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Acmlm's Board - I3 Archive - - Posts by Dragonsbrethren |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Originally posted by Bio That's the same way they placed them in the original. |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Looks great | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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In MetEdit shift-left click any room in that area on the map to set it as the starting point.
Edit: A little late, but it's actually Shift, not Ctrl. (edited by Dragonsbrethren on 04-06-06 07:54 PM) |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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The red leaves look better than the blues ones did Just don't use brown, I already have brown leaves in my hack which I'll probably never finish (Decided to do a real hack rather than an alpha recreation). You got Proto Man fully functional? I stuck him in my hack but I haven't got around to making him work right yet. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Drewseph, would you considering releasing a separate patch with just the changed physics for those of us you want to play through the original like that? After playing Zero Mission for a while I can't stand Super Metroid's bomb jumping anymore. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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I say it again:
Originally posted by Dragonsbrethren I love MZM's graphics but NES graphics are much easier to work with and I don't think they look bad at all. |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Is there a good reason to use this instead of SMB3 Workshop? | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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I want to believe... I really do... but I'm not buying it | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Does anyone still have the MetEdit source code? I wanted to play around with it a bit, try to tweak a few things, but I can't seem to find it anywhere... maybe I'm just imagining that it was available at some point? | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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I'll mirror this at Dbi, mostly so I don't lose it myself:
http://dragonsbrethren.elazulspad.net/files/PGTZ3E13.pdf |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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YY-CHR and TLP both support importing bitmaps, YY-CHR is the better of the two because it actually pays attention to the colors used and can do automatic color reduction if needed (Not recommended, of course). | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Thanks, Dan | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Should work, that's how I did my titlescreen for Castlevania Retold. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Originally posted by DF Ash The irony is you spelled grammar wrong |
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Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Tile Molester is... well, it's not really bad, but I perfer YY-CHR. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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You can get similar results using "WordArt", it's not perfect but it's similar. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Use the normal warp title, you only need a teleport tile to exit when you can go to a non-overworld map from the map you're on. | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Pretty good, chairs should stand out more (Make them the same color as the table). | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Ha, that's cool, someone should look into the same thing for Wolf3d... | |||
Dragonsbrethren 440 Since: 12-01-05 From: New Jersey Last post: 6487 days Last view: 6487 days |
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Lunar IPS. |
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Acmlm's Board - I3 Archive - - Posts by Dragonsbrethren |