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Acmlm's Board - I3 Archive - - Posts by Dragonsbrethren |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Does killing Dracula automatically end the game? I've never tried, I've moved the other bosses with no problems, it's as easy as coping the graphics to the other level and changing the enemy that appears in the boss room.
I could not, however, add a boss to level 6, I'm not sure why. |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Drewseph, I added the new version to RHDN. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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You don't understand, you can play the game in English and this version fixes bugs that were in the US version. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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I think I got the game to let me fight a boss on the bridge, it's inside the clocktower that is wasn't working properly. I haven't touched Retold II in a while now, needed a break, so I'm not really sure anymore.
Dr. Mario: That's definitely the graphics, you must've copied them to the wrong place, I replaced level 1-3's bosses fine. |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Indeed, here it is in English:
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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I had no problems in Ceres, can't remember my time but I wasn't in danger of running out. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Wow, I really suck at this hack, I can't get through 1-4... | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Most tile editors support loading palettes from savestates, make a savestate in-game when the character you want is on screen and load it in the editor, then you can scroll through all the palettes in that state. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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I'll give this a try later, I love (Ms.) Pacman, been meaning to make my own hack for a while now. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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While the story itself (sans plotholes) will remain the same the dialog is all being rewritten, taking the best parts from the two available translations and mixing with my own flair. Overall its longer than the original (yet compresses better...), gives expanded details, fills plotholes, uses better grammar, sounds natural (The one thing missing from a certain fan translation...), and is, I hate to boast, better than anything currently available.
Rather than screenshots (Which I'm too lazy to grab right now), I quote some dialog:
Also, you might be interested to know that each "scene" of the opening prologue now uses two text boxes, which might not sound too good but I like the effect it gives. |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Originally posted by Heian-794 Agreed for the most part, some of his name changes seem pointless but reading interviews it seems like it wasn't always his fault. The funny thing is one little change, decapitalizing all the NPC names in the dialog, saves a ton of space in the script. Originally posted by Heian-794 I'm not that far in my rewriting yet but trust me, they'll be fixed. Speaking of rewriting, maybe I should start getting screenshots of the typos and start a blooper reel...
Okay, that last one wasn't a typo, just a placeholder Leno and I found hilarious Edit: Oh the irony, I just had to fix a typo in one of the typos... (edited by Dragonsbrethren on 06-09-06 06:55 AM) |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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FYI this is the main page of Ficedula's Homepage. Qhimm's is here and you'll want to check out Qhimm's forum as well.
The PC version generally goes for about $10, many of the pirated versions available online are supposedly "enhanced" versions that don't function properly with the tools/hacks available, although you can try seaching any torrent site for a normal copy if you're that determined to get it for free. Before someone says the PC version sucks, yes, out of the box it does, but with the hacks available I can get it running as good as the PSX version. There are patches to fix most of the problems, enhance the graphics (beyond those of the PSX version), use PSF music, and a few difficulty rebalancing hacks. |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Originally posted by drjayphd Someone gets it! That's why I won't hack Castlevania's music, I refuse to bastardize one of the best NES soundtracks. |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Changing sprites is simple, in the map editor there are three pulldown lists, the first is the sprite number (You can have 16 per map), the second is the sprite itself (Which you already figured out how to edit in FFHackster Companion), the third is the graphic that sprite uses. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Originally posted by DJ Bouche NINJA 2.0? Edit: Linked to D's newly created NINJA topic instead. (edited by Dragonsbrethren on 06-14-06 12:15 PM) |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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You want "Super Mario Bros. (JU) (PRG0) [!].nes" | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Originally posted by the_icepenguin I'd just subtitle it or something. Does your hack have a name? You should have a name for it, even if it is just something simple like "the_icepenguin's Zelda II Hack." |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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From what I hear a popular method is to mess with FCEUXD's NES memory editor, I've never tried it myself. Most maps I've dealt with use simple RLE for compression, they have a tile number followed by how many of that tile to print. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Originally posted by LocalH I second LocalH's proclamation, this is by far the best hack I've ever seen and I doubt it will be topped anytime soon. |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Alright, here are some samples of dialog, I tried to capture some of the better lines without spoiling the whole beginning of the hack (Which I probably did anyway...)
Don't worry, there won't be too many scenes like this: |
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Acmlm's Board - I3 Archive - - Posts by Dragonsbrethren |