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| Acmlm's Board - I3 Archive - - Posts by HyperHacker |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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Originally posted by King Kattwah As soon as someone says that I just look at their post count.
SIX! Damn. [edut][ this need ssome typos in it. Ah, there we go. (edited by HyperHacker on 09-26-06 11:06 PM) |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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Originally posted by Ailure That's the annoying part. Even after repeated hacks they do nothing. Anyone who can get on the leaderboards can put HTML in their name and break the page, AR or not. I just wonder if it's possible with AR to send a name longer than 8 or however many characters...
Not to mention all the people cheating in the game. |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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| Really whejn you look at it, six vbs sex is a rather difficult typo to make, becayuse i ans e and nowhere near acjhotjer/.
Ouch. ![]() |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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Originally posted by INSERT COIN We'd be forced to higlight our mistakes and hit ctrl+x! |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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I still say we need . |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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| It's much more convenient to control them with a GUI, and you get things like spectrum analyzer and oscilliscopes. If I hear something and need to pause my song to see what it was I'd much rather click stop than open a console and type some big command. | |||
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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| >8^( is better as text. | |||
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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Grey expOriginally posted by Yoronosuku Eh, it wasn't really the features so much as the overall design that I didn't like in the Advance games. More things were based on random numbers, which wouldn't have been so bad except the RNG seemed to be broken and would keep spitting out the same numbers over and over again. I suspect they implemented the "wrap around to a lower number when given a number out of range" functionality wrong. I found I'd always just fight the same wild Pokémon over and over again, attacks - no matter what their accuracy - would hit every time for a while and then not hit at all 6 times in a row, etc. The Pokémon types just made no sense at all. In the older games you could generally make a guess at your opponent's type based on its name and appearance (a fish? probably water), but in these games you'd often find yourself totally wrong (wtf, it's electric and rock?). In the older games it was uncommon to find yourself completely unable to attack because none of your attacks could do any reasonable damage to whatever type your opponent is, but in these games they had special abilities that would prevent certain types of attacks from working or even heal from them. You'd get enemies invulnerable to nearly every type of attack, and not being able to guess what type they were only made this worse. So often, especially in dual battles (which were cool but not common enough), I found myself just killing time because I couldn't attack at all. Oh and the music was painful. I loved it in R/B/Y and even moreso in G/S/C, but the Advance games were the only video game I ever played with the sound off the entire time.
So yeah, there's my rant and why I doubt I'll be buying any more Pokémon games. |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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I'm positive we had such a thread recently. Anyway, I Twinkle Circuit from Sonic Adventure and Sky Rail from SA2. Really, just about any theme from a Sonic game. |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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| When designing a hack you have to keep in mind that you know exactly what to do when playing. Generally I suggest once you find a time limit that lets you finish the level at a good pace without going under 100, add 100 to it.
Anyway, screenshot commentary:
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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Yeah, I type fast bvut that can lead to a lotof tgypos sometimes. On a bad day I probably ackspace once for every thired key. ![]() |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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| Nope, just a lot of blue.
I kid, I kid... ![]() |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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| Ha. | |||
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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| Cool. I never really go to the Google main page so I didn't see it. | |||
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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Originally posted by FreeDOS +Originally posted by HyperHacker Absolutely. Seriously though, I haven't seen a command line app that actually responds to keypresses like that. In most cases I'd have to open a new console window and type "somedirectory/programname -somecommand", which is a bit much. If your favourite media player does, then great, that's one program out of so many that supports it. Besides, I prefer to use my keyboard's play/pause keys and not have to switch windows to do so. Do any of your fancy command-line-interface tools support THAT, hmm? Also, media players are one of the few types of apps in which I actually want a fancy interface with a lot of eye candy. I like to be able to just shrink them down to a nice-looking bar or some such and stick them in a corner or on my second monitor to see what's going on at all times. I certainly can't do that with a CLI. Command lines are great for programs you might use as part of a batch job or that just do a simple and quick task, but some things are just better with a nice GUI. Really, I like having both. ![]() (edited by HyperHacker on 09-27-06 09:21 PM) |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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| Actually, it does. But as long as I don't smack the desk it works alright. | |||
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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Originally posted by ThexareOriginally posted by HyperHacker My save file's disappeared into thin air, so going through this random file I pulled off Zophar.net... Claydol - psychic? Invulnerable to Ground? Beldum - the picture offers no clue at all that this thing is steel or psychic, or even what the hell it is. Barboach, Swampert - ground? A water and ground type, what the hell? Gulpin - poison? Koffing - invulnerable to ground? Does make sense, but annoying nonetheless. Numel - fire? Jirachi - steel? Poochyena - dark? I could go on... these are only the ones that strike me as making no sense or having the picture not match the types at all. In the majority of cases the picture provides little if any insight as to the type. Maybe this is better in Sapphire (do R/S have different pics like G/S did?).
I mean there seemed to be more attacks where random numbers played a signifigant part in determining the effects and total damage. Not a whole lot more, but still a fair bit. Few things had any apparent pattern to them, and when they did, it didn't make too much sense. As for the music, it just sounds so muffled and has too many really high notes. G/S/C's was crisp and blended together nicely while R/S's sounded like a few completely unrelated sounds playing simultaneously, at least one of which tended to be ear-splittingly high pitched. Originally posted by Kailieann You know, I'd actually be quite willing to believe that. I actually had a few incidents where I'd run around in the grass for half an hour and only ever encounter one Pokémon over and over, and they'd always use the same attack, both attacks would always do the same amount of damage and nobody would ever miss, until I restarted the game. (Saving first of course.)
Could be that this was fixed in future revisions, as Nintendo does to some games. (There's three versions of Zelda OoT on the N64 - the original and two bugfix versions - and further fixes/changes were made in the Gamecube version.) The games aren't all bad; I loved the map designs and the graphics were great. I just didn't find them as fun given these flaws. Originally posted by Yoronosuku I didn't play those remakes, so that could well be. Alastor, you seem to have missed the point. It's nice that random numbers are less a factor in Pokémon stats, but that doesn't make it any less annoying when you miss 6 times in a row or you find the same wild Pokémon every single time. [edit - no point insulting anyone. ](edited by HyperHacker on 09-27-06 10:16 PM) (edited by HyperHacker on 09-27-06 10:17 PM) (edited by HyperHacker on 09-27-06 10:18 PM) |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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Originally posted by Alastor the Stylish Did you point out the problem? |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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| It looks cool, but not like a cake. I can see the effect you're going for but it doesn't really work. (edited by HyperHacker on 09-27-06 11:12 PM) |
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HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
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Originally posted by Alastor the Stylish Can you name any that didn't?
Well given that it doesn't have any sort of metallic attributes, it looks more like plastic or clay than anything.
The water part is obvious, but the ground seems to come from nowhere. Quagsire didn't look it either but this was one out of 251.
Nobody said that.
A hump is not clearly volcanic.
Once again, no metallic attributes.
A lot of Pokémon have dark colours.
That's to be expected in R/B/Y, it has four colours and a screen resolution of 160x144. I rarely found myself unable to guess an opponent's type in G/S/C.
And that would help how, exactly?
This right here is why I feel you missed my point. It's not a matter of small samples. When you play for half an hour and get the same results every single time, that's a rather large sample.
Pikachu was meant to be rare in the forest. That's not the scenario here. I'm talking about cases where out of 4 or 5 Pokémon that are usually equally common, you'd only ever encounter one.
It happened quite often to both me and the AI, with as much as 90% accuracy. Even those with 95% felt a lot more like 75% tops. |
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| Acmlm's Board - I3 Archive - - Posts by HyperHacker |