(Link to AcmlmWiki) Offline: thank ||bass
Register | Login
Views: 13,040,846
Main | Memberlist | Active users | Calendar | Chat | Online users
Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album
04-30-24 02:49 PM
Acmlm's Board - I3 Archive - - Posts by DahrkDaiz
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
User Post
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6282 days
Last view: 6281 days
Posted on 11-19-05 10:32 PM, in Harry Potter: GoF Movie [SPOILERS] Link
I saw the movie last night and it's the best HP book->movie transition yet. But then, it really is for those who've read the books. A lot of things seem, really out of place and moved around, but that's understandable as they would have had to make the movie 5 hours long to include everything in the book.

Some of the major differences I saw in the movie/book is the first task took place longer and differently. They never show Harry practicing the Accio spell. Hermione is shown giving Harry a hug and Skeeter saying it was a love interesting in the champion tent. The first task had Harry's dragon scaling Hogwarts castle. Sirius never gives advice to Harry on the first task either.

Hagrid revealing himself as a half-giant is shown, but it's before the Yule Ball and there's no other mention of it after he does, nor does he accuse Maxime of being one.

Fleur Delaceur isn't revealed to be half veela.

The World Cup is never played through.

Dobby doesn't reappear. Twinky isn't revealed.

It's not shown that it was Harry's wand that was used to show the Dark Mark.

There's a lot more changes but those were the ones I noticed only having gone through the book half way. I can't wait to finish this book though, the movie rendition totally ruled.
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6282 days
Last view: 6281 days
Posted on 11-21-05 11:16 PM, in How old are you? Link
Twenty two
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6282 days
Last view: 6281 days
Posted on 11-22-05 09:01 AM, in Luigi vs Mario Demo - Thanksgiving Day Link
Be looking out here on Thanksgiving Day (November 24th for you non-Americans) for a demo release of Luigi vs Mario. If you're new here and don't quite know what to expect, here's a few teaser screens.














DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6282 days
Last view: 6281 days
Posted on 11-22-05 07:19 PM, in Dancing Games Thread (VEE TOO...) Link
Trip Machine Survivor's gimmick is the rhythm is a little tough to nail at times, plus there's a few odd twists that really doesn't affect that many people.

I tried ITG 2 for the first time yesterday and I hate to admit it, but I like it . The songs are a LOT harder than DDR. There's a BIG difference between a 9 footer on expert vs hard, where as on DDR a 9 footer was a 9 footer, regardless of difficulty. Plus, the songs are a hell of a lot longer, making stamina a larger factor. I managed to get 92% on Lemmings on the Run and get my name on the high scores. The pad was good too, the depression in the steps is smaller so you can slide your feet faster without getting caught by the metal chasing.

Only problem is that the ITG 2 machine is $1 / 3 songs, where as the DDR machine next to it is $.50 / 3 songs. But I'm hooked myself. After doing 3 games of ITG 2 I went to DDR and passed Paranoia Survivor which seemed not-so-hard anymore, though I have a long way to go before I can be considered good at ITG.
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6282 days
Last view: 6281 days
Posted on 11-22-05 08:10 PM, in Luigi vs Mario Demo - Thanksgiving Day Link
Originally posted by spel werdz rite

How many world are going to be in the demo?


There might be a 2 or 3 worlds, atleast 1 world per character, but not all the levels will be available in any world.

Originally posted by KATW


Do the different colored mushroom houses on the overworld have different things within them?


Right now each house has different items, yes, but I may make it so that 1 color is for strictly for Mario/Luigi, with the 3rd color house being common for both characters. The different houses character wise will contain 3 common items, different prices, then 3 different items.

Originally posted by SoNotNormal
It looks incredible. But I have one question - in the toad house, down at the bottom in the item bar, what is that level icon with a 0 on it? I mean, what does it do?


That is an Luigi Equipment item. Use it and then anytime during any level (except levels already beaten or fortresses) press select to end the level and complete it, basically a suped up cloud.


(edited by DahrkDaiz on 11-22-05 07:10 PM)
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6282 days
Last view: 6281 days
Posted on 11-22-05 08:47 PM, in Luigi vs Mario Demo - Thanksgiving Day Link
yes, each character has seperate worlds, all 8 of them, but what does that have to do with the mushroom houses?
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6282 days
Last view: 6281 days
Posted on 11-22-05 09:26 PM, in Luigi vs Mario Demo - Thanksgiving Day Link
The 6th item is there, but it turns into "Thank You!" Text after selecting an item.

