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| Acmlm's Board - I3 Archive - - Posts by HyperHacker |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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Pac-man:
SMW5: (A name which has been used hundreds of times )
Dangerous Mission
Like others have said, your hacks look alright, but you should focus on one at a time. You seem to have enough good ideas to make one really nice hack, but instead of putting them all in one really nice hack, you've strewn them over 3 mediocre ones. And for the love of God, spell check! Also, I'm on 1600x1200 and the pics don't look small to me. |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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| It'd be more convenient if this were HTML. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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| Synchronization is also a problem once you start using ASM hacks and custom blocks, or even ExGFX. Consider a few cases:
1) -Person A makes a level using ExGFX. None are currently in the ROM, so he uses slot 0x80. -Person B does the same. Now you have 2 different people using the same ExGFX slot for 2 different things, and you need to re-sort all the graphics files and change any levels that use them. 2) -Person A decides to add a few custom blocks. -Person B adds different blocks. Now you have conflicting block numbers. Even if you re-sort the block lists, then you have to go through both peoples' levels and replace all the old blocks because their numbers have changed. 3) -Person A makes an ASM hack which conflicts with person B's design ideas. For example, maybe they've changed sprites so that Koopas die instantly instead of leaving their shell behind, but person B designed a level in which you need to carry and kick the shells. 4) -Person A and B both make an ASM hack, and the code occupies the same part of the ROM or otherwise conflicts. You can see how this gets to be a problem... There are 4 solutions I can think of, but each has some big flaw: 1) Put in whatever custom blocks, ASM hacks, and ExGFX you'll be using before any level work is done. This is a poor solution because it may restrict the possible level ideas (maybe someone has a cool idea that requires a certain block which isn't in the ROM) and will probably leave you with a lot of leftover/unused content. 2) Whenever anyone wants to use a custom block, ExGFX, or ASM hack, have them submit a request for what they want to add. The project leader then determines a safe area to add this content (eg finds an empty ExGFX slot). The problem here is that if the project leader is slow to respond, nobody else can do any work, and the leader has to know a lot about everything in question (likely including ASM to ensure hacks don't conflict). 3) Hack up something so that everybody is editing the same ROM. You might be able to get away with setting up a WAN and simply keeping the ROM on a network share and opening it from there, but I'm willing to bet LM doesn't re-read a lot of things that it would need to for this to work, and it'd be pretty slow. Hex editing becomes another problem. When someone opens the ROM in a hex editor, it copies all of the file into memory (or a temporary file), and writes it all back when they save. So if person A opens the file in a hex editor, person B designs and saves a level, and then person A saves their hex edits, the hex editor still contains the old version of the ROM (without the new level), and thus person B's level is erased. (Also make sure this doesn't happen in a single-person hack when working with a hex editor an LM at the same time. It happened to me. ) You may need to develop your own SMW editor, and I doubt anyone here is up to the task,
4) Don't use any ExGFX, custom blocks, or ASM hacks. |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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ExGFX. ![]() |
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(restricted)|
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days
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Yeah, the board seems to have messed up a few places. |
I just finished everything except making it work in IE, so here's the code. (Works in lololol.) It's an image viewer, like the one in Windows XP. There's some big images there, but they don't load until you actually try to view them. (Although the rest of the code doesn't really have anything to do with the problem. )
Anyway I tried running the final version in IE. It says "object doesn't support this property or method" on line 64. Too bad line 64 is smack in the middle of a big long comment.
BTW, do whatever the hell you want with that code. I'd appreciate being credited for it though. [edit] If you do use it, you might want to try to fix the stretching logic. Try it with images 6 or 7 to see what I mean. That'll teach me to use all similar-sized images in testing...(edited by HyperHacker on 11-20-05 02:32 AM)
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days
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You post images like this:
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< Example: < - the image
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days
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Originally posted by k0rn95 VLC is nice, but it doesn't need to be mentioned twice. Read the post next time.
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days
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You really should have a floppy drive. Despite their age, they're still pretty useful. Though I'd suggest you borrow whatever screwdriver you need, take out that one with the funny screws, use it, put it back, screw it in with normal screws, and smack whoever used funny ones. Maybe return the screwdriver too. |
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days
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Argh, last time I tried to explain that, everybody kept assuming I was blind or something, but anyway, the modified date on that file was in 2004 when I copied it, but then changed to 2001 while I was editing it. I know because it was in a directory sorted by modifcation date, and after saving an edit, it jumped from near the end of the list to the beginning. Now enough about that off-topic topic. |
BTW, I uploaded a new version. Now stretching works properly with any image, and images with apostrophes and/or spaces in their name show up in tiled mode. Since apparently people care specifically how I fix everything: Proportional stretch was b0rked because if one dimension was a lot bigger than the other, the image would stretch the page. I fixed this by determining which dimension was bigger, stretching it to fill the page, then calculating how much to stretch the other dimension to maintain aspect ratio. If the result of this has the smaller dimension bigger than the available screen space, then do it the other way around. (You might think "what if the result of this still exceeds the available space?" - it doesn't, because the result has the bigger dimension smaller than it was before, and it was the size of the space before. If that makes any sense to anyone.) Apostrophes and spaces were simple: document.getElementById("image").style.backgroundImage = "url('" + images[
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days
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This may not be nugget-related but beware of A&W. The last 2 times I went there - several months apart, mind you - I found weird shit in my burger. One had a chunk of vein, and the other, I dunno, but I couldn't chew it. |
Shame because they're otherwise damn good burgers. (restricted) |
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days
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Originally posted by Dei[Burning Legion Thirded. Also, I'm going to say BLOCK LAYOUT again, because I'm seeing a lot of particularly shitty layouts. [edit] Also, deletion of multiple PMs at a time from the inbox. (edited by HyperHacker on 11-20-05 11:55 PM)
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days
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No, every image in that thread is. |
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days
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I crack my toes all the time. It can hurt if I do it too much at once, but otherwise it's fine. Grosses my mom out. |
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HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days
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Awesome. Spamusement is awesomer though. |
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days
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No, but I do tend to play it so loud I can't hear anything else. |
Ever driven at 160 KM/h (100 MPH)?
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days
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A double Big Mac is about that size, though squished to fit in the box. But yes, they are messy, especially with extra sauce. Speaking of which, *smacks whoever made them start charging exrta for extra sauce* |
Dammit, now I'm hungry.
HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days
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I could post a way that you could log in, but I don't think it's possible anymore (and would require some clever javas |
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HyperHacker |
Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days
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I don't think anyone ever figured out exactly how the AI works. |
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| Acmlm's Board - I3 Archive - - Posts by HyperHacker |