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04-23-23 04:10 PM
Acmlm's Board - I3 Archive - - Posts by Alastor
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Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 09-26-06 02:46 PM, in Multiplayer Lingo: Attack! Link
GRINS
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 09-26-06 10:21 PM, in Results of random AIM conversations Link
I'm 92% fucking bored.
Are you?


yay
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 09-27-06 02:54 PM, in Pokemon Diamond and Pearl Link
Ha ha ha ha ha... You all already know what I have to say about GSC so I'll just give a quick summary for those who haven't been around and move on. I think it sucks, 'cause I'm not interested in any of the novelties and only care about the battle system... And Gold/Crystal's high-level battles were absurdly boring. I think Advance > GSC > RBY in terms of strategic depth, but I prefer RBY to GSC because it's many times less boring.

And grey, I must say though that Groudon is the awesomest legendary ever.

All that said, I am quite excited about everything Diamon and Pearl are offering. I'm looking at news and everything. This is going to rule


(edited by Alastor the Stylish on 09-27-06 01:58 PM)
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 09-27-06 03:00 PM, in Happy Birthday, Google Link
Dogpile is better.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 09-27-06 11:01 PM, in Pokemon Diamond and Pearl Link
While you guys are arguing, I might as well chip in and say that the effort value system put in place by RSE is leaps and bounds better than that of RBY and GSC. In RBY and GSC you could max everything out at +100, and what you got in each stat out of that was determined by base stats I'm pretty sure, while in RSE you actually have to think, because you can put anything up to 255 but you can only go to 510 in total (and each stat gets 1/4 what you put into it, unless it's affected by personality in which case the personality modifier is applied afterward.)

Since all the moves and such are equally affected by the RNG and the IVs are basically the old DV system with a little less than twice the entries, the only additional things added affected by RNG are which personality you get and in some cases which trait you get. In the long run, personalities and traits don't matter too much unless you happen to get a set that actively works against you, but this is balanced by the fact that more often than not you get a set you can work with. Any boost gotten by tedious work for hours on each thing is going to be pretty marginal.

Therefore, the RNG plays much less of a result in the end than it did previously. There are also a few things removed from GSC which were entirely luck-based (lol berserk gene). It's also been revamped quite a bit and is more random than it used to be. This last part in particular leads me toward one of two conclusions. 1. HyperHacker thinks that the RNG is faulty because he is somehow under the impression that random results should be evenly distributed in small numbers of tests. 2. HyperHacker is terribly biased and is simply looking for fault where there is none.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 09-27-06 11:07 PM, in I have homework due for my math class on Monday, September 32nd. Link
Uh... Yeah. I tried to hand it in today, but Professor Weinless said that if I hand it in early he's bound to lose it.

...

Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 09-27-06 11:48 PM, in I have homework due for my math class on Monday, September 32nd. Link
years old != birthdays passed

Also, who's trying to be funny? I'm dead serious on this. I can take a picture.

And the date being off was pointed out when it was handed out. He definitely knows about that and was just being a horrible person when I tried to hand it in


(edited by Alastor the Stylish on 09-27-06 10:49 PM)
(edited by Alastor the Stylish on 09-27-06 10:49 PM)
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 09-28-06 12:09 AM, in Pokemon Diamond and Pearl Link
Originally posted by HyperHacker
Claydol - psychic? Invulnerable to Ground?
Beldum - the picture offers no clue at all that this thing is steel or psychic, or even what the hell it is.
Barboach, Swampert - ground? A water and ground type, what the hell?
Gulpin - poison?
Koffing - invulnerable to ground? Does make sense, but annoying nonetheless.
Numel - fire?
Jirachi - steel?
Poochyena - dark?
Claydol - Yeah, because every psychic type in previous games definitely looked like it was psychic. Seriously, it does look like it's levitating to me.
Beldum - You've gotta be kidding me. If you can't tell that thing is made out of metal, you are blind.
Whiscash and Swampert look about 50 billion times more water/ground than Quagsire.
Gulpin: Granted.
Koffing: Right. It being immune to ground is flying is annoying, and that's bad, and no element in RBY and GSC was even the slightest bit annoying.
Numel: Clearly volcanic. Volcanos are fire. Just because it's subtle doesn't make it not well-designed.
Jirachi - Once again, clearly made out of metal.
Poochyena: Dark coloration = dark.