As for the ! switches, that's just a minor graphical error, there are no cap switches.
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6282 days
Last view: 6281 days
Posted on 11-23-05 06:39 PM, in Luigi vs Mario Demo - Thanksgiving Day Link
Originally posted by Andrew



Does the coin turn into a chest?


No, these are screenshots of one of the bonus games in the hack. This game has you on ice trying to collect coins, but if you fall down the gaps, the game ends and your prize (inside the treasure chest) is given to you. It's pretty nifty

Originally posted by Andrew


Are those coins that are turned sideways or ropes?

Coins turned sideways.
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6282 days
Last view: 6281 days
Posted on 11-24-05 09:12 AM, in Luigi vs Mario Demo - Thanksgiving Day Link
Im working very hard as I type this to get this demo ready. It should be done later on today
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6282 days
Last view: 6281 days
Posted on 11-24-05 12:16 PM, in Luigi vs Mario Demo Release! Link

KNOWN BUGS: Palette issues with Mario/Luigi when going into/leaving a level at times. The game over screen isn't complete, thus, a game over crashes the game. The
Save the King castle at the end of World 1 Mario's side looks ugly, I know.



Happy Thanksgiving everyone! As promised, here's a demo release of Luigi vs Mario. A lot of things are included in this hack, but a lot of things are not. Most of world 1 for Mario side is available and a few levels from each world for Luigi's side. The other levels have been scrapped in the demo so you cannot access them. What's all changed? Good lord that's a lot to list here, so I'll just put the Manual/ here and let you guys read for yourself. The Manual/ is not extensive by any means, like the new enemies aren't put in here, nor are some of the new blocks, but most of the hack SHOULD be self explanatory, but what isn't has been put into this Manual/:



Please excuse the shoddy HTML work. This document was created with the purpose of providing a clear explanation of Luigi vs Mario. This isn't aimed at changing every aspect in the game like Mario Adventure did. Rather, this hack's purpose is to create a fun hack that people will enjoy playing through.


The Story




Bowser, being tired of being thwarted by the Mario Bros., has once again kidnapped the Princess. However, Bowser realized that the key to the brother's victory is team work: Mario and Luigi's combined strengths are Bowser's weakness. Bowser realized that to beat the brothers, he must seperate them. Bowser lured each brother away from each other. Then he told each one that they must get to him before the other brother does, else the Princess's life will end! So, Mario believes he must make it to Bowser before his brother does and vice versa. And thus, they're off on opposite adventures for the same destination thinking they must get there before the other...


Character Select




At the title screen, press [SELECT] to switch between Mario and Luigi. The character shown walking is the currently selected character.


Luigi:


Mario:



Character Differences




The main difference is that Mario and Luigi have unique levels and worlds. There are 8 unique worlds for each brother, so in essence, there are two completely different quests to go through! The differences don't end there. Each character has different Mushroom Shops, items to earn in the bonus levels and specific powers for each.


Luigi World Select:


Mario World Select:


Luigi World 1:


Mario World 1:



Character Powers




* Mario *


Mario retains the item reserve from Mario Adventure, however, this new one is improved. Now, when you press [SELECT], the power-up sprite is generated on screen, much like Super Mario World.


Mario has a Fire Flower in his reservation:


Mario has pressed [SELECT] to use this item:



Note: The current item reserved will not appear on the map screen because a couple of items will be shown in this box instead. Items in this box on the map screen show that it will take effect in the next level.


Mario used a Kuribo's shoe to take effect in the next level:



* Ice Flower *



Rumor has it that Mario has developed a new technique: Ice Powers. He has supposedly found the rare Ice Flower and harnessed it's power to turn enemies into throwable ice blocks. It's a very rare flower and rather expensive, however, rumor has it that Mario has gotten interested in alchemy and is learning how to mix items to create a new one...


Mario using ice balls:


The ice balls at work:


Using the ice blocks:



* Mega Star *



This item gives Mario invincibility for an entire level.

* Luigi *


Luigi has sharpened his skills with the Fire flower and has the ability to throw up to five fireballs at once, rather than the two limit of his older brother. He has also become more skilled with the Boomerang Suit, allowing him to throw 5 boomerangs at once. Along with these extended abilities, Luigi can now equip some items from the map screen to be used in a level.


This is the current item equipped for Luigi:


This is the number of uses left for this item:


* Level Pass *



This item can be used to clear a level at any time. Just press select anywhere in a level and you will exit it, completing that level. However, this only works on normal levels, not Fortresses and Airships.


* Item Bag *



This item has unique powers. When equipped, pressing select will take your current power-up and take it away from you and store it into your item box. This can be used up to 5 times, making it easy to obtan rare items easily, however, it's very expensive!

