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Acmlm's Board - I3 Archive - - Posts by Dragonsbrethren |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6488 days Last view: 6488 days |
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The portraits are really faded looking, if they used a sixteen color palette they'd look a lot better, aside from that they're fairly good. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6488 days Last view: 6488 days |
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The font in earlier screenshots had most of the letters widened by one pixel, the font in those screenshots is ripped directly from the GBA games. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6488 days Last view: 6488 days |
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Originally posted by Leno_jr DarkSol and Gemini seem to hate the fixed width font, I changed the dialog font so I wouldn't have to have a one full text box and then one line, or even worse, on word in a second. As I said before I didn't switch fonts to please anyone except myself. |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6488 days Last view: 6488 days |
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While I'm not interested in testing (I'd rather wait for the final release) I'd like to know if this hack is easier than Brown, at least in the beginning, I dread playing Brown (despite its awesomeness) because I dislike the high difficulty in the beginning. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6488 days Last view: 6488 days |
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You'd probably have mapper issues, I highly doubt AC's emulator supports many mappers, but if you replace games with ones that use the same mapper it should work fine (Unless the emulator has a lot of game-specific tweaks). | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6488 days Last view: 6488 days |
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You're hacking it in the RAM, you need to find the palette in the ROM itself. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6488 days Last view: 6488 days |
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Originally posted by Grunkles I see myself as a sub-par writer, everyone else likes my work though, maybe I'm just a little too critical on myself. Originally posted by Grunkles Sorry but they have to stay, I only use them for emphasis, in the same way every official translation does. If I could I'd stick in bold and italic fonts but that would require figuring out how the game links the two fonts, find some way to add more DTE values for these fonts, etc. In the end it's not worth it, I dislike all caps myself but I dislike putting a ton of work into something that's not worth it even more. Originally posted by Grunkles "Bigass snail" is a well-received line, Leno and I liked it but it seems everyone else for the most part loves it. It fits for sure, just wait until you play that part. Originally posted by Grunkles Leno covered this fairly well, it's by far the least serious thing I wrote for this hack, let me explain myself: 1. The event is hidden, most people don't even know of its existence. 2. The original event made no sense (Leno said about writing something, the original is a Japanese joke that doesn't translate well, it has something to do with not throwing away the paper, nothing to do with writing or anything of the sort) 3. I'm trying to developed Terra's personality a bit, she's not afraid to fun of a person she doesn't like. I hated personality-less Terra in the original. 4. Banon is a jackass, this comes into play three times (Banon acts like a jackass the entire time in the Returners hideout, Terra draws a donkey, Banon calls the unknown drawer a jackass). Seriously, here are a few examples from my big list of character personalities: Terra: "Normal" Edgar: Formal, perverted Kefka: Insane, double-talking Banon: Jackass I hate my Banon, it's just the way I write him, I'm not sure if that's a good thing or not really.
I hold myself to a high standard, I want this hack to seem official and blow Woolsey's (And Sky Render's) work out of the water. Maybe the Banon event is a little much, but as I said it's hidden and Terra is exp Edit: Fixed a borked quote tag. (edited by Dragonsbrethren on 07-10-06 12:44 PM) |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6488 days Last view: 6488 days |
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Heh, speaking of the spell names, I think I caught a typo, instead of "Teonus" the 13 MP wind spell is "Teomus," every other one is "nus" and I'm fairly certain that's what the guy at the bar used too. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6488 days Last view: 6488 days |
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WindHex32 | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6488 days Last view: 6488 days |
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Sorry but I just can't take Translhextion seriously anymore, it doesn't let you search for $00. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6488 days Last view: 6488 days |
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Interesting system, I was wondering how it worked. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6488 days Last view: 6488 days |
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I meant to post in this thread earlier, DD, I can sympathize, when I lost my CV Retold II backup all desire to work on the hack was gone, now it's just sitting here in a half-finished half-playable state. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6488 days Last view: 6488 days |
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Originally posted by BOBTHEVILA I'm having the same problem, not other Metroid hacks I have experience it though. The hack is great, I've been playing it on PocketNES, not getting anywhere though, I forgot how much I sucked at the original Metroid Dude Man, would you mind submitting the hack to RHDN? |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6488 days Last view: 6488 days |
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http://www.romhacking.net/hacks/147/
I had to fix my name, you spelled it wrong |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6488 days Last view: 6488 days |
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Zophar isn't dead, he has nothing to do with the site anymore. The staff is just lazy and admits it on the forums all the time. They're supposed to be collecting a new staff that will actually do something (Like I haven't heard that before) but I doubt the site will be making a comeback anytime soon.
Now, let's give Dude Man his topic back, shall we? |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6488 days Last view: 6488 days |
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The disassembly? | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6488 days Last view: 6488 days |
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Just a quick status update, progress is being made, it's mostly behind-the-scenes stuff that I doubt anyone would be interested in reading.
One thing of interest, I went through the game and found all the monsters that shared the same sprite and palette (Cadet and Templar, for example) and gave them unique palettes. Don't worry about the palettes fitting in, I am the palette master! New palettes and a lot of new sprites are going to make the monsters much more interesting, trust me, just wait until you see some of the new bosses waiting for you near the end of the game See if you can spot the difference in these sprites: While working with monster graphics Lenophis and I noticed a few had "holes" in them, areas where transparent pixels were used unintentionally. We went on a bit of a crusade to fix them, pretty much every monster had at least one hole. Well, that's all for now. |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6488 days Last view: 6488 days |
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Originally posted by DanOriginally posted by ZOMG RANDOMaalsdkfj Seconded. Why does this remind me of the US government? |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6488 days Last view: 6488 days |
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Originally posted by Leno_jr Yeah, I'm out too, status updates at RHDN from now on, you should be able to get information on any of my other projects there or at my forum when it becomes available. Mods, feel free to lock this topic. |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6488 days Last view: 6488 days |
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Originally posted by Dan You put it into words far better than I could have. Originally posted by Dan Exactly. |
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Acmlm's Board - I3 Archive - - Posts by Dragonsbrethren |