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05-20-24 02:31 PM
Acmlm's Board - I3 Archive - - Posts by Drewseph
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Drewseph

Red Cheep-cheep


 





Since: 11-21-05

Last post: 6307 days
Last view: 6300 days
Posted on 12-18-06 06:54 PM, in Super metroid hack: Ice. Link
in all honesty, it looks the same as the original, just with new (still pretty ugly) palette
Drewseph

Red Cheep-cheep


 





Since: 11-21-05

Last post: 6307 days
Last view: 6300 days
Posted on 12-22-06 08:00 PM, in Super metroid hack: Ice. Link
Sorry dude, I still disagree, those suits look like poo. why do people feel the need to chegne the default suit colors, and when they do, 99.99% of the time they are UGLY non matching colors? no offense, but you need to rethink all of your palette changes. no single wall should be one solid color hue.


and in responce to your claim of it being your first hack, Redesign was the first time I hacked anything at all. so just cause its your first, doesn't mean you need to have it suck. put in the time and practice and it'll rock.... its just that the colors don't rock yet at all.
Drewseph

Red Cheep-cheep


 





Since: 11-21-05

Last post: 6307 days
Last view: 6300 days
Posted on 12-22-06 10:01 PM, in Metroid II Remake Link
you don't need door tiles to make a door you know, just select an air tile, then adjust the tile properties to be a door.
Drewseph

Red Cheep-cheep


 





Since: 11-21-05

Last post: 6307 days
Last view: 6300 days
Posted on 12-26-06 10:44 PM, in Christmas Present! (Barely on time in CA. XD) Link
Awesome work Kejardon. I see you used the Normal jump --> spin jump in air code you made for redesign.

but damn, That metroid dodging code rocks. (also the faster loading, btw, how stable is it?)
Drewseph

Red Cheep-cheep


 





Since: 11-21-05

Last post: 6307 days
Last view: 6300 days
Posted on 12-30-06 10:07 AM, in Metroid Zero Mission hacking Link
Flicker-batting AWESOME!! I can't wait to get my hands on the editor when its complete (and bug free =P)
Drewseph

Red Cheep-cheep


 





Since: 11-21-05

Last post: 6307 days
Last view: 6300 days
Posted on 01-03-07 01:58 AM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
mockball is the same thing as speedball, except when you do not have speedbooster.

to spark-charge simply speedboost and charge a shine spark. run as far as you can to the next slope, and do a horizontal spark into the slope, holding down both the direction you are moving, and the run button. samus will start running on contact with the slope. all you need to do is charge the shine spark again by pressing down. rinse/repeate
Drewseph

Red Cheep-cheep


 





Since: 11-21-05

Last post: 6307 days
Last view: 6300 days
Posted on 01-07-07 05:35 PM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
that dot was there in the original too, it shows where crocomire died and there was no item there.


(edited by Drewseph on 01-07-07 11:36 AM)
Drewseph

Red Cheep-cheep


 





Since: 11-21-05

Last post: 6307 days
Last view: 6300 days
Posted on 01-29-07 07:17 PM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
I didn't realise there was a section for completed hacks. I was wondering where my topic dissapeared to for the last week
Drewseph

Red Cheep-cheep


 





Since: 11-21-05

Last post: 6307 days
Last view: 6300 days
Posted on 01-31-07 05:17 AM, in Metroid Zero Mission hacking Link
well, I'll be honest, I'd love to edit this rom alot, but I don't have the time to hack. I might think about it soon though. its looking real good!
Drewseph

Red Cheep-cheep


 





Since: 11-21-05

Last post: 6307 days
Last view: 6300 days
Posted on 02-10-07 09:52 PM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
I updated the rom one final time, I swear! Version 2.1

Fixes a few MAJOR unknown bugs when loading from a save station and having samus' icon not line up properly with the grid.

also fixed a few graphical glitches in a few rooms when making door transitions.
Drewseph

Red Cheep-cheep


 





Since: 11-21-05

Last post: 6307 days
Last view: 6300 days
Posted on 02-11-07 04:49 AM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
just speedboost, crouch, then press jump when you are where you want to go up.

or just run crouch and horizontal spark by pressing and holding jump and then press left left/ right
Drewseph

Red Cheep-cheep


 





Since: 11-21-05

Last post: 6307 days
Last view: 6300 days
Posted on 02-12-07 04:27 AM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
there is no change whatsoever in my hacks shinespark mechanism other than sparks can be held upon hitting a slope. if you can do it in the original (I would check NOW if i were you, before giving up) then you can do it in my hack. try assigning your buttons to different keys on a keyboard as you may only be able to press so many at one time
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Acmlm's Board - I3 Archive - - Posts by Drewseph


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