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05-20-24 09:22 AM
Acmlm's Board - I3 Archive - - Posts by Elbobelo
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Elbobelo

UFO








Since: 12-06-05
From: Maryland

Last post: 6348 days
Last view: 6337 days
Posted on 04-22-06 10:31 PM, in Donkey Kong 2 ver#3 downlaod fix here. Link
This one is fine, the other one was a mistake.

I'll take any questions or comments in this thread.
I also didnt know how to add anotehr attatchment in the old thread.

I still need help editing the levels. I can change the level one data and "current" level data in the NES memory but as son as it refreshes, it disappears.

$C0A7:9D 00 05 STA $0500,X @ $0560 = #$01
$C0AA:E8 INX
$C0AB0 F7 BNE $C0A4
$C0AD:4C AB C1 JMP $C1AB

this is the code when the game first starts, it is putting the value #$01 (bridge block) into the address $0560 (upper left corner space)

does anybody have any an idea how to change the 01


(edited by ImInvisible on 04-22-06 09:33 PM)
Elbobelo

UFO








Since: 12-06-05
From: Maryland

Last post: 6348 days
Last view: 6337 days
Posted on 04-22-06 11:01 PM, in Donkey Kong 2 ver#3 downlaod fix here. Link
Originally posted by UZI in my pocket
My custom DK2 level.
Looks Like LVL 2 on donkey kong huh? the one with those trampolein things that bounce.



absolutely, hey! if I ever get the level editing to work, I'll have to add that one.

In fact, there are 50 levels. Anybody who posts a pic like this, I'll add their level to the "Custom Level Edition".
Elbobelo

UFO








Since: 12-06-05
From: Maryland

Last post: 6348 days
Last view: 6337 days
Posted on 04-23-06 02:02 AM, in Donkey Kong 2 ver#3 downlaod fix here. Link
I could probably look at it and build it myself really quick from the picture you posted
Elbobelo

UFO








Since: 12-06-05
From: Maryland

Last post: 6348 days
Last view: 6337 days
Posted on 04-24-06 07:28 PM, in Donkey Kong 2 ver#3 downlaod fix here. Link


Okay everyone, I found the data that allows me to edit my own boards. So now would be the time to submit a picture of your own creations, if you want me to place one of your levels in the "Custom Level Edition".
Elbobelo

UFO








Since: 12-06-05
From: Maryland

Last post: 6348 days
Last view: 6337 days
Posted on 04-24-06 09:46 PM, in Donkey Kong 2 ver#3 downlaod fix here. Link
Look's good, I'll make it a Castle Block level with Blue Bridges.




(edited by ImInvisible on 04-24-06 09:25 PM)
Elbobelo

UFO








Since: 12-06-05
From: Maryland

Last post: 6348 days
Last view: 6337 days
Posted on 05-01-06 09:04 PM, in General Project Screenshot Thread Link
Originally posted by Stifu
Kid Kool... I just played the game, and frankly, it sucks. Unless you can fix the frustratingly low speed you start walking at, I won't even touch your hack with a stick.



Yes I can agree with that, Kid Kool is one of the most frustrating and stupid games I ever played. The way you can't accellerate, the way those stupid hidden items bounce you back to the ground during important jumps, it's awful.

But it does have some interesting qualities that I'll focus on more (ex. skipping on water, hidden items, those vaulting blocks). I figure if I am able to edit the levels, this game could be very fun, and fast, in a Sonic the Hedgehog kind of way.


But who knows if this will be realized. I am still currently working on Donkey Kong 2. I have about 12 levels programmed, and I am working on changing the music too.... plus some other surprises.
Elbobelo

UFO








Since: 12-06-05
From: Maryland

Last post: 6348 days
Last view: 6337 days
Posted on 05-02-06 06:53 PM, in The GameBoy NES Series Link
what about just turning the color dile down on your television?
Elbobelo

UFO








Since: 12-06-05
From: Maryland

Last post: 6348 days
Last view: 6337 days
Posted on 05-02-06 10:11 PM, in The GameBoy NES Series Link
I just wanted it to be on there once I took it off right after I posted
Elbobelo

UFO








Since: 12-06-05
From: Maryland

Last post: 6348 days
Last view: 6337 days
Posted on 05-03-06 06:12 PM, in The GameBoy NES Series Link
Originally posted by Gideon Zhi
Originally posted by Disch
And what the fuck, ImInvisible. That huge fucking thing is your sig? God I want to stab you so hard.

freaking acmlm's


I've got a knife if you need it.

Anyway, this reminds me of when I had a black and white TV set. Playing games on that sucked, especially Dr. Mario. I have no desire to relive those days.


Hey how bout I take that knife of yours and jam it right into you and your boyfriends orbital sockets, that way you won't have to look at bigfoot again. Careful mother fuckers.
Elbobelo

UFO








Since: 12-06-05
From: Maryland

Last post: 6348 days
Last view: 6337 days
Posted on 05-03-06 06:31 PM, in The GameBoy NES Series Link
Ive decided to edit out my rebuttal because I realize I am one of the few adults here on this forum, and I should act it. I'm here to advance my rom hacking knowledge and to share some of the things I've created since starting this hooby, not to argue with little children. I won't perpetuate this arguement anymore as I believe it is clear to the thousands of viewers who the asshole is.

now lets continue creating and sharing in a productive and positve way.

edit: sorry if I offended anybody with the children comment as metal knuckles kindly pointed out to me on an instant message, I'm only refering to the people actually saying they want to "fucking stab me" which I thought deserved an equally vulgar response. As for all the other sig comments I found them to be funny, that thing IS truley an eyesore.

