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04-24-23 06:17 AM
Acmlm's Board - I3 Archive - - Posts by Dirtbag
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Dirtbag

Koopa








Since: 09-20-06
From: UK

Last post: 5911 days
Last view: 5908 days
Posted on 02-13-07 08:39 AM, in General Project Screenshot Thread Link
Originally posted by Stifu
Originally posted by HyperHacker
But I have 486593 other things to do, one of which I'm actually being paid for () so it kinda evens out.

It's not like I don't have anything else to do either.
Master studies + working at company + girlfriend + other projects...

But if my C++ teacher accepts this project, then I may take the lead, as I'll have more time to spend on it.


Just don't let the girlfriennd find out she's ranked 3rd!
Dirtbag

Koopa








Since: 09-20-06
From: UK

Last post: 5911 days
Last view: 5908 days
Posted on 02-14-07 11:08 PM, in Changing ingame music? Link
Originally posted by Raccoon Sam
Originally posted by Yoronosuku
I'm going to tell you right now, NO, you cannot magically put in any MIDI you get from the internet in to the game. .___.;;;

alrite can i import an mp3 then???+?+?+++1


Yes, encode to a 32kbs mono mp3 from a midi making sure it ends up no bigger than 695kb. Then you can inject up to 3 at the end of an extended ROM. Append FFFF in a hex editor to make the track loop. Update the pointer table accordingly..
Dirtbag

Koopa








Since: 09-20-06
From: UK

Last post: 5911 days
Last view: 5908 days
Posted on 02-15-07 10:28 AM, in General Project Screenshot Thread Link
That's good news about your teacher. How about incressing the number of battle tracks? Just out of intrest when is the dead line
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Acmlm's Board - I3 Archive - - Posts by Dirtbag


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