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Acmlm's Board - I3 Archive - - Posts by Alastor |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6300 days Last view: 6300 days |
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Now, I haven't played this yet, but I really doubt its puzzles could possibly be any more obtuse than those in the second quest of Zelda 1... Which I enjoyed. (edited by Alastor on 12-31-06 10:11 PM) |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6300 days Last view: 6300 days |
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Originally posted by EuclidOnly part of this I take issue to. If you acknowledge that it's ridiculous, it is no excuse that you did it awhile ago. Go back and redo things like that before you release them. |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6300 days Last view: 6300 days |
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I rescued Zelda and went to the entrance, then left, shoving the sword thing to the right to make it into the sewer... After I got into a dark area with lots of holes, I could not progress further and died. Saved and continued. I tried to leave the guard tower to see if there was something else to do, but collision detection just sorta explodes as soon as I go through the south door... But all doors at the end of the sewer are locked.
Good job. |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6300 days Last view: 6300 days |
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Oh no, I assumed there was a solution that I hadn't thought of... I was merely noting that what appeared to be an alternative path has horribly glitched. | |||
Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6300 days Last view: 6300 days |
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It was probably against the spirit of the game to turn on debug mode and warp past all the particularly tedious levels, but eh. (Nothing too puzzly, I mean, just the obnoxiously slow parts. I can't stand those, as I have mentioned prior.)
Final boss was disappointing. There was nothing that made it particularly final bossey, except the artificial difficulty stemming from the small platforms... You should've done something like what I did... But nice job on the graphic for him, that was...Demonic. And I must say, the penultimate level was surprisingly fun. Taxing, but fun. (edited by Alastor on 01-01-07 03:46 AM) |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6300 days Last view: 6300 days |
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Query: Can you get the hammer immediately after returning Zelda to the church? Also, can you get back into the sewers/church passage? I neglected to grab the chest with the big key in it. (edited by Alastor on 01-01-07 04:28 AM) |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6300 days Last view: 6300 days |
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Why do people insist on using 1.36? | |||
Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6300 days Last view: 6300 days |
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If I had all the money in the world, it would be inherently useless, as without other people having money there's not going to be any actual value in it. | |||
Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6300 days Last view: 6300 days |
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If this were made, it would be hopelessly stagnant and eventually merged back into MA. No. | |||
Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6300 days Last view: 6300 days |
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I would disagree. DoS had a much more fun multiplayer. | |||
Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6300 days Last view: 6300 days |
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This is the best conversation ever, except for all the others. | |||
Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6300 days Last view: 6300 days |
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No, I definitely followed Nick. | |||
Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6300 days Last view: 6300 days |
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lol, lost threads | |||
Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6300 days Last view: 6300 days |
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I beat what I assumed was the boss of Impa's Ways. Was I supposed to get something for doing that? Because I didn't. | |||
Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6300 days Last view: 6300 days |
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Thread creator: Read the stickies.
Apophis, Bloodstar: Read the announcement. (edited by Alastor on 01-03-07 05:10 PM) |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6300 days Last view: 6300 days |
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In all fairness, I told him not to do this. | |||
Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6300 days Last view: 6300 days |
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Back in my home state or Oregon lies the D river, which at around 120 feet is usually the smallest river in the world. (edited by Alastor on 01-03-07 05:28 PM) (edited by Alastor on 01-03-07 05:29 PM) (edited by Alastor on 01-03-07 05:32 PM) |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6300 days Last view: 6300 days |
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Why's everyone complaining? The red boomerang is not that much better than the blue one, and in some respects is actually kind-of worse. | |||
Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6300 days Last view: 6300 days |
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How could you? This thread is still in its prime!
Thus, I wll fix this horrible < |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 6300 days Last view: 6300 days |
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And now I'm also stuck in Rauru Ruins. I got Biggoron's Bracelet, but aaaargh. I need another small key and I don't have another small key... And I can't find one anywhere
Edit: ... Oh my god that was the best key location ever haha moments like this are why this hack is awesome. And I don't know why everyone says it's so hard, either; sure, guardhouse is bound to piss people off, and so is I guess the first dungeon, but after that you just throw health at us, so. (edited by Alastor on 01-03-07 08:21 PM) (edited by Alastor on 01-03-07 08:23 PM) |
Acmlm's Board - I3 Archive - - Posts by Alastor |