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| Acmlm's Board - I3 Archive - - Posts by Skreename |
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 5914 days Last view: 5907 days |
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| I'm somehow reminded of Donkey Kong's "HOW HIGH CAN YOU GET?" message. This could be a bad thing. | |||
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 5914 days Last view: 5907 days |
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Originally posted by Hhllrssstttxaaeioy But unfortunately enough, much more quietly. |
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 5914 days Last view: 5907 days |
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| "You can do graphics things, now you just need something A LOT MORE DIFFICULT!"
Please think about the scale of what you're talking about before saying that "Now all they need to do is..." |
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 5914 days Last view: 5907 days |
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| You know, I think typically the idea is to look at characters' hotness in terms of things that people who don't play the game would understand. I doubt you could pick some random person up off the street and ask them if Marth is hot and get an answer even remotely related to his aerial down-a. | |||
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 5914 days Last view: 5907 days |
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| While it looks pretty good, it definitely doesn't have enough progress on it yet to be able to really say. Typically, it would be a good idea to make a BIT more progress before showing screens. | |||
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 5914 days Last view: 5907 days |
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| Well... the VB had problems to begin with. Eye strain, a lacking library of games, and a few other issues. | |||
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 5914 days Last view: 5907 days |
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| Since when do you need high jump boots to high-jump? Last I checked, we're not Samus. | |||
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 5914 days Last view: 5907 days |
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| Phinsfan: The ones who do things are not here to cater to your every whim. He was working on it, now he's not. Don't say his work sucks purely because he changed projects.
The images seem broken now, but... from what I remembered, it seems pretty cool. Nice to see completely unique sprites, even if they do look somewhat like edits from the original. |
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 5914 days Last view: 5907 days |
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| Good to see yours isn't, given your name.
Either way, what Shyguy said was right, if said in a horrible way. Screenshots are needed to be able to tell people what you're doing, because otherwise we won't care, or even know what you're doing period. |
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 5914 days Last view: 5907 days |
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| Why JPG for screenshots? Not too much was lost here, but... it could be.
Also, I don't particularly care for the green bridge, but that's just personal preference anyway. Otherwise, it looks pretty interesting. |
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 5914 days Last view: 5907 days |
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| Or he could, you know, just puff up and fly. It's not high-jump, but he did jump and end up pretty high in the air, didn't he? | |||
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 5914 days Last view: 5907 days |
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| Actually, if I'm not mistaken, Blades still appears occasionally. So... not EVERYONE from the last one is gone. | |||
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 5914 days Last view: 5907 days |
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| 3 months? Those things were floating around for YEARS... All the way up to after Sonic Adventure came out, since they redesigned the cans. | |||
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 5914 days Last view: 5907 days |
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| METAL. SHARK. PLAYER. His level has a GIANT PIT that you can't cross without a certain powerup, and if you go there, it saves to the platform RIGHT BEFORE the giant pit so you can't go back. Do you have ANY idea how irritating it is to have to jump into the same pit however many times JUST to get the chance to continue the level?
...The translation was abysmal. I just feel like saying that again. Although it did make some of Sigma's comments funny... (edited by Skreename on 05-21-06 12:24 AM) |
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 5914 days Last view: 5907 days |
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| Okay, this may be me being stupid, but I looked around a bit and... Stalfos room? What's that referring to?
Otherwise, this is rather awesome stuff. Rather unexpected to see it come from nowhere like this, but no complaints here. |
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 5914 days Last view: 5907 days |
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| Aren't we all SO happy to have Alastor to tell us things that we could obviously never figure out ourselves? I mean, seriously. Bxio isn't the same as Bio? Never woulda guessed. | |||
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 5914 days Last view: 5907 days |
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| It's a 1-letter difference for a change of 33%. If you assume that means he's 33% WRONG, then he still has a D at 67%, meaning he didn't entirely fail.
Of course, that depends on your grading scale. I based that on the 10-point one; if you use the odd one where an A runs from 93-100, it's an F. But it's a high F! Of course, it's closer than if he was named Oib. But that's a stupid name anyway. |
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 5914 days Last view: 5907 days |
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Originally posted by BMF54123 X I am somehow amused. But that may just be me... Guy with too many apostrophes: That's been said TOO MANY times on the board. |
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 5914 days Last view: 5907 days |
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| I'd have to guess the answer to that "What the heck happened?" would be "Forum merge."
At any rate, I never noticed that road before. It looks nice... The building looks like it could use some work in general, but that's more of a personal preference. My main complaint is that the anti-aliasing against a white background still shows up as ugly on there. |
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Skreename Giant Red Paratroopa Since: 11-18-05 Last post: 5914 days Last view: 5907 days |
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| I'm going to ignore your whole post in order to complain that water is in fact MORE dense than ice, since otherwise ice wouldn't float.
Now that I've gotten that out of the way... Actually, a lot of things ARE inconclusive on the subject in general, from what I've heard. However, the dependence on "dirty" fuels can still cause issues ranging from smog to acid rain. Forest fires have indeed been villified far too much over time; this is unfortunate, since stopping all of the minor ones will cause more significant ones to sweep through destroying far more worthwhile things, including potentially the forest as a whole and anyone living anywhere in the vicinity. And I actually hadn't heard that thing about global cooling in the 70s. |
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| Acmlm's Board - I3 Archive - - Posts by Skreename |