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04-23-23 05:16 PM
Acmlm's Board - I3 Archive - - Posts by Raccoon Sam
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Raccoon Sam

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Since: 11-20-05
From: Correct

Last post: 5908 days
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Posted on 12-16-06 05:49 AM, in Metroid Zero Mission hacking Link
Muchos Thankios.
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 12-16-06 05:52 AM, in General Project Screenshot Thread Link
Definitely Mint green.
The door isn't so good, though.
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 12-17-06 05:32 AM, in SMILE Questions Link
Originally posted by Kyodo

What are these for?


Not sure, but I think they mean "Don't scroll camera until beyond this point"
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 12-17-06 05:36 AM, in Metroid Zero Mission hacking Link
Ahahaa! This is great!
Please excuse me while I take a break and fiddle around with a HEX editor.
Thanks again
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 12-17-06 02:03 PM, in ZII Game Editor Link
Great work, Simon. Great Work.
I already reported some bugs, so I guess I don't have anything else to say here.

Although it makes me sad that Windows-users get 99% of other Rom hacking tools, and in this rare occasion, people whine about not getting it to Windows.

Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 12-18-06 10:38 AM, in General Project Screenshot Thread Link
That huge boulder thingie is incredibly ingenious. I would've never thought that a simple gfx change of a Mega Mole could make such an excellent enemy.

But the gfx needs really some work.
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 12-19-06 09:21 AM, in A Userbar That I quickly made up. Link
And the hand should be in its original size.
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 12-20-06 12:38 PM, in Second Reality Project II Status (+new Trailer) Link
Stunning.
Absolutely stunning.

I await this hack very much.
Raccoon Sam

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Since: 11-20-05
From: Correct

Last post: 5908 days
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Posted on 12-21-06 02:23 AM, in Metroid Zero Mission hacking Link
That truly is wonderful.
How will you control the events and sprites?
You know.. The Chozo that you sit on does a certain movement and then gives you the mission. Can this be controlled?
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 12-21-06 05:04 AM, in Metroid Zero Mission hacking Link
Truly wonderful.
This should be stickied, btw.
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 12-21-06 05:07 AM, in Approval Request Link
C'mon Alastor.
It's Christmas, give the poor man a chance.
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 12-22-06 05:56 PM, in General Project Screenshot Thread Link
Originally posted by Kyodo


An experiment for a remake of Metroid 2.
I'm having some "technical" difficulties, but once I get started, you may see it online in a while. I'd like to gather up a team to work on this together, because if left alone, I will either mess it up, or just drop the idea.


Do NOT stop no matter what.
Metroid II was awesome, and I'd love to see a remake of it. Although, you may encounter some problems with all kinds of stuff like the Spider ball. Although, Jathys is working on something like the Spider Ball.

Nevertheless, here's the map if you want it:
Ahoi.
^One pixel = One block.
Raccoon Sam

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Since: 11-20-05
From: Correct

Last post: 5908 days
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Posted on 12-23-06 07:42 AM, in Metroid II Remake Link
Looks excellent, but I'm sure you're screwed pretty soon after finding out how the map system works.
Map screen will be most likely impossible.
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 12-23-06 03:47 PM, in Instant Tide Block. [Help] Link
Is the Layer 3 tide a sprite, as in a command?
If so, maybe you could create a block that spawns sprite #__, which would be the tide command.
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 12-23-06 03:48 PM, in SMW ROM addresses Link
Does anyone know the address of what Splittin' Chuck turns into?
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 12-24-06 08:06 AM, in Instant Tide Block. [Help] Link

Could that help with it at all?

I assume it would. As far as I know, the tides disappear because the Layer 3 object (Message Box) appears, and leads to a conclusion that there can be only one Layer 3 object at the screen. If there's a tide, there's no messages. If the message is visible, the tides die.

So yeah, if you somehow manage to change it so that.. You know, it'd spawn the tides instead of the message plate. But I don't know. I could be all wrong, so don't count on that.
Raccoon Sam

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Since: 11-20-05
From: Correct

Last post: 5908 days
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Posted on 12-24-06 09:26 AM, in General Project Screenshot Thread Link
Originally posted by Green-Kirby
Only wondering what this is? I never heard of it.....

Oh and new block.



I like zero mission. Good game but a bit to easy only.

It isn't so good
You should try an exact rip instead of trying to reproduce the thing itself.
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 12-24-06 02:11 PM, in Sappy 2006 Link
Screenshots would be great.
Raccoon Sam

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Since: 11-20-05
From: Correct

Last post: 5908 days
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Posted on 12-24-06 03:10 PM, in Approval request Link
You've used LM 5 years, but you still suck.
How is this possible.
Raccoon Sam

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Since: 11-20-05
From: Correct

Last post: 5908 days
Last view: 5907 days
Posted on 12-25-06 10:55 AM, in Approval request Link
To be honest, I didn't even notice I was de-approved
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Acmlm's Board - I3 Archive - - Posts by Raccoon Sam


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