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| Acmlm's Board - I3 Archive - - Posts by Cassef |
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Cassef Newcomer Since: 01-02-06 Last post: 6317 days Last view: 6317 days |
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| In a gbc rom how would I go about finding where the data for the map's exist. My first idea was to reorder section of bytes and see if map changes are significant. However there are 2*10^6 bytes, if I go by 10^3 sections for reordering, I will have to attempt 2*10^3 maximum times. So how would anyone go about doing this?
Thank you! |
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Cassef Newcomer Since: 01-02-06 Last post: 6317 days Last view: 6317 days |
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| what are the chances of a map being compressed for a gbc rom? | |||
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Cassef Newcomer Since: 01-02-06 Last post: 6317 days Last view: 6317 days |
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What language do you use for rom hacking (Tell me what you like/dislike about it)? C/C++ seems nice (And I already know it) but its to much work. Especially compiling for little changes(I value my 5 seconds ), some interpreted language would be nice. Iam thinking of python, but before I go learn a new language I would like to hear opinions.
What Iam interested in listening to is how much effort put in for the following about the language: 1) File I/O 2) Bitwise operations (Some languages like VB, have no bitshifting operators and I need that) 3) Create GUI 4) Communicate to console 5)Measuring time (This will most likely depend on OS but not likely for interpreted language's) minimum centisecond accuracy |
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Cassef Newcomer Since: 01-02-06 Last post: 6317 days Last view: 6317 days |
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| It doesn't matter, if you like one language for programming programs to help explore a rom and another for programming the editor, if you talk about what you think of the 2 languages that would be nice. | |||
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Cassef Newcomer Since: 01-02-06 Last post: 6317 days Last view: 6317 days |
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| What I mean by language code is for example ASCII, unicode etc... |
| Acmlm's Board - I3 Archive - - Posts by Cassef |