Register | Login | |||||
Main
| Memberlist
| Active users
| Calendar
| Chat
| Online users Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album |
| |
Acmlm's Board - I3 Archive - - Posts by HyperHacker |
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 |
User | Post | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
(restricted) (restricted) |
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6304 days Last view: 6304 days
|
Yeah, it's gone now. It's only supposed to show up in "zOMG PANIC" mode. |
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6304 days Last view: 6304 days
|
Jeez, you people need to be more careful. I haven't spilled anything on a keyboard yet. Simple trick: Don't hold your glass over the desk.
|
I hate those ergonomic keyboards too. I have a standard one (a very nice Compaq) and I can use it for hours just fine.
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6304 days Last view: 6304 days
|
Originally posted by asdfOriginally posted by Alastor the Stylish Well if you actually released such technology to the public, you deserve to be hit over the head. (restricted) |
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6304 days Last view: 6304 days
|
Originally posted by Karadur It just links to the current page and fires some javas Side note: The javas (edited by HyperMackerel on 05-08-06 10:38 PM) (restricted) | (restricted) |
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6304 days Last view: 6304 days
|
It happened in your post. |
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6304 days Last view: 6304 days
|
You can get a cable for the Gamecube for component video out, and with some hacking it can be made into an RGB out. You need a monitor that supports it, though. I think games will still display on it in normal resolution if they don't support it. PS2 I'm sure has the same feature but I don't know how you'd use it, since I just use an ordinary TV. |
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6304 days Last view: 6304 days
|
This sounds like spam and the user has already been banned for posting warez. The program he linked to appears to be open-source, but I'm going to close this anyway just in case. |
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6304 days Last view: 6304 days
|
Oh this is just too good. Sony's revolutionary (no pun intended) new ideas include:
|
And to top it off, it costs $5-600. Excuse me a moment. *leaves room* LMAO *comes back in* Also, WTF is with a built-in speaker on the Wii controller? What's it do?
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6304 days Last view: 6304 days
|
...Super Paper Mario and... Yy-y-Yoshi's Island 2.......
|
Somebody pinch me. Now don't fuck this game up, guys, or I'll have to literally kick your asses. (restricted) | (restricted) |
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6304 days Last view: 6304 days
|
I moused over it to see what it did, and accidentally right-clicked it. |
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6304 days Last view: 6304 days
|
On a real SNES, couldn't you do it via cart swapping? Copy a routine into RAM, disable interrupts, and have the user switch cartridges. Just keep reading from the ROM area; if no cart is inserted you should probably get some odd pattern. (Just look for the game title or something that couldn't possibly come up on an open bus.) I'm not sure if the system allows this, though.
|
I would imagine, though, that any decent flash cart also allows for save files to be shuffled, so you could do it pretty much the same way as on an emulator, and if you built your own cart you should be able to come up with a solution. (edited by HyperMackerel on 05-10-06 11:08 PM)
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 6304 days Last view: 6304 days
|
You're still missing the entire point.
|
Originally posted by Glyph PhoenixOriginally posted by HyperHacker Yes it's for an emulator but (again) it's supposed to feel like part of the game. Also, what about those who run the game on their TV using a TV-out card? You can't just switch to a higher resolution there.
If I wanted to change how my emulator handles input from the OS, I'd just go to the one place in the emulation loop responsible for this and change it there. If I then had an interface using this same input method, I'd either have to have a second instance of this code that needs to be changed, or put the input code in a separate function, adding unnecessary overhead to the loop.
Have you ever written an emulator? Screen drawing functions in an emulator are generally very complex, and to separate them from the emulation loop would be a major pain. Not to mention, altering them to allow for a high-resolution interface would require a ridiculous amount of changes. I don't know where you're getting this "running and interpreting a second ROM"; I already stated - and you replied - that the interface would only be displayed when no game is running.
All ROM formats are designed to be a simple executable program that can be anything from a game to a calendar to the brain of a robot connected to the controller ports. Most types of games also have to display some form of menu already.
I already posted the one line of code required to do this. I don't see how it'd be at all uncomfortable. Originally posted by Glyph Phoenix A switch statement or two and some reads/writes of unused emulated I/O ports. Seems easy enough to me.
Only really old systems would need any palette-changing method, and it'd still be easy enough to do. Select a colour, adjust some RGB sliders to change it. Menus get cramped on the GB because games add fancy borders and keep them in small windows. The screen resolution is 20x18 tiles, which means the simplest type of menu can fit 18 options with up to 19 characters each on the screen. With some more tweaking, you could use a smaller font (not 8x8) and fit more options on the screen. That's at a resolution of 160x144.
See that second-last line? That's where the existing key handling code would be. The rest is code that would have to be added specifically for a built-in interface.
So I'm guessing the answer to my earlier question is no, you've never written an emulator. To have a built-in interface with a higher resolution and more colours like you keep going on about, you would have to:
For a very basic interface that does nothing aside from choosing a ROM to load, this could add up to several hundred lines you need to change. (Just drawing the interface could easily add up to 3-400; I've done it before.) To have a ROM-based interface, you would have to:
For a very basic interface that does nothing aside from choosing a ROM to load, this could add up to about 20 lines you need to add/change. (restricted) | |
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 |
Acmlm's Board - I3 Archive - - Posts by HyperHacker |