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05-10-24 11:14 AM
Acmlm's Board - I3 Archive - - Posts by Xeruss
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Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 02-09-06 03:29 PM, in Can't save... Link
You have to reinsert the graphics after saving them.
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 02-09-06 06:45 PM, in A theory on SDWTLC's "HiROM" setting Link
I think you are exactly right, seeing as I discovered this myself a few weeks back. So my question is, if one was to delete the spaces in the ROM, would that make it once-again a LoROM?
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 02-09-06 06:56 PM, in Wow, pain hurts. Link
Oww... I hate anesthetic too, I once got hit so hard in the lip that it split open, and it had to be stiched up... As for that finger, the same thing happened to my father, his thum got caught in a machine, and cut his skin bad enough that he needed screws inserted into his hand to work the joint, and a load of plastic surgery.

Offtopic question: What's with the +'s?
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 02-09-06 07:02 PM, in FuSoYa's B-day? Link
I opened my copy of lunar magic, and in accordance with the easter egg, it appears to be his birthday today, so uhh... even though he's never here anymore, Happy Birthday. (The only reason this is in the SMW hacking thread and not the General thread, is cause without Fu, there wouldn't be many SMW hackers).
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 02-10-06 01:17 PM, in HDMA Problem Link
What if you put a couple of those "return to first layer" blocks above the pipe? I've never had the problem shown in the picture though, so I wouldn't know if that would help.
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 02-10-06 01:23 PM, in And here's where the story gets weird. Link
Originally posted by Tarale
I dunno. I'd be inclined to report this (or at least enquire to) to the police. There is a possibility the machine was stolen or something.


So you'd steal a machine and donate it to Goodwill?
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 02-13-06 02:33 PM, in Vertical Level BG Problem Link
Try playing with the BG\FG initial position, or at least make sure the level starts on screen 1, not screen 0. (Oh, and for clarification the BG/FG initial position can be found by clicking the mario head.)
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 02-15-06 03:24 PM, in Your Favourite SMW Hacker Link
Originally posted by The Kins
Anikiti, Ghettoyouth and Bouche have all created things that have held my attention for more than six seconds, so they get my vote.

I also accidentally clicked on Blackhole because for some reason I mixed him and Youth up, but he's good people so he gets my vote anyway.

I would thank everyone for voting for me, but I just realised Legoman has more votes than me. Fucking OUCH.


You were actually voted for - Granted I have yet to present my work and all...
Anyway, my votes go to Fu, (Who by the way has forever stopped SMW hacking) BMF, Peter_ac, Ice man, and ghettoyouth.
EDIT: How'd I forget JJ?


(edited by Xeruss on 02-15-06 02:27 PM)
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 02-16-06 12:24 PM, in Super Mario Bros: The Castle Link
Originally posted by andres
Originally posted by [GGS
Cruel Justice]Really? It will have 2-player mode! I cannot believe it! ZOMG! Did you haxx0r teh asm to maek it soooo cool!? *harf!*

Lol, that's as redundant as saying, "Your spaghetti will even have noodles in it! Can you believe it!?".
I think that itīs only a custom block.


Just a wild guess here, but I think he was being sarcastic. By the way, hack looks good.
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 02-16-06 01:17 PM, in Aaaaah! (cat problem Link
Don't waste your money on the vet, every cat I've ever owned has lost teeth, from time-to-time I'd even find them on the carpet, there is NOTHING wrong with that cat, the reason alot people have never seen this is cause they spend very much time with their pets, (me being home-schooled I hang around cats all day).
If you did truley punch your cat, then you might want to take your cat to the vet, (and obviously quit punching it).
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 02-17-06 12:50 PM, in screenshots, new *cough* Link
It looks AWESOME, my only problem with it being the new overworld looks too much like the one in PITMK, that's just my opinon, otherwise it looks fantastic.
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 02-22-06 05:41 PM, in So close to my GFX yet so far Link
Extract the gfx, insert the exgfx, then insert the gfx once more, and don't make a thread title in all caps please.
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 02-22-06 07:02 PM, in So close to my GFX yet so far Link
Originally posted by THE ONE
no offense but taht didnt help...what i need is a picture tutorial not the ones on this site if someone could make one with pics then i will shuttup about my GFX problems


No, what you need to do is FULLY EXPLAIN your problem, I believe I gave you the answer to your graphics problems, if you're still having problems, then please re-explain you problem. (By the way, the way I learned to use exgfx was by experimenting till I found what to do).
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 02-23-06 12:09 PM, in Map 16 Link
Sure, you can have exgraphics for the FG1, FG2, FG3, and all the sprites, not to mention the extended animation... But notice you cannot use them (the sprites) as part of the background.
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 02-24-06 01:13 PM, in yy_chr Link
Hit the green mushroom to "insert graphics", or if you're using Exgfx, use the yellow mushroom.
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 02-28-06 06:08 PM, in Back on work + Seens of new started hack Link
Originally posted by golden goomba
YAY Im back!

I thought you were gone forever... I'm sorry to say that I have nothing positive to say about this hack, but I do have to say you should rip\create your own gfx, or at least credit the original creator...
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 03-03-06 01:19 PM, in New goombas please comment Link
Originally posted by Shiryu
well, they keep the original ones stile, which is good, but... Why are they facing to the front? o.O
Maybe you could use them to make them climb in fences, like the koopas ^^

The front view idea seems cool... but it would need a huge ASM knowledge...


Not really, if you were to make the all the levels vertical, and filled with invisible nets, and you then altered mario's x and y speeds while climbing, and made all the enemies compatible with climbing (That might be the hard part) then give mario the ability to jump while climbing, (or at least make him invincible for one second while making the jump sound effect, and temporarly displaying different graphics) Then made all the levels end with a goal point sphere, and inserted EVERY block you needed with blocktool, and... O wait that would be sorta hard, but I think we're getting closer and closer to what I just described...
Back on topic now. Those goombas look a little too 2-D for my tastes, but they could be okay if you tried the smb3 style squishable goomba trick.
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 03-03-06 03:52 PM, in Playing as Rex? Link
Ya know, no ones forcing you to make him the colors of a traditional rex, he could be green, or red, or anyother color you feel like making him...
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 03-04-06 10:42 PM, in Here's a concept Link
There is a topic about this sticky'ed at fdgdgasdgasg (to lazy to find a link), all it needs is more contributers and it should work out fine.
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 03-04-06 10:50 PM, in super mario world 3:old wars (screens) Link
I was on the verge of tears by the time I was through looking at these shots. All I have to say is HORRIBLE PALETTE CHOICES. Oh, and if you ever manage to fix this junker-worthy hack, you could -seeing as marios 62- have fun with the jumping byte.
Ahh as a last notice, that's an insane amount of time.
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Acmlm's Board - I3 Archive - - Posts by Xeruss


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