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Acmlm's Board - I3 Archive - - Posts by Ok Impala! |
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Ok Impala! Goomba Since: 11-25-05 From: The Netherlands Last post: 6399 days Last view: 6338 days |
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Ok!
Just to make it clear... I tested this too with a normal ROM and no problems. I want it to work with ZSNES anyway, regardless if the bug wouldn't be there in SNES9X, which I highly doubt btw... |
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Ok Impala! Goomba Since: 11-25-05 From: The Netherlands Last post: 6399 days Last view: 6338 days |
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Ok!
I've stumble upon a small bug while translating Zelda - A Link to the Past. Just a few sprites of Link are messed up, only at the credits screen. This is probably caused when inserting some other data earlier. The easiest way to fix this is just reïnsert these graphics... only I don't know the location in the ROM. Someone who can point me to it? Thanks in advance! On these screens the bugs can be seen... |
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Ok Impala! Goomba Since: 11-25-05 From: The Netherlands Last post: 6399 days Last view: 6338 days |
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Ok!
I changed some graphics using Hyrule Magic and Tile Molestor so I have to see how they look now when I extract them. But I think I will be able to fix it with Zcompress, keep you informed. Ok! I fixed it. It was pretty strange as it was caused by only two tiles I used for my titlescreen. I used some Japanese tiles for that aren't used in the US ROM. But for some strange reason changing these two tiles causes these strange bugs, only for the credits. Anyway, I used some other tiles... Thanks for the help. I used Zcompress before to change these graphics, I only totally forgot it extracted all graphics right at once without having the correct offsets... _¬ |
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Acmlm's Board - I3 Archive - - Posts by Ok Impala! |