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04-23-23 05:17 PM
Acmlm's Board - I3 Archive - - Posts by Raccoon Sam
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Raccoon Sam

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Since: 11-20-05
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Posted on 04-20-06 01:49 AM, in Very very very early (cross-platform) SMB3 Level viewer Link
Originally posted by Captain Boh
I suppose this could be a test of the interface without getting into the more complicated mess of acctually reading from the ROM. One step at a time and all that.


Exactly! This is exactly what I'm doing.

Originally posted by Chainlink1061
If half of an object (such as a block) is offscreen, the cursor will be off place. Hard to explain


No it isn't. The cursor moves 16 pixels at a time, but the screen moves 8 pixels at a time.
Raccoon Sam

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Since: 11-20-05
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Posted on 04-20-06 01:58 AM, in That one Mega Mole Pointer.. Link
Originally posted by Bio
d'oh, try changing 0x0189E8 to 80


Nope. Still doesn't work.
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Since: 11-20-05
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Posted on 04-21-06 08:41 AM, in General Super Mario 64 hacking / TT64 Progress thread Link
Originally posted by VL-Tone
what if an advanced hacker wants to add a texture?

Perhaps replace an already existing one? Or an unused texture?
Raccoon Sam

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Since: 11-20-05
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Posted on 04-22-06 06:53 AM, in Over World's Overlord Link
Pipe on top of a bush = No
Level on top of a bush = No
Bridge between two bushes = No
Raccoon Sam

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Posted on 04-22-06 06:54 AM, in I want a fire breathing Dino Rhino Link
Originally posted by Mattrizzle
Here's a more complete list, although these don't work with every sprite:
00-Nothing
01-Puff of smoke with various objects?
02-Reznor's fireball
03-Tiny flame left by hopping flame
04-Hammer Bros.' hammer
05-Mario's fireball
06-Bone thrown by Dry Bones
07-Lava Splash
08-Torpedo Ted shooter's arm
09-Red thing that flickers from 16x16 to 8x8?
0A-Coin game cloud's coin
0B-Jumping Piranha Plant's fireball
0C-Volcano Lotus's fireball
0D-Pitchin' Chuck's baseball
0E-Flower that falls off of Wiggler
0F-Trail of smoke
10-Spin Jump star
11-Yoshi's fireball
12-Water bubble



Indeed, there's more. I checked up to DF and there was some various glitched sprites. Didn't bother to document those, though.
Raccoon Sam

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Since: 11-20-05
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Posted on 04-23-06 06:39 AM, in General Super Mario 64 hacking / TT64 Progress thread Link
What
Raccoon Sam

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Since: 11-20-05
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Posted on 04-23-06 08:38 AM, in That one Mega Mole Pointer.. Link
Yep, doesn't work.
Raccoon Sam

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Since: 11-20-05
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Posted on 04-23-06 01:12 PM, in Is there a Macromedia Director Script which goes like..... Link
Originally posted by HyperMackerel
You're trying to do binary file I/O? VL-Tone had the same problem; IIRC he found an Xtra that could do it.


Thanks! Searching for it as we speak.
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Posted on 04-23-06 01:15 PM, in The Ransom Block, IPS download and address request Link
That's wonderful.
And a decent idea, too.
Raccoon Sam

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Since: 11-20-05
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Posted on 04-24-06 09:35 AM, in General Super Mario 64 hacking / TT64 Progress thread Link
Wait, official release?
What about the Beta-testing era?
Raccoon Sam

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Posted on 04-24-06 09:39 AM, in That one Mega Mole Pointer.. Link
Originally posted by HyperMackerel
Random thought, has anyone looked into how to determine if you can pick up and carry a sprite?


I remeber seeing something like that somehwere. Lemme check.
Raccoon Sam

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Since: 11-20-05
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Posted on 04-24-06 02:13 PM, in Anikiti's new hack Link
I love anikiti
Raccoon Sam

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Since: 11-20-05
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Posted on 04-24-06 03:35 PM, in Megaman X level data Link
Originally posted by Bio
0x9B110 is the start of the lunch octopus level data



Heehee
Raccoon Sam

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Posted on 04-25-06 01:47 AM, in General Super Mario 64 hacking / TT64 Progress thread Link
Originally posted by Marioman64
In future versions, will we be able to put in floating pools?


I doubt it. If there's water, it's always a big horizontal flat water carpet. So there can just be one big "Water". Of course, Some levels are exceptions like Wet Dry world.
Raccoon Sam

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Since: 11-20-05
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Posted on 04-25-06 02:53 PM, in General Super Mario 64 hacking / TT64 Progress thread Link
Heck, I know Hex better than my mother.
And this dude doesn't even know The whole thing!
Raccoon Sam

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Since: 11-20-05
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Posted on 04-25-06 02:56 PM, in I just won a DS! Link
I won a cake once
Raccoon Sam

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Since: 11-20-05
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Posted on 04-25-06 03:01 PM, in ASM hacks / Custom Blocks / Custom Sprites Requests Link
Perhaps a block which contains a random powerup?
It'd shuffle the Mushroom-Star-Flower inside the block, but when you'd hit the box from below, the powerup would come out and stay as it would.
Raccoon Sam

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Posted on 04-25-06 03:05 PM, in Weirdest Thing You Ever Saw in a Mario Game Link
Test level o' Mario Sunshine.
Creepy as a fuck.
Raccoon Sam

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Since: 11-20-05
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Posted on 04-26-06 02:27 AM, in Weirdest Thing You Ever Saw in a Mario Game Link
No.
This level:





Note that those are not taken from the TV. It's just the level model dumped and opened in Cheetah 3D.
Raccoon Sam

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Since: 11-20-05
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Posted on 04-26-06 02:28 AM, in Fave Mario Fangame Link
Super Mario Epic 2
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Acmlm's Board - I3 Archive - - Posts by Raccoon Sam


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