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| Acmlm's Board - I3 Archive - - Posts by BlindTheThief |
| Pages: 1 2 3 |
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BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6159 days Last view: 6159 days |
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| This has probably been answered a dozen times, but how do you make or obtain a blank ExGFX file? I have already made my own tiles for the 16x16 editor, but something is wrong when I insert them, i.e. only half the tiles show up. What the heck is going on?
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BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6159 days Last view: 6159 days |
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| Sweet, now the BG is working properly. Thanks man. | |||
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BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6159 days Last view: 6159 days |
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| You're not gonna believe this!
http://cgi.ebay.com/RARE-Complete-Super-Nintendo-SNES-w-Game-Doctor-SF7_W0QQitemZ8238923847QQcategoryZ62054QQssPageNameZWDVWQQrdZ1QQcmdZViewItem How sweet would it be to play your hack on the actual console and show it off to your friends? |
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BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6159 days Last view: 6159 days |
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| Okay, so I opened up a game with ZSNES, took a snapshot of the BG, converted the colors to 16 with Ifranview, and made the file a .PCX version 2. However, when i use pcx2sopt to optimize the tiles, it barely reduces the tiles. It doesn't even get rid of duplicate tiles. What is going on? | |||
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BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6159 days Last view: 6159 days |
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| Okay, I was making my own custom graphics, inserted them into the game, and saved it. Having realized I wanted to edit some of these graphics, I re-opened my ExGFX file with YY-CHR and edited and re-saved the file. However, when I went back to LM, the graphics were still the same. I even deleted the ExGFX file, made a new one with the same ExGFX name, but LM still displays the original graphics I put in. And I don't feel like making an extra ExGFX file because I need all the room I can get. What the heck is going on? | |||
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BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6159 days Last view: 6159 days |
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| Oh!! Thanks, that helps! hahaha | |||
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BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6159 days Last view: 6159 days |
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| Whoa. Pretty sweet hack. However, I didn't have any problems with ZSNES while I beat Iggy's Temple. I like the BG rips from Indiana Jones, fits the mood of some of the levels. Good work! | |||
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BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6159 days Last view: 6159 days |
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| Okay, this has probably been answered a couple thousand times, but how do you make tiles that are semi-transparent so that you can see the background through them? The 2nd world in my mario game is a city and the buildings need friggin' windows. Also, if someone could tell me how to get ExGFX animation files into the game, that could help my custom blocks and whatnot. And YES, I know how to use ExGFX when making sprites, backgrounds, foregrounds, etc. Just not Extended animation files. Thanks. | |||
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BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6159 days Last view: 6159 days |
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| Ah, thanks man. Now, where can I find an FAQ on this extended animation stuff? I know how to edit frames and everything, I just don't know where to insert my extra animation files. That could help A LOT. | |||
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BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6159 days Last view: 6159 days |
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| Alright, I was just wondering if there is a rom decompression utility for roms so I can use YY-CHR to finally look at other game's graphics. This copying of other game's graphics pixel by pixel is a little too time consuming. I spent 5 hours yesterday making all the ExGFX for one level and I accidently forgot to save!! If there is a decompression utility it would be nice! | |||
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BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6159 days Last view: 6159 days |
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| Alright, my hack is featuring levels that each have their own graphics. However, I'm running out of ExGFX files to insert into it. Can ExGFX files past FF be inserted into the game or what? i.e. Super ExGFX. I just don't want to mess up the hack I'm working on. Thanks. | |||
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BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6159 days Last view: 6159 days |
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| Oh sweet! So I can use the xxx files. I was getting worried because I was getting close to approaching ExGFXFF.bin haha. But what about the Map 16 pages? Is there a way to extend that? | |||
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BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6159 days Last view: 6159 days |
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| Yeah yeah. I know. I just wish I could have more backgrounds. Ah well, I'll make it work............ HA HA HA HA..........MWA HA HA HA HAAAAA | |||
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BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6159 days Last view: 6159 days |
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| You know, you can use plain old paint to rip GFX from other games or do whatever else your doing with you GFX. | |||
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BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6159 days Last view: 6159 days |
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| Nah. I'm making all my backgrounds. Well, some of them are rips, but whatever. I'm gonna give you something you haven't seen b4. MWA HA HA HA! | |||
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BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6159 days Last view: 6159 days |
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| Why I do not know how to do this is beyond me but, how do you edit the title screen or make up my own? | |||
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BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6159 days Last view: 6159 days |
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| Nah, how do you insert your own title screen graphics so I can make my own? I checked all the regular GFX files but I can't find the original graphics for it. | |||
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BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6159 days Last view: 6159 days |
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| AH! That's what's wrong! I was wondering why I couldn't find the graphics for the title screen. Why the heck would those graphics be in Gameboy mode anyway? You guys just wait, finish the title screen, 30 more levels, the hack will be done. MWA HA HA HA HAAA! | |||
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BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6159 days Last view: 6159 days |
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| Okay, how do you use layer 2 on the title screen to create it? This 8-bit title screen thing is killing me. | |||
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BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6159 days Last view: 6159 days |
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| So I made a key hidden in the water and the only problem is that it doesn't appear in the game. You can pick it up if you go over to where it is, but you intially cannot see it. I disabled the priority on the water too. I made the water myself and it is not transparent. |
| Pages: 1 2 3 |
| Acmlm's Board - I3 Archive - - Posts by BlindTheThief |