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04-23-23 05:16 PM
Acmlm's Board - I3 Archive - - Posts by Raccoon Sam
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Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 07-26-06 05:50 AM, in General Super Mario 64 hacking / TT64 Progress thread Link
Originally posted by Tanks
will the movie be narrorated by VL or just showing him using it.



The Movie Tutorial I'm making as we speak is going to be both Narrated, Subtitled, and will show amovie demonstration step-by-step.
Since the current voice actor was unable, I'm looking for a new one now..
Raccoon Sam

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Since: 11-20-05
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Posted on 07-26-06 05:51 AM, in Bowser Entrance Suggestions Link
Maybe a huge Pyramid rising from the sand?
Raccoon Sam

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Since: 11-20-05
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Posted on 07-26-06 10:44 AM, in Bowser Entrance Suggestions Link
Lucky.
I have a Digital camera but can't afford a Scanner.
Raccoon Sam

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Since: 11-20-05
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Posted on 07-27-06 06:20 AM, in General Super Mario 64 hacking / TT64 Progress thread Link
Originally posted by VL-Tone
I may release a pre-release beta with saving disabled (which is a good way to prevent this version from spreading all over the web). I still wont commit to even an approximation of the release date, for reasons I mentioned before. It doesn't mean it will be released in a long time either.


Excellent idea! You should totally do that.

Originally posted by VL-Tone
Aside from that, any suggestions on what should I show in the movie? Any levels you'd like to see featured?


Well, the demonstrations should be always clear.. Not anything like you just make some quick hacking, and you know what you're doing. But keep in mind that we don't know nothing, so my advice is to keep it slow and clear. Haste makes waste
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 07-27-06 06:22 AM, in SMB3 Cannons Link
You sir, just made a 3 month bump.
Raccoon Sam

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Since: 11-20-05
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Posted on 07-27-06 06:24 AM, in ASM hacks / Custom Blocks / Custom Sprites Requests Link
It worked for me..
Just make one tile and make it act like tile (Yoshi Coin).
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 07-27-06 08:06 AM, in Sutte Hakkun Link
More like, Sutte Hackun.
Has anyone gathered information about this game? It seems pretty basic from my view, but I personally don't have any data in my storage.

Anyone?
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 07-27-06 08:10 AM, in General Super Mario 64 hacking / TT64 Progress thread Link
Nice video, but something bugs me about the vertical scrollbars.
In Mac OS, they're usually "Down arrow >> Up arrow >> Scrollbar", but in your editor, they're "Down arrow >> Scrollbar >> Up arrow" if you get what I mean. The best ASCII example I can give is Horizontally.

[<]_____(_____)_____[>]

[<][>]_____(_____)_____


Upper = No
Lower = Yes

Sorry if it's unclear.
Raccoon Sam

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Since: 11-20-05
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Posted on 07-27-06 01:32 PM, in General Super Mario 64 hacking / TT64 Progress thread Link
Originally posted by Kyoufu Kawa
Ah yes... Button-bar-button is the Windows order. Linux too I think, but that depends.

In fact, I'll trump you all: my (emulated) Mac had button-button-bar-button-button!


Up-Down-Bar-... And the two other buttons...?
Raccoon Sam

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Since: 11-20-05
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Posted on 07-27-06 01:33 PM, in A New Addition to the Family. Link
More like, GODdessa.
Hehe, nice.
Raccoon Sam

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Since: 11-20-05
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Posted on 07-27-06 03:16 PM, in the lunar editor isnt in ur zip file at the download section on your site Link
GAH
THERE'S A NEWBIE FAQ FOR A REASON
Raccoon Sam

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Since: 11-20-05
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Posted on 07-27-06 04:49 PM, in General Super Mario 64 hacking / TT64 Progress thread Link
Yeah, I've been a Mac User my whole life.
All the way from 7 to 8, onto 9, X, and it's children.
Currently at 10.4.7, waiting for 10.5.

But I always had prefered the default OSX scrollbars, And I probably had forgotten that they even were like that in 7-8-9. Nonethless, I don't mind.
Raccoon Sam

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Since: 11-20-05
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Posted on 07-29-06 04:57 AM, in Sutte Hakkun Link
Originally posted by Gideon Zhi
I love Sutte Hakkun! Neat little game.

Unfortunately, the only data I can provide is text storage information (as I'm working on a translation of it) but I've a feeling that's not what you're looking for.



Hey! What a coincidence!
I was about to start translating it too! =D
What've you got this far?
Raccoon Sam

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Since: 11-20-05
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Posted on 07-29-06 06:14 AM, in Ideal Games of ripping gfx from Link
Since the old topic got killed, I decided to make a new one

Well, for my first one, I'll give you some very gorgeous Overworld graphics. None other than.. Sutte Hakkun. Here's a preview:



Now that's sexy or what?

Post gfx that you think would look good on SMW hack.
Raccoon Sam

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Since: 11-20-05
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Posted on 07-29-06 07:46 AM, in Ideal Games of ripping gfx from Link
Originally posted by peter_ac
Whoa, I'd love to see those GFX in a SMW hack. Too bad you can't use LM to rip it. Stupid Macs.



Someday There will be Lunar Magic OSX.


Someday...
Raccoon Sam

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Since: 11-20-05
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Posted on 07-29-06 09:09 AM, in Sutte Hakkun Link


Why would I request data if I wouldn't hack them.

Of course I hack the games If I receive information.
Raccoon Sam

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Since: 11-20-05
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Posted on 07-29-06 09:34 AM, in Ideal Games of ripping gfx from Link
Actually, there is a port of Wine for OSX.
I'm just missing some cuhrazy plugins.
Raccoon Sam

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Since: 11-20-05
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Posted on 07-29-06 10:29 AM, in Ideal Games of ripping gfx from Link
I have no idea, I haven't even checked.
Last time I played around with DarWine was about half a year ago.
Raccoon Sam

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Since: 11-20-05
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Posted on 07-29-06 11:10 AM, in Ideal Games of ripping gfx from Link
You did fine job on them but..
The palette you've chosen is aweful. Purple-Purple-Purple-Black doesn't match..
Raccoon Sam

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Since: 11-20-05
From: Correct

Last post: 5908 days
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Posted on 07-30-06 01:09 AM, in General Super Mario 64 hacking / TT64 Progress thread Link
And the Mac version was your only choice?
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Acmlm's Board - I3 Archive - - Posts by Raccoon Sam


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