Okay, Gulpin doesn't look particularly like a poison-type. I'll grant you that. But there are just way too many things that don't look exactly like they're the type they are in RBY and especially in GSC for me to particularly care about this.
Originally posted by HyperHacker
As for the music, it just sounds so muffled and has too many really high notes. G/S/C's was crisp and blended together nicely while R/S's sounded like a few completely unrelated sounds playing simultaneously, at least one of which tended to be ear-splittingly high pitched.
Headphones.
Originally posted by HyperHacker
Alastor, you seem to have missed the point. It's nice that random numbers are less a factor in Pokémon stats, but that doesn't make it any less annoying when you miss 6 times in a row or you find the same wild Pokémon every single time.
No, I believe you missed my point. There are more times random numbers do not need to be generated, and when they are the RNG system is much better. Your cases seem to be simply because random numbers are rarely distributed evenly through small samples. Your specific cases are not really the game's fault. Wild pokemon have uneven appearance rates; In many cases you are going to encounter the same things over and over. This is very much present in RBY and GSC. Just try catching a Pikachu in Viridian Forest without running into Weedle/Caterpie at least 15 times. As for the move things, if you don't want to miss, use more accurate moves. It's just that simple. I'm betting missing six times in a row only happened once or twice, unless you're using things like Sing, Thunder, or worse, one hit KOs. It's fairly likely for anything without perfect accuracy to have strings of misses if it's used long enough.


(edited by Alastor the Stylish on 09-27-06 11:32 PM)
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 09-28-06 12:10 AM, in I have homework due for my math class on Monday, September 32nd. Link
That's not the part that amuses me. The part that amuses me is my professor's reaction to me trying to hand it in early in tandem with the specified date.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 09-28-06 12:55 AM, in Pokemon Diamond and Pearl Link
Originally posted by HyperHacker
Can you name any that didn't?
Can you name five that did?

Well given that it doesn't have any sort of metallic attributes, it looks more like plastic or clay than anything.
Because plastic and clay definitely shine and look metallic.

The water part is obvious, but the ground seems to come from nowhere. Quagsire didn't look it either but this was one out of 251.
Quagsire is the other water/ground. I am illustrating the point that you cannot single out Advance in this matter.

Koffing: Right. It being immune to ground is flying is annoying, and that's bad, and no element in RBY and GSC was even the slightest bit annoying.
You clearly implied it.

Numel: Clearly volcanic. Volcanos are fire. Just because it's subtle doesn't make it not well-designed.
Perhaps you should look at Numel more. Specifically look at the hole on the top.

Once again, no metallic attributes.
Just because it's not silver doesn't make it not metallic. It has a reflective tint to it that clearly indicates metal. See Scizor for example.

A lot of Pokémon have dark colours.
Yeah. Dark ones. Like Houndoom. And Umbreon. And Murkrow. But not Tyranitar.

That's to be expected in R/B/Y, it has four colours and a screen resolution of 160x144. I rarely found myself unable to guess an opponent's type in G/S/C.
Things from RBY in GSC and Advance had color. As for typeguessing, if you really want me to list things from GSC that didnt look like their type... And note that I'm overlooking much more than you were...

