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Acmlm's Board - I3 Archive - - Posts by Drewseph |
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Drewseph Red Cheep-cheep Since: 11-21-05 Last post: 6307 days Last view: 6300 days |
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in all honesty, it looks the same as the original, just with new (still pretty ugly) palette | |||
Drewseph Red Cheep-cheep Since: 11-21-05 Last post: 6307 days Last view: 6300 days |
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Sorry dude, I still disagree, those suits look like poo. why do people feel the need to chegne the default suit colors, and when they do, 99.99% of the time they are UGLY non matching colors? no offense, but you need to rethink all of your palette changes. no single wall should be one solid color hue.
and in responce to your claim of it being your first hack, Redesign was the first time I hacked anything at all. so just cause its your first, doesn't mean you need to have it suck. put in the time and practice and it'll rock.... its just that the colors don't rock yet at all. |
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Drewseph Red Cheep-cheep Since: 11-21-05 Last post: 6307 days Last view: 6300 days |
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you don't need door tiles to make a door you know, just select an air tile, then adjust the tile properties to be a door. | |||
Drewseph Red Cheep-cheep Since: 11-21-05 Last post: 6307 days Last view: 6300 days |
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Awesome work Kejardon. I see you used the Normal jump --> spin jump in air code you made for redesign.
but damn, That metroid dodging code rocks. (also the faster loading, btw, how stable is it?) |
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Drewseph Red Cheep-cheep Since: 11-21-05 Last post: 6307 days Last view: 6300 days |
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Flicker-batting AWESOME!! I can't wait to get my hands on the editor when its complete (and bug free =P) | |||
Drewseph Red Cheep-cheep Since: 11-21-05 Last post: 6307 days Last view: 6300 days |
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mockball is the same thing as speedball, except when you do not have speedbooster.
to spark-charge simply speedboost and charge a shine spark. run as far as you can to the next slope, and do a horizontal spark into the slope, holding down both the direction you are moving, and the run button. samus will start running on contact with the slope. all you need to do is charge the shine spark again by pressing down. rinse/repeate |
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Drewseph Red Cheep-cheep Since: 11-21-05 Last post: 6307 days Last view: 6300 days |
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that dot was there in the original too, it shows where crocomire died and there was no item there. (edited by Drewseph on 01-07-07 11:36 AM) |
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Drewseph Red Cheep-cheep Since: 11-21-05 Last post: 6307 days Last view: 6300 days |
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I didn't realise there was a section for completed hacks. I was wondering where my topic dissapeared to for the last week | |||
Drewseph Red Cheep-cheep Since: 11-21-05 Last post: 6307 days Last view: 6300 days |
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well, I'll be honest, I'd love to edit this rom alot, but I don't have the time to hack. I might think about it soon though. its looking real good! | |||
Drewseph Red Cheep-cheep Since: 11-21-05 Last post: 6307 days Last view: 6300 days |
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I updated the rom one final time, I swear! Version 2.1
Fixes a few MAJOR unknown bugs when loading from a save station and having samus' icon not line up properly with the grid. also fixed a few graphical glitches in a few rooms when making door transitions. |
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Drewseph Red Cheep-cheep Since: 11-21-05 Last post: 6307 days Last view: 6300 days |
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just speedboost, crouch, then press jump when you are where you want to go up.
or just run crouch and horizontal spark by pressing and holding jump and then press left left/ right |
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Drewseph Red Cheep-cheep Since: 11-21-05 Last post: 6307 days Last view: 6300 days |
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there is no change whatsoever in my hacks shinespark mechanism other than sparks can be held upon hitting a slope. if you can do it in the original (I would check NOW if i were you, before giving up) then you can do it in my hack. try assigning your buttons to different keys on a keyboard as you may only be able to press so many at one time |
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Acmlm's Board - I3 Archive - - Posts by Drewseph |