* Star Equip *



This lets Luigi use a Starman at any time in a level, but it only has one use. This is very useful to get past those difficult areas.

* !-switch *



This lets Luigi use the !-switch at any time in a level. However, the !-switch abilities do not include changing enemies into coins, only changing switch blocks and bricks into coin.

* Savior Wings *



This wings will save Luigi if he happens to fall into a pit. If he touches the bottom of the screen, he'll be given the Raccon suit, thrown into the air and given a short amount of flying time to recover from the fall.

* POW Block *



With this item equipped, press [SELECT] to clear all the enemies on the screen. You only get two uses out of this item, however, it's stackable. Equipping 2 POW blocks gives you 4 uses. 3 gives you 6 and 4 gives you 8 (limit).

* Ice Blocks *



This item lets you generate an ice block out of thin air by holding [SELECT] and pressing . You only get 9 uses out of this item.

* Stop Watch *



With this item equipped, press [SELECT] to freeze all sprites on the screen for a small period of time. There's only one use for the stop watch, but this item is stackable. You can equip it multiple times for a greater effect. Equipping a stop watch twice will give you the effect twice as long. It can be equipped up to 8 times for 8 times the effect.

* Star Feather *



The Star Feather grants Luigi very unique abilities. It grants him the same powers as the Raccoon Suit, with many additional ones. First off, by holding , you can charge your P-Meter, even from a standing state. By holding [DOWN] then pressing and continuingly holding down , you will turn into Star Mode. Star mode makes Luigi invincible from all enemies. He can also destroy bricks and eye blocks by being over them from above, but not from the side or under. However, under Star mode, the timer runs down 4x quicker, so using it too much will shorten your length of time to complete the level, so beware! This item is very hard to find and very expensive to buy, however, Luigi has been seen taking alchemy classes and supposedly can mix items together somehow to reproduce the Star Feather effect...


Star Luigi at a standing position:


Star Luigi charging his P-Meter from a standing position:


Star Luigi flying:


Star Luigi in Star mode:


Breaking a brick from above (note, not seen because he is mid-blink animation due to time running out in this mode):


Breaking an eye block from above (note, not seen because he is mid-blink animation due to time running out in this mode):


Shell Kicking




There are two new ways to kick shells.

* Upward Kick*


Holding [UP] before letting go of will send shell into the air. Be careful, you cannot catch an airborn kicked shell! The speed that the shell will move depends on the speed of the moving character.


* No Spin Kick*


Holding [DOWN] before letting go of will send a shell forward without a spin. A non-spinning shell will stop on the ground on. This is useful for carrying shells for long distances.


Goal Cards




Goal cards will soon serve a new purpose, right now collecting three yields a coin bonus, but this will change soon. The effects of 3 leaves is unknown, so beware of glitches.


There's now a 4th goal card you can collect:

Mushroom

Flower

Star

Leaf


Your two current goal cards are shown in the lower right hand corner, the third is not shown at the bottom since your cards are cleared after three levels:


Fortresses and Keys




Fortresses usually contain a Boom-Boom at the end of them. Defeating a Fortress level for the first time will cause the Boom-Boom to produce a key, which is to be used later in the world to get further into it.


Fighting a Boom-Boom:


Obtaining its key:


The key is in your item box now:


Using the key to unlock the path:


However, you can re-enter fortresses for replaying them, but defeating the same Boom-Boom another time will yield a generic ? ball:


Mushroom Shops




Mushroom shops are placed in each world. Entering them lets you spend your hard earned coins to buy items. Different houses yield different items and prices. There are six chests in the shop. The farthest left chest contains the first item at the top of the list and continues to the right in the same fashion. If you don't have sufficient coins to buy an item, you will not be able to open its chest. If you decide not to buy anything, just simply leave through one of the doors to the left or right of the house.



!-switch Powers




The !-switch now has new powers that extend beyond the orginal. Now a !-switch will deactivate/activate certain blocks, and in some levels, turn enemies into red coins. Red coins are worth 5 times the amount of regular coins.


Inactive and active blocks:


Activate the !-switch here:


Orange blocks are activated:


Blue blocks become deactivated:


Kuribo's Shoe




Kuribo's shoe now has the ability to stand on lava.


Vines, Fences and Ladders




Some fences can now be climbed on. Ladders in some levels may also be climbed on. A new feature added for climbing these and vines is the ability to jump from them.


Clinging to a fence:


Jumping from a fence:


Clinging to the fence above:



New Suits




* Mouser Suit *



The Mouser Suit makes the wearer a bit speedier than normal. He can also generate exploding bombs by holding [UP] and pressing . You can also do a spin attack by holding [UP] before jumping.


