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| Acmlm's Board - I3 Archive - - Posts by RedComet |
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RedComet Since: 10-26-06 Last post: 6022 days Last view: 6022 days |
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| So, uh, yeah. How bout it? I know a little something about this hacking thing and a bit more about asm. | |||
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RedComet Since: 10-26-06 Last post: 6022 days Last view: 6022 days |
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Is there any way to turn these off? I looked through the FAQ (the links to the Help board go to the Officer's Club, btw), and I couldn't find anything in there or in my profile to turn them off. Some of these are seizure inducing almost. ![]() |
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RedComet Since: 10-26-06 Last post: 6022 days Last view: 6022 days |
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| Ok then.
I've done a fair amount of 6502 and 65816 asm work for the NES and SNES. I've added huffman compression to a couple NES games, VWFs for SNES, cracked compression schemes, written decoders/encoders, shrunk fonts on the Genesis, translated a couple games, staff related things at Romhacking.net, and I'm working on translating Dracula X. All the source code (except for the huffman compressor for the aforementioned NES games) has been released and is freely available. In addition, I've written a couple of documents and programs geared towards the translation-side of rom hacking. Currently, I'm contemplating either a GBC, a GBA, or Playstation project, all of which I'm fully capable of handling. That better? ![]() |
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RedComet Since: 10-26-06 Last post: 6022 days Last view: 6022 days |
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Wasn't really sure what a "post header" was, but that did it. Thanks. ![]() |
| Acmlm's Board - I3 Archive - - Posts by RedComet |