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04-23-23 05:16 PM
Acmlm's Board - I3 Archive - - Posts by Raccoon Sam
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Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 06-14-06 09:50 AM, in General Super Mario 64 hacking / TT64 Progress thread Link
Originally posted by VL-Tone
Prof_Gad wrote:

"And on a side note, when does the Beta testing era start ?"




Prof_Gad? I believe it was me who asked that..
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 06-14-06 09:55 AM, in Problems with compiling SNES9X Source... Link
Yeah, but in the "How to Build.txt" it clearly says "XCode 1.0 or newer" in the "Things you need" Section.
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 06-14-06 10:29 AM, in Looking for ROM addresses for Mushroom sprite speed Link
On the same subject, has anyone documented Mushroom gravity?
How fast it will fall, How fast will it fall underwater, what happens if you bounce it from below, etc..
Raccoon Sam

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Since: 11-20-05
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Posted on 06-14-06 12:17 PM, in New Super Mario Bros. Link
I don't think there's anything 3D in the game besides Mario 'n' Luigi.
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 06-14-06 01:19 PM, in New Super Mario Bros. Link
Baby Bowser 3D??
Gime evidence plz
Raccoon Sam

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Since: 11-20-05
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Posted on 06-15-06 01:58 AM, in Is it just me, or does each layout I make look worse than the last? Link
It looks homo Awesome
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 06-15-06 02:18 AM, in Domain names Link
I Think I saw a 9.95 $ somewhere
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 06-15-06 10:01 AM, in General Super Mario 64 hacking / TT64 Progress thread Link
I'm pretty sure the warps mean warps as in Bob-Omb Battlefield's hole where the marbles come out.
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 06-18-06 11:38 AM, in General Super Mario 64 hacking / TT64 Progress thread Link
How about we just stop asking questions and wait until the editor gets released.
Raccoon Sam

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Since: 11-20-05
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Posted on 06-18-06 11:40 AM, in Yoshi's Island: Kamek's Revenge progress..(screen overdose) Link
Awesome as always!
have you fixed those bugs yet?
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 06-18-06 11:42 AM, in Thunder Lakitu Link
That also messes up Lakitu's Cloud
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 06-20-06 05:50 AM, in General Super Mario 64 hacking / TT64 Progress thread Link
I totally agree.
I myself am waiting for the editor to come out. Oh, I can only imagine how awesome those hacks will be.
Not forgetting the limiteations, of course. This isn't a dream machine
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 06-21-06 06:09 AM, in General Super Mario 64 hacking / TT64 Progress thread Link
Well, you could make those coins invisible, and an additional "Add Coins" button, which makes the Coins to the selected points. This process would be done at the very end of the editing job.

So first, edit whatcha want, then add the "Coin Points" which would be practically invisible. Then press the "Add Coins" button which adds the coins to the selected points. This would slow it down, but who cares, because you're done with the editing!
Raccoon Sam

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Since: 11-20-05
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Posted on 06-21-06 06:13 AM, in Mario Kart 64 Level Hacking. Seriously! Link
The idea is great. Good work Mack'
What about the other driver's AI?
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 06-21-06 10:48 AM, in Mario Advance 4 Oddities Link
Yeah, I found these ages ago.
I also posted them on MFGG, as far as I remember.
Still interesting though.
Raccoon Sam

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Since: 11-20-05
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Posted on 06-21-06 03:34 PM, in Excuse me, but... Link
Why didn't you ask this in the General SM64 Hacking topic?
Raccoon Sam

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Since: 11-20-05
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Posted on 06-21-06 04:02 PM, in Excuse me, but... Link
Yes
Raccoon Sam

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Since: 11-20-05
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Posted on 06-25-06 11:53 AM, in General Super Mario 64 hacking / TT64 Progress thread Link
Originally posted by Shiryu
Evereything (except coins and other 2D stuff) are polygons


Well, basicaly everything is Polygons. But if you're talking about Models, then that's a different thing.
Raccoon Sam

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Since: 11-20-05
From: Correct

Last post: 5908 days
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Posted on 06-25-06 01:10 PM, in General Super Mario 64 hacking / TT64 Progress thread Link
Ironic, it's 25th here already.
Raccoon Sam

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Since: 11-20-05
From: Correct

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Posted on 06-25-06 01:19 PM, in Metroid Zero Mission hacking Link
Wait, this is a VB application?
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Acmlm's Board - I3 Archive - - Posts by Raccoon Sam


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