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06-01-24 07:08 PM
Acmlm's Board - I3 Archive - - Posts by Drewseph
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Drewseph

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Since: 11-21-05

Last post: 6319 days
Last view: 6312 days
Posted on 06-24-06 10:45 AM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
Originally posted by Megaman-Omega
Originally posted by hhallahh
3. Why no Wrecked Ship zone? Maybe you incorporated it into Tourian, Idunno, but.. I miss the Wrecked Ship.

I'm almost entirly sure that he used the data from the Wreaked ship World to create the Lost Caverns.

So Drewseph am I right?



Nope, but I DID use the rooms from WS to increase Tourian, Crateria and Brinstars size.... Mostly in Crateria and Tourian because I needed rooms thats have 2 events for the escape
Drewseph

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Since: 11-21-05

Last post: 6319 days
Last view: 6312 days
Posted on 06-27-06 12:06 PM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
Originally posted by 100_procent_man
i think i need a new beam soon.. had take x-ray and high jump and that.. just have charge and ice..

maybe spazer or wave are somethere?
a detailed answer should be very nice



Return to Crateria....
Drewseph

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Since: 11-21-05

Last post: 6319 days
Last view: 6312 days
Posted on 06-30-06 09:46 PM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
Originally posted by lorisamus
I have the Ice Beam and escaped Norfair, but what am I going to do next?


Answer: you are Playing the game ON YOUR OWN and you should EXPLORE everything you can BEFORE desperatley needing help. whats the point of playing when you are told what to do?
Drewseph

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Since: 11-21-05

Last post: 6319 days
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Posted on 07-01-06 01:54 AM, in Crazy Conspiracy!! READ NOW Link
http://eon8truth.ytmnd.com

NOT porn, its kinda scary though


(edited by Drewseph on 07-01-06 12:57 AM)
Drewseph

Red Cheep-cheep


 





Since: 11-21-05

Last post: 6319 days
Last view: 6312 days
Posted on 07-01-06 02:52 AM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
Originally posted by lorisamus
Does anyone have a map or video of how to get the Varia suit?



Seriously figure it out yourself, you have ice, you only have limited places to go to in brinstar, EXPLORE
Drewseph

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Since: 11-21-05

Last post: 6319 days
Last view: 6312 days
Posted on 07-01-06 07:39 PM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
you get to crocomire by EXPLORING
Drewseph

Red Cheep-cheep


 





Since: 11-21-05

Last post: 6319 days
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Posted on 07-02-06 01:00 AM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
Originally posted by Kasdarack

Was I supposed to kill him before Draygon?


That part is intentionally open for decision by the player, otherwise, believe me, I would have prevented you from getting there
Drewseph

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Since: 11-21-05

Last post: 6319 days
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Posted on 07-04-06 08:38 PM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
um, huh? =P

its just Super metroid, nothing more too it than a new way to play it. no change in story
Drewseph

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Since: 11-21-05

Last post: 6319 days
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Posted on 07-07-06 10:20 AM, in Metroid Zero Mission hacking Link
So when can we expect a new better improved version?
Drewseph

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Since: 11-21-05

Last post: 6319 days
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Posted on 07-07-06 04:52 PM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
go left from the norfair elevator, and you can mid air morh into a hole above the gate that closes, or you can mockball, but there is a passage above the gate
Drewseph

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Since: 11-21-05

Last post: 6319 days
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Posted on 07-09-06 12:18 AM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
by Freezing the jumping claw in front ofthe morph hole, jumping on top, and diagonal single bomb jumping into the hole
Drewseph

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Since: 11-21-05

Last post: 6319 days
Last view: 6312 days
Posted on 07-09-06 11:53 AM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
Originally posted by Kasdarack
Meh. I wanted to find it myself, but I'm having trouble. I have all of the statues activated except for one in Norfair. I know it's not Sector 3 (under lava near the beginning of Ridley's lair,) but I'm not sure which of the other two it is. It's not the one you need the wave beam to get.

Any help guys?



