Register | Login | |||||
Main
| Memberlist
| Active users
| Calendar
| Chat
| Online users Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album |
| |
Acmlm's Board - I3 Archive - - Posts by Hamtaro126 |
Pages: 1 2 3 |
User | Post | ||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6557 days Last view: 6296 days |
| ||
I Need a little help! When I Insert ''Cocoron.nsf'' into the ASM stuff
in the SMB1 experiment asm stuff and Reassemble it With X816 And Put Both The Header plus Asm-Binary in the right position and Expanded it, (Ala Ducktales 2!) It will not work! So I Have the Cocoron (j).nes rom and the nsf itself! I Dissassembled/Hexedited it fully and Inserted it and Still it didnt work! I Scanned for Viruses, Spyware, And everything! It says it is fine! But Nothing Did It! Links By BBitmaster (From Archives) http://bitmaster.panicus.org/misc/smb1expirement/smb1dt2music.zip http://bitmaster.panicus.org/misc/smb1expirement/smb1expirement.zip Please, You guys are my only hope! I Learned asm and did things fine! Thanks! -hamtaro126 |
|||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6557 days Last view: 6296 days |
| ||
I was working on a New smb3 rom and I
lost one of my animation SMB3 info docs and I cant find it, exept the Mapper and the Expansion docs, I Could not find the SMB3 animation document anywhere!! So can anyone reprovide info on: * level type animation and * Animation (ASM) stuff Yah, I am still doing ASM, I am just lazy. Thanks, -Hamtaro126 |
|||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6557 days Last view: 6296 days |
| ||
Sorry, Also, Thanks for the info, I can work on my hack again!
Along with ASM Hacks! (If i can have enough time,) -Hamtaro126 |
|||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6557 days Last view: 6296 days |
| ||
I could not find it anywhere! Tried the Archive, Tried Google,
And Peter_ac's Site Still, Could not find it! Got it? Post it here! -Hamtaro126 |
|||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6557 days Last view: 6296 days |
| ||
Sorry for bumping an old thread, but i must add that the
music track 4 in ufouria's nsf came in the japanese version of Ufouria called ''Hebereke'' also! but Hebereke, Along with the Unused Song, There is Another Unused Graphic, Which is the 5th (or 6th, Whitchever) Boss in a UFO, NOTE: This only exists in the HEBEREKE rom, The japanese version of UFOURIA, Look in Google for ''Hebereke (j).nes'' Or Hebereke (j).zip, unzip it, and go to YY-CHR, Then Put the ROM in YY-CHR and put it in ''Vertical'' mode and: |
|||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6557 days Last view: 6296 days |
| ||
Can anyone find the ROM Address for the ''Demo World 3''
(Super Mario Bros 3) Music in hex? (Both Beginning and End of the music addresses) So I can make custom music in my hex editor! I could not find a good enough Address for it! -Hamtaro126 |
|||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6557 days Last view: 6296 days |
| ||
Can anyone figure this out, I looked at YY-CHR's tile number
and using it Via Hex editor! But this game does NOT show the main tiles of the sprites (Sprite TSA?) I even tried the same with the 1st byte only and will not show! Is there a secret that every- one has, Or is there a type of compression in there? - Hamtaro126 |
|||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6557 days Last view: 6296 days |
| ||
Some games have sprites that are like that, (ie; SMB1, ect, ect,)
They are also easier to edit. but this game has a diffrent engine or something. these are why i need help with that game! -hamtaro126 (edited by Hamtaro126 on 12-07-05 08:40 PM) |
|||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6557 days Last view: 6296 days |
| ||
Yes, I was trying that Myself, Ringodoggie did,
but I Could'nt! Sprites like: The Blocks (Note blocks, Bricks, Empty blocks ect.), The Coin(s) when the ? block is hit The Broken brick remains The Power-ups (Mushroom, Flower, Star, Leaf.) and more, And Yes, what i mean is the TSA-like thingy for the sprites Also, If you want, You can help with the ''Additional'' animation routine (ASM) for the sprites! -hamtaro126 EDIT: And i am a Micro-goomba!! What a suprize! (edited by Hamtaro126 on 12-07-05 08:54 PM) (edited by Hamtaro126 on 12-07-05 08:56 PM) (edited by Hamtaro126 on 12-07-05 09:08 PM) |
|||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6557 days Last view: 6296 days |
| ||
THANK YOU!! You are so kind and generous! Now i can work on more of my music
stuff! |
|||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6557 days Last view: 6296 days |
| ||
I Found some sprites that I was looking for, but
I needed the colors from the *''Throw block'' in SMW and SMB3 That I need for some reason! *: Just need colors only, nothing else! |
|||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6557 days Last view: 6296 days |
| ||
The reason that i could not post in the original thread is
I do NOT bump threads right now! now, on topic: Sappy will not work on Windows 98 of this error: ____________________________________________ Run-time Error '-2147220452 (8004041)' XP Styles not supported on this windows installation. ____________________________________________ I (We) need a Windows98 version of the NEW Sappy because it only supports Windows XP (2000/NT?) -Hamtaro126 |
|||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6557 days Last view: 6296 days |
| ||
Can anyone make me a few custom blocks?
