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05-18-24 07:22 PM
Acmlm's Board - I3 Archive - - Posts by DeathRPG
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DeathRPG
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Since: 09-19-06

Last post: 6450 days
Last view: 6450 days
Posted on 09-19-06 07:40 PM, in Some problem hackin SMB Link
Hi! I'm newbie in this "rom hacking" world, and I wanted to get started in the complex art of modifyng old games in order to make new gaming experiences.Well... now the problem: I tried to make a SMB rom hack that's about changing the ugly original graphics of SMB to better-lookin graphics. But I found a trouble, it's that Mario "Stand-by" sprite (when he's doing nothing but standing in the screen) is symmetric, in other words... It only uses 1 pattern for have i.e the both (left and right) legs and the arms, and I'm wondering:
How can I do that the Mario Sprite uses different patterns for left and right legs/arms?
DeathRPG
Newcomer


 





Since: 09-19-06

Last post: 6450 days
Last view: 6450 days
Posted on 09-19-06 09:18 PM, in Some problem hackin SMB Link
Doumo Arigatou Gozaimasu, The Onyx Dragon, I'm going to pick up the SMB3 Mario hack, it's just what I wanted (and don't worry, I'll give credit LOL).
C'ya!
EDIT
I've found out how to do it without the patch, thanks to Sliver X.
When mario's small:
$6EE3: 3A 37 4F 4F (each byte stands for a pattern)
When mario's big:
$6EEF: 00 01 4C 4D 4A 4A 4B 4B



(edited by DeathRPG on 09-19-06 09:57 PM)
Acmlm's Board - I3 Archive - - Posts by DeathRPG


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