As you may have guessed I can get pretty defensive. If I am the asshole, I will try to be a reasonable asshole.


(edited by ImInvisible on 05-03-06 05:34 PM)
(edited by ImInvisible on 05-03-06 05:35 PM)
(edited by ImInvisible on 05-03-06 06:20 PM)
(edited by ImInvisible on 05-03-06 08:31 PM)
Elbobelo

UFO








Since: 12-06-05
From: Maryland

Last post: 6348 days
Last view: 6337 days
Posted on 05-03-06 10:36 PM, in The GameBoy NES Series Link
Thats pretty wild, I didn't know there was a color emphasis value in the games. If I were to take this project on without that knowledge, I would have probably changed each individual pallette to a shade of "gameboy green" to resemble playing on an actual gameboy, this idea is getting more interesting I must say.
Elbobelo

UFO








Since: 12-06-05
From: Maryland

Last post: 6348 days
Last view: 6337 days
Posted on 05-04-06 01:37 AM, in Castlevania hack on the horizon Link
do you plan on creating an .ips file and posting it on this forum as an attatchment??? because if you are I havnt found a way to attatch it after the thread has already been started, you have to do it in the beginning.
Elbobelo

UFO








Since: 12-06-05
From: Maryland

Last post: 6348 days
Last view: 6337 days
Posted on 05-04-06 06:39 PM, in Castlevania hack on the horizon Link
oooohhh I didnt know you could attatch on a reply, awesome!
Elbobelo

UFO








Since: 12-06-05
From: Maryland

Last post: 6348 days
Last view: 6337 days
Posted on 05-04-06 06:52 PM, in The GameBoy NES Series Link
Originally posted by setz
Wow guys, cut down on the flaming or I'm sticking banvils up all your asses. ImInvisible: I would've nuked your layout, but I can't
Disch: INSTIGATE WTF. [haha. no shoes of speed for you]
</bully>

Yeah man sorry about that layout, I seriously forgot I had put that there before I posted. I'm still trying to extinguish the flames but I'm still getting some PMs from Metal Knuckles trying to get some reaction out of me. Much love for everyone.

And yes it's amazing that this idea is all compressed into a game genie code. Is there such thing as color tinting (ex. green tinted B&W)
Elbobelo

UFO








Since: 12-06-05
From: Maryland

Last post: 6348 days
Last view: 6337 days
Posted on 05-06-06 02:04 PM, in What game would you really like to see a translation of... Link
Ganbare Goemon 2 for the NES would make my day.
Elbobelo

UFO








Since: 12-06-05
From: Maryland

Last post: 6348 days
Last view: 6337 days
Posted on 05-07-06 02:41 AM, in What game would you really like to see a translation of... Link
Originally posted by srothroc
I'm willing to try translating something as long as all I have to do is translate, since I have absolutely no clue about how to rip text, mess with tables, and reinsert it...

Just a random note that may or may not be off-topic.



srothroc, nows your chance. Googie just put up a link for Romnation.net and on the right it says they are looking for translators for Ganbare Goemon 2. This is brand new cause I know I've looked for this before.

This has made my freakin night.
Elbobelo

UFO








Since: 12-06-05
From: Maryland

Last post: 6348 days
Last view: 6337 days
Posted on 05-16-06 12:20 PM, in Super Mario Bros 9 demo. by DANK Link
See this is a good example of a Number 9, used for this PocketNes splashscreen.

Elbobelo

UFO








Since: 12-06-05
From: Maryland

Last post: 6348 days
Last view: 6337 days
Posted on 05-18-06 07:48 PM, in Castlevania: Chorus of Mysteries [SS] Link
I have had no desire to play any castlevania hacks until this one. Graphics go a long way.


Also, out of curiosity.... is there a Hack you layout is based on?
Elbobelo

UFO








Since: 12-06-05
From: Maryland

Last post: 6348 days
Last view: 6337 days
Posted on 05-21-06 08:38 PM, in Metroid: Wart's Invasion Released Link
I was enjoying this for a while until I got trapped, apparently on some levels you can fall through the floor, and get transported to the top of the screen. Well in the "Super Mario 2" type level, I jumped up to high (over the ceiling) and got trapped in the floor below, with no escape, I couldn't even see Samus to know where I was. Did you add some sort of code that allows you to walk off the edge onto the other side of the screen? cause I dont remember that in Metroid.


The game is beautiful. But be warned. Use save states repeatedly.
Elbobelo

UFO








Since: 12-06-05
From: Maryland

Last post: 6348 days
Last view: 6337 days
Posted on 05-21-06 10:41 PM, in Metroid: Wart's Invasion Released Link
Okay, if you Jump up ontop of this column....You fall down here....And if you move.......you keep falling




(edited by ImInvisible on 05-21-06 09:43 PM)
(edited by ImInvisible on 05-21-06 09:44 PM)
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Acmlm's Board - I3 Archive - - Posts by Elbobelo


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