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Acmlm's Board - I3 Archive - - Posts by DeathRPG |
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DeathRPG Newcomer Since: 09-19-06 Last post: 6450 days Last view: 6450 days |
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Hi! I'm newbie in this "rom hacking" world, and I wanted to get started in the complex art of modifyng old games in order to make new gaming experiences.Well... now the problem: I tried to make a SMB rom hack that's about changing the ugly original graphics of SMB to better-lookin graphics. But I found a trouble, it's that Mario "Stand-by" sprite (when he's doing nothing but standing in the screen) is symmetric, in other words... It only uses 1 pattern for have i.e the both (left and right) legs and the arms, and I'm wondering:
How can I do that the Mario Sprite uses different patterns for left and right legs/arms? |
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DeathRPG Newcomer Since: 09-19-06 Last post: 6450 days Last view: 6450 days |
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Doumo Arigatou Gozaimasu, The Onyx Dragon, I'm going to pick up the SMB3 Mario hack, it's just what I wanted (and don't worry, I'll give credit LOL).
C'ya! EDIT I've found out how to do it without the patch, thanks to Sliver X. When mario's small: $6EE3: 3A 37 4F 4F (each byte stands for a pattern) When mario's big: $6EEF: 00 01 4C 4D 4A 4A 4B 4B (edited by DeathRPG on 09-19-06 09:57 PM) |
Acmlm's Board - I3 Archive - - Posts by DeathRPG |