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05-10-24 12:16 PM
Acmlm's Board - I3 Archive - - Posts by Xeruss
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User Post
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 01-19-06 04:11 PM, in QBRADQ Here for some SMB Lovins Link
I used to hack SM1 too until I discovered SMW, it's capabilities outweigh those of SM1...
Anyway, please enjoy your stay, and have fun hacking whatever game you choose.


(edited by Xeruss on 01-19-06 03:12 PM)
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 01-19-06 04:28 PM, in What would you do for $1,000? Link
Originally posted by Metal Man88
I would eat a Klondike bar.


Metal Man88 If you ever start your own version of fear-factor PLEASE let me be the first contestant.
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 01-19-06 04:35 PM, in Return of the Abbreviation Thread - CIV Link
Silver Imitation Milk


(edited by Xeruss on 01-19-06 03:38 PM)
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 01-19-06 04:47 PM, in OMG they're multiplying!?! Link
A faster way to export levels = File, Export, multiple levels, then give them a base name, and possibly their own folder, then import them all to your backup.
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 01-19-06 05:07 PM, in [non-public domain/free] ROMs, legality, and ethics/morals Link
Yes it is illegal, but everyone knows how everyone drives 60 m.p.h in the 50 m.p.h zone, the police know it happens, but they also realize that there are bigger crimes in the making, and unless they're having a bad day, they won't bother to pull you over, they'd be wasting there time, that and the fact that ther'd always be another person to take their place...
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 01-20-06 02:59 PM, in Requesting SMB3 Overworld Link
Forgot to lock it He wouldn't forget, and if you read the read-me, you'd see that he left it unlocked for when people wanted some of the graphics, just be sure he gets credit.
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 01-20-06 03:08 PM, in AcmlmBoard Guestmap v. 2.0 Link
Originally posted by NSNick
I added myself.

I get a gold star.


Edit: And I put my marker exactly where I live. Come stalk me. I dare you.


I don't have to worry, the nearest person to me is... mabye I should worry...


(edited by Xeruss on 01-20-06 02:11 PM)
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 01-23-06 06:30 PM, in very strange bulled bills bug! Link
I think you copied the code in the Mario world reconfigurator read-me for the "missle" what you need to do is open a clean ROM in the mwr and copy the code for the untouched bullet bill, back over that of the "missile bill" and yes proof-read your posts.
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 01-23-06 06:35 PM, in How would I go about... Link
My suggestion is to make a screen shot of just the sprites, then open the screenshots in PSP or mspaint, then copy and paste the gfx to the respective places using YY-CHR, and use the mario world reconfigurator to alter the sprites behavior.
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 01-23-06 06:49 PM, in How would I go about... Link
Originally posted by Xkeeper
Or just take a savestate of it, and open it with a graphics editor...


Xkeeper has the right idea here, just find a copy of bgmapper 1.77, open a savestate made in a level containing the sprite gfx, and press 0, then extract VRAM graphics, open in paint or PSP and proceed with the instrutions I already gave.
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 01-23-06 07:04 PM, in How would I go about... Link
DOS? DOS? YY-CHR is not a DOS program, google it and redownload it, or just search zophar.net
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 01-23-06 07:31 PM, in How would I go about... Link
I believe that would be a problem with XP, not YY-CHR. None-the-less I suggest you re-download anyway.
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 01-24-06 06:01 PM, in The Pac Man concept Link
I see this being quite possible with some minor ROM address tweaks, first if you altered the vine/net climbing speed to about the same speed that "pac-man" can walk, then dissable the jump, and change the climbing gfx, then make the goombas into "ghosts" and use custom blocks for the "powerpills" that would enable silver pow, therfore making the ghosts "edable(sp?)" and then with those coin pass blocks, it would be very possible.
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 01-25-06 03:32 PM, in how to Clean my rom Link
Search zophar.net for something with a name like snestool, yes it is a DOS program (OMGWTFROFLJKSLMHEJX!) but unless you want to add it (the header) manually with a hex-editor (don't it's a pain in the ***) you should just use snestool to add the header, or use google and find a different ROM.
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 01-25-06 03:51 PM, in Custom blocks Link
Sorry... no there is not a block that turns mario into yoshi, but as for your first question... yes I believe there is a custom block workshop, but I don't have a link.
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 01-25-06 04:13 PM, in Yeah... I seem to be having ridiculous, ridiculous problems with movement pipes. Link
I know it's to something completely unrelated, but when I save something using Nero wave editor, it overwrites the original and saves a blank file, supposedly this is cause by a faulty .dll file, it could be the case when you patched it. (unlikely, but it helps to inspect every angle)
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 01-25-06 04:25 PM, in How can i change mario to luigi Link
poo I used a bad link, look below for a good one. or just go to www.zophar.net


(edited by Xeruss on 01-25-06 03:32 PM)
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 01-25-06 04:30 PM, in So I die in a level with 000 Time... Link
Taken straight from the archive.

52F1: ASM that handles the 'TIME UP!' message. You can change the 'BNE' opcode to a 'BRA' to disable it.
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 01-25-06 04:42 PM, in How can i change mario to luigi Link
YY-CHR has a virus? What's it say? What are you using to scan YY-CHR? Hmm... now that I think of it I think someone else had this problem. I have firewall and it dosen't say it's a virus, you're probly fine.
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6291 days
Last view: 6291 days
Posted on 01-29-06 12:43 AM, in SMW: The Revenge of Bowser Link
Figured I'd let you know, there is a hack in the making called SMW3 Bowsers return. Otherwise, unless you have some very nice ideas, I don't see this hack having much of a future.
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Acmlm's Board - I3 Archive - - Posts by Xeruss


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