(Link to AcmlmWiki) Offline: thank ||bass
Register | Login
Views: 13,040,846
Main | Memberlist | Active users | Calendar | Chat | Online users
Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album
04-23-23 05:17 PM
Acmlm's Board - I3 Archive - - Posts by Raccoon Sam
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52
User Post
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 5908 days
Last view: 5907 days
Posted on 07-30-06 01:13 AM, in Sutte Hakkun Link
Interesting..
I've always wondered how tables of Jap games work, since they have those symbols instead of ABC.
But I guess it's simple, something like 00 = Some Crazy Jap symbol == A, 01 = Another Crazy Jap symbol == B, and so on..
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 5908 days
Last view: 5907 days
Posted on 07-30-06 01:29 AM, in A Better Tutorial/ Help Documentation? Link
Originally posted by Rex Zemenheart
I'm just too dumb to figure it out.
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 5908 days
Last view: 5907 days
Posted on 08-01-06 11:39 AM, in Sprite Tool, public test release Link
Originally posted by peter_ac
5. A classic Lakitu, that doesn't move vertically.


The best advice I can give you, is to look for ROM addresses to change to EA, as in "Lakitu's Vertical Movement".


Originally posted by peter_ac
10. SMB1 Bowser


Hmm, A Hammer Brother with Disabled Vertical movement, Slower Horizontal movement, and instead of Hammers, he'd "Throw" those Koopa Statue Fireballs!
All of these addresses are documented, so uh, I guess that's pretty close.
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 5908 days
Last view: 5907 days
Posted on 08-02-06 07:08 AM, in General Super Mario 64 hacking / TT64 Progress thread Link
The above post was completely useless.
In my opinion, this thread should remain untouched until VL-tone decides to post info.
It doesn't help if you post your wonders here.
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 5908 days
Last view: 5907 days
Posted on 08-03-06 11:42 AM, in Luigi's Trilogy[SS] Link
That is one god damn beautiful Overworld.
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 5908 days
Last view: 5907 days
Posted on 08-03-06 04:47 PM, in Burning ISOs in order to emulate PlayStation Link
Yeah.
I just Downloaded got an ISO of a PSX game.
I burned it to CD, and ejected it.
I pushed it back in, and opened PCSX (Emulator) and pushed Command - R (Boot from CD/Run).
Now it says "This is not a Playstation CD".

What am I doing wrong?
I burned the ISO, isn't that all?


Please help. Note that I'm on a Mac.
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 5908 days
Last view: 5907 days
Posted on 08-03-06 05:13 PM, in Burning ISOs in order to emulate PlayStation Link
As I clearly stated above, I'm on a Mac.

And yeah, All I do is just take the ISO and drag it into the CD "folder".
F12 and it starts burning.
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 5908 days
Last view: 5907 days
Posted on 08-03-06 09:38 PM, in New Overworld Link
SUTTE HAKKUN HO DANDY!

Nice job! Gorgeous Gfx there!
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 5908 days
Last view: 5907 days
Posted on 08-04-06 11:45 AM, in New Overworld Link
Too flat. Add some high mountains.
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 5908 days
Last view: 5907 days
Posted on 08-04-06 03:36 PM, in New Overworld Link
Originally posted by Ice Man
The problem is, I cant add any higher things than this cause there weren't any GFX for it in the game. I also can't add new GFX to the OW, cause I already used everything I can use.



Whutchatchot?
I could've sworn that there was high mountains in Sutte Hakkun overworld..
Correct me if I'm mistaken..
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 5908 days
Last view: 5907 days
Posted on 08-06-06 08:50 AM, in Help with hacking M64 Link
Why are you starting to gather up information when there's an editor which can do all that stuff anyway?
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 5908 days
Last view: 5907 days
Posted on 08-06-06 10:46 AM, in Sprite Tool, public test release Link
Oh oh I want Kraid PLZ

I like where this is going. For one Sprite, if I may suggest, perhaps a Metroid, which moves slowly, but follows Mario independent of his Direction. Like a Boo, only slower and always following.

Or maybe antiboo? It follows you when you look at it, and stops when you don't.
Two of these on a vertical maze would be pain...
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 5908 days
Last view: 5907 days
Posted on 08-06-06 02:25 PM, in Help with hacking M64 Link
As you wish.
But In my inchangeable opinion I think this is useless.
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 5908 days
Last view: 5907 days
Posted on 08-06-06 05:42 PM, in Sprite Tool, public test release Link
Nice one, Mikeyk.

How about... Hmm.
Maybe a Jumpin' Piranha Plant, but his fall speed is equal to it's rise speed.
This could be abused in order to make a Fish or such.

(Podoboos act fine, but they don't have any detection of Mario's presence.)
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 5908 days
Last view: 5907 days
Posted on 08-07-06 01:47 PM, in Sprite Tool, public test release Link
This may sound complicated, but would it be possible by any means to make a Vine Piranha Plant with controllable direction?
Combining the Coin Trail which leaves always coins behind, and Block Train, which keeps going to its programmed order.



Concept art:


What I'm trying to say, is a self-controllable Vine Piranha Plant.


(edited by Raccoon Sam on 08-07-06 12:59 PM)
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 5908 days
Last view: 5907 days
Posted on 08-08-06 06:45 AM, in hello everyone Link
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 5908 days
Last view: 5907 days
Posted on 08-08-06 06:48 AM, in SMW ROM addresses Link
Disable emoticons please.

EDIT: Is it in ROM which determines where the block is in when picked up?
You know, throw Blocks, P-Switches and all are always infront of Mario.
Can this be changed?


(edited by Raccoon Sam on 08-08-06 05:54 AM)
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 5908 days
Last view: 5907 days
Posted on 08-08-06 03:06 PM, in Super Mario 64 Hacking discussion thread - READ THE FIRST POST BEFORE POSTING! Link
I'm actually glad the Original thread got locked.
And on a side note, I'm not so interested in SM64 hacking anymore.
I think I'll just wait for the editor and fool around with it a bit instead of devoting massive amounts of time to it.
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 5908 days
Last view: 5907 days
Posted on 08-09-06 09:12 AM, in ZII Map Editor 1.0 - Released Link
YOU ARE MY TRUE HERO OF ROM HACKING.
I DREAM ABOUT MAC OS X EDITORS TO COME OUT EVERY NIGHT, AND YOU, SIR, JUST ANSWERED TO MY CALL!

Your awesomeness is beyond understanding.
I love you.
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 5908 days
Last view: 5907 days
Posted on 08-09-06 09:27 AM, in Screens Of Bowser's Return [Anti-56k] Link
I like where it's going!
Is that Mario Kart DS Font I'm seeing?
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52
Acmlm's Board - I3 Archive - - Posts by Raccoon Sam


ABII

Acmlmboard 1.92.999, 9/17/2006
©2000-2006 Acmlm, Emuz, Blades, Xkeeper

Page rendered in 0.038 seconds; used 438.52 kB (max 569.48 kB)