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| Acmlm's Board - I3 Archive - - Posts by Alastor |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 5907 days Last view: 5907 days |
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| POINT
PLACE PRIZE PERCH PROPS Lingo! Scoreboard:
New word: T _ _ _ _ (edited by Alastor the Stylish on 08-02-06 11:31 PM) (edited by Alastor the Stylish on 08-02-06 11:46 PM) |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 5907 days Last view: 5907 days |
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| TRAIN
TOUGH TACOS THICK |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 5907 days Last view: 5907 days |
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| TRAIN
TOUGH TACOS THICK TRUST Lingo! Scoreboard:
New word: W _ _ _ _ (edited by Alastor the Stylish on 08-02-06 11:53 PM) |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 5907 days Last view: 5907 days |
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| Trillian. Less clunky than AIM.
Hahahahahahahahahaha |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 5907 days Last view: 5907 days |
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| Well, yeah, I didn't expect it to be hot or anything... Just... Less cold. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 5907 days Last view: 5907 days |
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| Yes. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 5907 days Last view: 5907 days |
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| At the age of 11, I hit myself in the head with a baseball bat. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 5907 days Last view: 5907 days |
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| WINGS
WORDS WHOLE WATER |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 5907 days Last view: 5907 days |
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| Needs more people responding to my comment. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 5907 days Last view: 5907 days |
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| WINGS
WORDS WHOLE WATER WHILE Lingo! Scoreboard:
Huryay! Good end. See you all later. |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 5907 days Last view: 5907 days |
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| "- Nintendo announced Jump! Ultimate Stars for Nintendo DS, the sequel to the popular cross-over fighting game Jump! Super Stars from last year. Jump! Ultimate Stars will have over 300 characters from 40 Jump! manga series and Wi-Fi online battle; the game is scheduled for a winter 2006 release in Japan."
This according to here. And several other sources. And presumably they mean Autumn 2006, since Winter makes no sense.. WiFi = <3. (edited by Alastor the Stylish on 08-03-06 01:57 PM) (edited by Alastor the Stylish on 08-03-06 04:28 PM) |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 5907 days Last view: 5907 days |
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| Yeah. Even I have DSL, and I live in the middle of a freaking forest. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 5907 days Last view: 5907 days |
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Originally posted by Generic SchoolgirlWhy aren't you banned? ![]() |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 5907 days Last view: 5907 days |
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| Mario looks craptacular on it, and so does the basic water, and so do all the layer 1 things.
Failure for the same reasons everything seems to fail lately. (edited by Alastor the Stylish on 08-03-06 05:28 PM) |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 5907 days Last view: 5907 days |
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Originally posted by Generic SchoolgirlExactly! Now leave and never return.Originally posted by Alastor the Stylish |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 5907 days Last view: 5907 days |
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| I wish I was a full mod. Lord knows I see more stuff going on here than anyone else, and wouldn't have to message other mods to get the job done... | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 5907 days Last view: 5907 days |
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| What the heck, Mario Adventure was deleted but Mushroom Nightmare wasn't D: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 5907 days Last view: 5907 days |
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| Uh, guys. There were 157 different characters in the original Jump Super Stars. Only 34 were battle characters; the rest only went up to the support levels, or didn't even get that far and went only to the basic help effects. This is a a little less than double that at the least, so I'm guessing there'll be 60 battle characters with unique movesets. On top of that, most of the battle characters had different levels you could choose from; devoting more of your deck to them means they have more health and they have different, generally stronger special attacks. So Colin is kinda right about the clone things, but not really since they aren't counting those. Many of those that didn't make it as battle characters could still be used as support characters, which you select to summon and then they perform a quick technique and disappear, at the cost of a special bar... And if they couldn't, they were available as help characters, which give a passive effect or can be selected to give an effect, like clearing status ailments, restoring health, giving a temporary attack boost, or what have you.
And really, there was just a wide, wide range of characters, all playing mostly differently; it's kinda smash bros-ey in the way the moves work. A lot of the combos involve the same buttons (basic weak attack, forward weak attack, basic strong attack, forward strong attack, dashing strong attack is particularly common), but aside from that the characters are all very different. You might see similarity in the play styles of Dio Brando and Jotaro Kujo, but they're not the same character... And a brawler like Goku just plays completely differently from a tactical distance fighter like Yugi. With source material this wide, I really doubt they'll have trouble coming up with more unique stuff. (edited by Alastor the Stylish on 08-03-06 09:51 PM) (edited by Alastor the Stylish on 08-03-06 10:00 PM) (edited by Alastor the Stylish on 08-12-06 10:33 PM) |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 5907 days Last view: 5907 days |
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| You guys don't know what I'm talking about, but you think you do.
And that's sad. |
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Alastor Fearless Moderator Hero Since: 11-17-05 From: An apartment by DigiPen, Redmond, Washington Last post: 5907 days Last view: 5907 days |
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That rock thing looks really stupid ![]() |
| Acmlm's Board - I3 Archive - - Posts by Alastor |