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| Acmlm's Board - I3 Archive - - Posts by HyperHacker |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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| Haha, that happened to me once. I had no idea WTF happened, I thought the game had gone completely insane. I found out eventually though.
And speaking of SMK... A few times I'd take a wide turn past the left edge of the finish line on Koopa Beach 1, and I'd be too far to the left and it wouldn't count the lap! Little design flaw there.
Originally posted by Waddler-D-neko I can barely hear MKDD's music. It's quiet, and the sound effects are loud. ![]() |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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Microwave something, make a sandwich, or just wait for my mom to cook. ![]() |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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Acmlm isn't on the list of admins (at the bottom of any admin page). ![]() |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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| What do you mean cut the blue wire? They're all blue wires! | |||
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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| It's a conspiracy. Now Xk is going to kill everybody who ever saw it. | |||
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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Originally posted by Zem Oooh, ooh, I know this one.... is it AAAAH MY EYES!!!? |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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Zachio's layout has a white BG on my computer.
Could be that someone messed up their CSS. |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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| Is it actually made in Japan, though, or just by some weirdo who wishes they were Japanese?
Either way, I'm going to go wash my eyes in acid now. |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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Originally posted by BGNG And if both of these cause the game to crash? It's far more likely to work if you just corrupt one ROM bank (or half of one) at a time, and start narrowing it down once you find interesting results. It's also important to remember than just because the resource in question changed doesn't mean you found it - you could have messed up some code, graphics etc that caused it to look different. |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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Originally posted by Celice That wouldn't make sense if Luigi went through first, though. Just have Luigi take a different path through the same area. Also, when you're Mario you should see Luigi jumping around in the background occasionally, and vice-versa. |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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A disassembler will convert the ROM to a huge chunk of ASM source code. However, assemblers generally don't know the difference between code and data, so even the data parts will be turned into nonsense code. Disassemblers also usually add a lot of line numbers and addresses, and just print ??? for unknown instructions, so you'll have quite a hard time reassembling it. Not really worth the time. What I usually do is make my changes in the debugger, then write them in with a hex editor if they're small, or write actual ASM source, assemble it with tniASM (perfect for this purpose) and copy it into the ROM.
Originally posted by Parasyte + In my experience both are ridiculously buggy. No$ has a memory leak in the debugger and usually crashes if you try to reload the ROM, and you can pretty much forget about being able to specify a ROM on the command line. BGB's interface is a crummy No$ ripoff, doing the wrong thing at the wrong time can crash or hang the emulator easily, and it pretty much has the same features. In short: No$ = nice interface, lots of annoying little bugs. BGB = Works well, but interface will drive you mad. |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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| I've always been a fan of Shyguys. The Koopa Kids in SMW are kinda cool too.
And of course, Fawful. (edited by HyperMackerel on 03-08-06 09:08 PM) |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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| Always drums, even. | |||
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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I was thinking of making one too. (Also read some of the linked articles.)
When are they going to learn? The music industry survived just fine during the eras of records, 8-tracks, tapes, and so many unprotected CDs, despite piracy. People don't want to pay super-inflated prices for something they can barely use. It's the main reason I don't buy these things anymore. If I want music I download some nice public-domain stuff or put the radio on. When I want to watch a movie I go to the theater. It'll be a cold day in hell that you catch me knowingly buying anything that supports DRM. I think this quote from one of those pages sums up my opinion well:
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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I really really really really really really really really really really hate programs that do that. Even worse is when they just reboot without any warning. *ahem*Visual Studio*ahem* (or was it IE6?)
Just Ctrl+Alt+Delete and kill the process. ![]() |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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MP3 playing SHOES. ![]() |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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There's probably some movie or song named Trash that won some obscure award. ![]() |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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Originally posted by BGNG That's what I was saying. I like to use values like 0x01 or 0x20 when doing corruption; this generally makes it a bit easier to see what happened. Take an ordinary top-down RPG for example: if you were to corrupt graphics, you'd see several graphics replaced with straight lines (assuming they aren't compressed). If you hit TSA, you'd see a lot of different objects that use all the same tile. If you corrupted the map itself, you'd be in a map made entirely of one repeating tile (and in most games, the collision data would reflect this). Using 00 would net pretty much the same results for all 3. Random data works well too, but that makes it impossible to recreate the effect. What's even better is if you know of an ASM instruction which is invalid (0xEB on the Gameboy, for example), and test in an emulator which reports these. This way if you corrupt code, when it's executed, you're likely to get an error along the lines of 'invalid instruction 0xEB' within the area you corrupted. |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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| It's always been that way. Midway and main entrance are at the same coords, and I think main has to come first or some such. | |||
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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Originally posted by icegoom I think it's just an every-other-pixel-transparent effect. It should be possible, with a bit of ASM tweaking, to apply real translucency to layer 3 instead (though you'd also need HDMA to avoid the scorebar being translucent). |
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| Acmlm's Board - I3 Archive - - Posts by HyperHacker |