1) a Breakable Throw block that reappears while grabbing it, 2) A (Regular) Breakable Throw block, 3) A Breakable Throw block that makes a ''Moving coin'' appear after you grabbed it And when broken. makes a moving coin appear! AND: 4) A SML2 style block: A Turnblock, but when you bump your head on it, it will break into pieces instead of turning! I will put you on the credits in my hacks if you make them! thanks -Hamtaro126 (edited by Hamtaro126 on 01-05-06 09:59 PM) |
|||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6557 days Last view: 6296 days |
| ||
Originally posted by Hamtaro126 Originally posted by spel werdz rite Made any of my blocks, Spel werds rite? (edited by Hamtaro126 on 01-27-06 08:09 PM) |
|||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6557 days Last view: 6296 days |
| ||
Spel werdz rite, Remember the SNES game called:
''Magical Quest starring Mickey Mouse''? (Made by Capcom in 1990-92, Also Remade for GBA!) Well, I am making a game called "Mickey Mouse: Mickey's Quest"! It is a the FIRST Super Mario World hack starring him! And I am remaking the 1st level from that game, using BGmapper and Tiler! (2 SNES MAP Editors!) Tiler can be found in Zophar's Domain! I am ALSO remaking the 1st level from that game in one of my SMB3 hacks! You do not know about that game? GOOGLE FOR THE ROM!!!!! Thanks, Hamtaro126 PS: Can I place a request ASM hack where the routine of the COLOR CHANGE routine of the throw block is only in 1 color? (2 patches: Blue and Yellow) (edited by Hamtaro126 on 01-28-06 11:41 AM) |
|||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6557 days Last view: 6296 days |
| ||
I do not know if anyone found this, but it is here and
I need it for my 'Mickey Mouse' hack I think spel werds rite might have it in his Private Messages right now, but I wanted a Location\ASM hack for Changing or Disabling the ''Throw Block Color Changing routine'' so I can have a 1 color (Yellow/Blue) throw block! If anyone gets that location\ASM hack please let me know! (edited by Hamtaro126 on 02-07-06 06:54 PM) |
|||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6557 days Last view: 6296 days |
| ||
I am back, But some question that I need help with before
turning SMB 1, 2, and 3 music into something else I got the document, But it did not show a example of note equivlents! I need to know: What are the notes in the SMB1 music (Format) Equal? (Like mods and midi notes! only the Mario bros 1, 2/USA, and 3 equivlents!) Example of Midi (Mod) notes: F-3, C#1, F-5, If you know that, post it up! -Hamtaro126 |
|||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6557 days Last view: 6296 days |
| ||
I had a hard drive crash unexpectedly, and i lost my SMB3 text file.
And I made it a long time ago, and the document is from a fourm (Old) BEFORE the original board crashed while xkeeper is with us! But the fourm I got it out of is one of my SMB3 sprite editimg help thread. (Not the brick one, Which is the only thread i found before the old board crashed, There used to be a second, related thread where Beneficii (i think) gave me the instructions,) Some remains, but NOT all, are the following instructions left in my brain: 1: Go open FECUXD(SP)! 2: Load the SMB3 NES rom, 3: Open PPU viewer, Debugger and Cheat console (And other stuff I couldn't find in my brain) 5 (or 6). Go to a hex editor (Ect.) 6 (or 7). Replay the modified SMB3 (As you know, i am smart in real life, but not all the time in the board!) If anyone has the info remade or the thread THAT I COULD NOT FIND!!! Please, PLEASE. be kind and nice and post it! |
|||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6557 days Last view: 6296 days |
| ||
GREAT WORK JP!!! But a couple of things:
1: Can Anyone give me a hack for changing the NINTENDO PRESENTS logo to a intro/part of a title screen like one of ice man's hacks (SMW returns i think)? (Optional, as i might rip it later!) 2: Anyone can help make a ASM/TSA hack where I can use a gun instead of your hand? 3: Make a Hack where a throw block can not change color, (And the color must be both yellow and blue, and make it seprate hacks, please!) Now i cant find the Throw block colors and routine, as I can find other sprites easily -hamtaro126 |
|||
Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6557 days Last view: 6296 days |
| ||
I could not find it anywhere, there are
dead links that supposed to go to that, but still, no luck! Can anyone give a copy? (Still working on my hack, but need some TSA editing done!) -Hamtaro126 |
Pages: 1 2 3 |
Acmlm's Board - I3 Archive - - Posts by Hamtaro126 |