do that but I already have a cave world.
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 03-16-06 12:02 PM, in Mario vs Bowser (SS+Demo) Link
Originally posted by Fox
Andy Try This: Make the hills in the back a realistic green color; then the spots a lighter shade; then make the sky a purplish-blue, and this is just my opinion, I really don't like the donut blocks . But it's your hack whatever you like better; It would look a little more "sleek" with blocks that are more square, but it's your thing. Try the colors out and see if we like them.


I think your oppinion made the background look very nice


Tell me what you think.


(edited by Andy on 03-16-06 11:02 AM)
(edited by Andy on 03-16-06 11:05 AM)
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 03-16-06 07:06 PM, in Mario vs Bowser (SS+Demo) Link
I changed it again. Here it is

Comments?
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 03-16-06 07:31 PM, in Mario vs Bowser (SS+Demo) Link
Do others think it would look better turquoise? I think it looks good right now. I don't see a need to change it.
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 03-16-06 08:06 PM, in Mario vs Bowser (SS+Demo) Link
Is that any better?
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 03-16-06 09:13 PM, in Mario vs Bowser (SS+Demo) Link
What do people think of the block change? Even I think it looks pretty good.
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 03-26-06 02:27 PM, in Acmlm, are you there? Link
Originally posted by Smallhacker
Just incase you didn't know, I am Acmlm.


Thats somthing I wasn't expecting. But if you are Acmlm why arn't you an admin instead of a mod?
Andy

Zora


 





Since: 11-17-05

Last post: 6238 days
Last view: 6238 days
Posted on 03-26-06 02:32 PM, in Acmlm, are you there? Link
Hi Acmlm.

EDIT: You're not Acmlm.


(edited by Andy on 03-26-06 01:04 PM)
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Acmlm's Board - I3 Archive - - Posts by Andy


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