Everyone keeps saying "I have X statues ACTIVATED"

the message the guardians give is clearly DEACTIVATED, =P


As for Griff

Charge beam is in brinstar in plain site to the left in the big pink room right before spore spawn. there is also a super missile door there, if you missed it, it your fault =P but you can still run, and mid air morph into the hole


(edited by Drewseph on 07-09-06 10:57 AM)
Drewseph

Red Cheep-cheep


 





Since: 11-21-05

Last post: 6319 days
Last view: 6312 days
Posted on 07-10-06 02:05 AM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
as I said, Metroid in Prime Sucked and were TOO easy, Metroid in m1 were scary and deadly..... I simply made them threatening again.
Drewseph

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Since: 11-21-05

Last post: 6319 days
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Posted on 07-10-06 10:00 AM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
I got the idea from Varialess Magmoor run, and by end of July, 2004 I had all of hells run completed. thought it looked alot different


(edited by Drewseph on 07-10-06 09:00 AM)
Drewseph

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Since: 11-21-05

Last post: 6319 days
Last view: 6312 days
Posted on 07-10-06 11:09 AM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
Hells Run is my hacks name, people just started dubbing it that.

Varialess Magmoor run reffers to Metroid Prime
Drewseph

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Since: 11-21-05

Last post: 6319 days
Last view: 6312 days
Posted on 07-12-06 12:11 AM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
Originally posted by Kaleb.G
Maybe it's just because I'm not leet enough, or because I haven't played it for a while, but I got raped. I mean, I only had 99 energy, and with all of the enemies and spikes, it was driving me up the wall. Those sidehoppers devastated me, mostly because I often found it hard to aim my missiles on target. I cursed like a sailor because I had to do this whole entire sequence (including the following parts) with no save points in between. I didn't want to use any state saves, and I shouldn't have to.


Thats why there are respawning enemy bug to refill your health EVERYWHERE in brinstar


Originally posted by Kaleb.G
I never know what causes the doors to open up, because the triggers are too spread out over the map.



Defeating a boss of the area will always open up grey doors nearby them


Originally posted by Kaleb.G
...I pressed cancel by mistake. Now I have to go all the way up past the damn enemies, go through the door, come back, and try it all again. Poor design choice there. But then, nothing can compare to the acid room.


Blame Super metroid, thats how save stations work =P, I asked kej to fix that, but he said it wasn't needed.


Originally posted by Kaleb.G
I saw the narrow passage up top, but I knew I would need Bombs or possibly the Spring Ball to get up there. The only option I could see was running trough the acid.


Wrong, you shoot out the ceiling and mid air morph, if you downloaded any recent patched you'll see that you cannot go through the acid, and many other difficulties I see you having trouble with will also be fixed, DOWNLOAD 1.7!!!!

Also, in the original, the intro demo clips from the title screen SHOWS samus mid air morphing and continuing upward into an iBJ state.



I'm glad you like it, your opinions are valid, I respect them, but the whole save station thing is unfixable, its how the game works... one save/not save per room visit

Seriously, Download the new patch 1.7 now, you'll get stuck in norfair in a difficult puzzle in your current version
Drewseph

Red Cheep-cheep


 





Since: 11-21-05

Last post: 6319 days
Last view: 6312 days
Posted on 07-12-06 01:01 AM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
B, you can only have 8 stations per area to save in, that I know of. basically I also felt that there was not a need to have a save point every 5 rooms in certain areas because of the man refill points (brinstar) or the many etanks you'll have at the time (maridia) but other than that, crateria and norfair have enough save stations in the right places.

and I also did was a slight challenge
Drewseph

Red Cheep-cheep


 





Since: 11-21-05

Last post: 6319 days
Last view: 6312 days
Posted on 07-12-06 07:41 AM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
np Kaleb, he's right about your post, probably the best most observent critique yet, and I liked it =)
Drewseph

Red Cheep-cheep


 





Since: 11-21-05

Last post: 6319 days
Last view: 6312 days
Posted on 07-12-06 10:53 PM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
Originally posted by xodlike
Edit: Nevermind! I simply didn't recognize the new sprite for the reserve tank. Clever.



??? huh?

there are no new sprites for reserve tanks.... or Etanks for that matter....
Drewseph

Red Cheep-cheep


 





Since: 11-21-05

Last post: 6319 days
Last view: 6312 days
Posted on 07-13-06 09:12 PM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
Originally posted by okross
ok
I see the entrance and it needs a super bomb to open.
I don't have super bombs.
I cant go back because the door is grey and won't open.
There is a space pirate here laying down sleeping

please help



That is so Vague, I cannot help you
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Acmlm's Board - I3 Archive - - Posts by Drewseph


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