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04-23-23 07:30 PM
Acmlm's Board - I3 Archive - - Posts by Runefox
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Runefox
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Since: 12-20-05
From: NL, Canada

Last post: 6333 days
Last view: 6333 days
Posted on 12-20-05 05:25 AM, in FF1 hacking? Link
There used to be a thread on this, but it's untouchable with the upgrade of the boards, I guess. I was a new user here then, and I guess I still am, really.

That having been said, the posts in the archives related to FF1 hacking have been of great help to me in figuring out some of the ins and outs of the ROM. However, a good few of the things sitting there are a little incomplete, and, despite my best efforts to reproduce certain things (5-character party names, for example), my ROM seems to have certain things at different addresses than are listed. Again, despite my best efforts to overcome that, I ultimately failed in reproducing the intended effect, and after several hours straight into the morning, I'm ultimately looking for alternatives, or generally, some aid.

There are also things that have been posted in the topics there that intrigue me, but are well beyond my current skill to reproduce without both a proper disassembler (as most I've tried each produce drastically different and/or non-assemblable code), and more information, neither of which Google has provided for me after hours of digging (and having most links pointing back here, to the old board).

Generally, what I'm asking is, does anyone have any further information on:

-5-character names
-B-button dash
-Disch's animated water hack
-NES Disassemblers that output proper code
-"Expanding" the ROM?
-Any further developments on battle DTE?
Acmlm's Board - I3 Archive - - Posts by Runefox


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