* Panda Suit *



The Panda Suit lets the wearer defy gravity. Hold [UP] + [A] when you touch a ceiling to flip upside down and stick to it. Continue holding [A] to remain on the ceiling. Very useful to getting to some secrets or by-passing hard situations. You can do a spin attack by holding down [UP] before jumping.


* Boomerang Suit *



The Boomerang Suit makes it's wearer completely invulnerable to fire balls and lava (yes, you can walk on lava!). You can also throw boomerangs that can destroy many enemies.


Bonus Stage




The bonus stages are indicated with a star on their level tile. The include bonus stage has you collect falling red coins for thirty seconds. If you fall down one of the gaps or if the time runs out, the stage ends and the prize appears at the bottom of the screen.


Collect these coins as they fall, number left to get the 1st prize shown in the status bar:


Don't down fall these gaps, else the stage ends:


Collection prize chart:


0-2 Coins : 4th prize

3-5 coins : 3rd prize

6-8 coins : 2nd prize

9 + coins : 1st prize


The 3rd and 2nd prizes differ between Mario and Luigi.




And now, the downloads!
Use this for a PRG 0 SMB3 ROM!
Use this for a PRG 1 SMB3 ROM!

KNOWN BUGS: Palette issues with Mario/Luigi when going into/leaving a level at times. The game over screen isn't complete, thus, a game over crashes the game. The
Save the King castle at the end of World 1 Mario's side looks ugly, I know.

DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6282 days
Last view: 6281 days
Posted on 11-24-05 12:28 PM, in Luigi vs Mario Demo Release! Link
Oh, and just so ya know, there' IS a cheat code in this demo
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6282 days
Last view: 6281 days
Posted on 11-24-05 12:45 PM, in Luigi vs Mario Demo Release! Link
Oh woops, well that's not a bug, they never turn into M tiles, I forgot to change that before the demo lol.
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6282 days
Last view: 6281 days
Posted on 11-24-05 01:56 PM, in Luigi vs Mario Demo Release! Link
Odd, never seen that problem, if the curtains show at all it should start.
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6282 days
Last view: 6281 days
Posted on 11-24-05 02:39 PM, in Luigi vs Mario Demo Release! Link
There's not that many bugs...
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6282 days
Last view: 6281 days
Posted on 11-24-05 04:17 PM, in Luigi vs Mario Demo Release! Link
You do realize that these aren't bugs, but just tile misplacements...
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6282 days
Last view: 6281 days
Posted on 11-25-05 02:16 PM, in Luigi vs Mario Demo Release! Link
Originally posted by Andrew
Okay I really shouldn't of done this but I did. In this room

I had to use a SMB3 workshop to edit this rooms level header. Whenever I wen't down the water fall I would die and the scrolling was set to vertical only. I did not edit anything else.

But unfortuneatly I am still very scrued. because look

to

which equeals

no ! switch in range


I do believe you patched this to a prehacked SMB3 rom, possibly my SMB3DX because the last screenshot shows a level that was in SMB3DX, but is no where in LvM... odd

For this who want to know:

The first part of the cheat code in the hack is press Up A Up at the title screen. There's three more buttons to press to enter ths code... who will find it??


(edited by DahrkDaiz on 11-25-05 01:19 PM)
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6282 days
Last view: 6281 days
Posted on 11-25-05 10:44 PM, in Luigi vs Mario Demo Release! Link
Originally posted by captain Qball
ok, I'll bite

where is the last coin in luigi 1-5?


There's a spot with two platforms with red koopas on them, go between those platforms and you'll see it (but you won't fall to a death, don't worry )

I just realized that I didn't remove the green Mushroom house like I was supposed to. It blended in with the ground too much, crapples!

Ok, I'll give the full cheat code now:

At the title screen, press: Up A Up Up A Down to obtain the secret items. Refer to the manual to see how to use them.
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6282 days
Last view: 6281 days
Posted on 11-27-05 12:08 AM, in Luigi vs Mario Demo Release! Link
Worlds 1, 2, 3, and 4 are complete for Luigi, World 1 is complete for Mario, that is, in the current version. The demo only shows off a fraction of the hack.
(restricted)
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6282 days
Last view: 6281 days
Posted on 11-28-05 06:37 AM, in Scene Death Link
People have been saying the rom hacking community is dying/slump or whatever ever since I've been rom hacking (3 years ago).
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Acmlm's Board - I3 Archive - - Posts by DahrkDaiz


ABII

Acmlmboard 1.92.999, 9/17/2006
©2000-2006 Acmlm, Emuz, Blades, Xkeeper

Page rendered in 0.017 seconds; used 459.48 kB (max 584.49 kB)