Natu doesn't look Psychic.
Sudowoodo definitely doesn't look Rock.
Aipom doesn't look Normal.
Wooper doesn't look Ground.
Quagsire doesn't look Ground.
Slowking doesn't look Psychic.
Unown doesn't look Psychic.
Wobbuffet doesn't look Psychic. (First time I saw this, I thought it was part of the Quagsire line.)
Girafarig doesn't look Psychic.
Pineco doesn't look Bug.
Forretress doesn't look Bug.
Dunsparce doesn't look Normal.
Gligar doesn't look Ground.
Sneasel doesn't look Ice.
Swinub doesn't look Ice/Ground.
Piloswine doesn't look Ice/Ground.
Houndour doesn't look Fire.
Houndoom doesn't look Fire.
Phanpy doesn't look Ground.
Smoochum doesn't look Ice/Psychic.
Entei doesn't look Fire.
Larvitar doesn't look Rock/Ground.
Pupitar doesn't look Rock/Ground.
Tyranitar doesn't look Rock/Dark.
Lugia doesn't look Psychic.
Ho-oh doesn't look Fire.

That's over 1/4 of them. And I could've gotten at least half of them if I wanted to be as anal as you were over crap like Numel.

And that would help how, exactly?
Okay, headphones are these funny-looking things and you wear them on your head and they make things that come out of crappy GBA speakers sound much better.

This right here is why I feel you missed my point. It's not a matter of small samples. When you play for half an hour and get the same results every single time, that's a rather large sample.
No it's not.



Pikachu was meant to be rare in the forest. That's not the scenario here. I'm talking about cases where out of 4 or 5 Pokémon that are usually equally common, you'd only ever encounter one.

...

It happened quite often to both me and the AI, with as much as 90% accuracy. Even those with 95% felt a lot more like 75% tops.
Blatantly wrong, as shown by the fact that you are the only one experiencing this.


(edited by Alastor the Stylish on 09-27-06 11:55 PM)
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 09-28-06 03:06 AM, in Happy Birthday, Google Link
Originally posted by rubixcuber
I don't see how dogpile is better. I think google gives better results than the other engines searched by dogpile. Why would you want to be bogged down with the extra results? Maybe if you can't find something on google you could try dogpiling it and maybe find it but how often does that happen?
I do not specifically see what is wrong with relying on five services instead of one service. Google does a lot of things that I use, like gmail and such. But for searches, I find Dogpile gets me more good topical results.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 09-28-06 03:16 AM, in Approval Link
Any particular reason why you think you are deserving of this second chance?
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 09-28-06 03:52 PM, in Pokemon Diamond and Pearl Link
Originally posted by Fire Trapster
I wanna see Pokémon Plutonium. They could make the third regular pokémon game for DS with that name. And with new attacks like Nuclear Blast.
you killed the joke.

The joke was fine, and then you walked up and you murdered its heart out.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 09-28-06 09:12 PM, in I have homework due for my math class on Monday, September 32nd. Link
Originally posted by neotransotaku
you need 5 bits to hold all the days of a month. So, 32 is equivalent to day 0. So...the assignment could be due whenever
Nothing even slightly mainstream uses a 5-bit system!
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 09-28-06 09:13 PM, in Pictures. Now in color. Link
Nooo, don't give them away, then I won't be unique
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 09-28-06 10:29 PM, in Yu-Gi-Oh Abridged Version (This is better than the last YouTube thing I posted... I PROMISE) Link
Episode 11 is the best one yet.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 09-29-06 08:16 PM, in Yu-Gi-Oh Abridged Version (This is better than the last YouTube thing I posted... I PROMISE) Link
That wasn't even close to the funniest part
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 09-30-06 05:43 PM, in What forums do you hide/view Link
Not all of them don't care

I have them all visible, as I do tend to read through every forum from time to time.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 10-01-06 05:44 AM, in OMG a nightmare Link
I haven't had a real nightmare in a long, long time. If something really bizarre or nightmare happens, my first response in dreams is to think "Oh, this is clearly a dream." And then I am god.

Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 10-01-06 05:48 PM, in Multiplayer Lingo: Attack! Link
No A in last place, obviously.
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Acmlm's Board - I3 Archive - - Posts by Alastor


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