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Acmlm's Board - I3 Archive - - Posts by Alastor
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Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 07-09-06 12:49 AM, in July 2006 ACS Rankings Link
You never get bored, though, and that's nice.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 07-09-06 12:59 AM, in Save the Internet! Link
What the hell is with this television analogy. Do you people have even the slightest idea just how different the systems are? It's. Gah.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 07-09-06 01:49 AM, in Mafia: The (somewhat) Logical Detective Game! Link
Why...

Well...

Sukasa.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 07-09-06 06:04 AM, in Block Action Link
Squash, your fourth one seems impossible. Just how the heck are you supposed to DO that?
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 07-09-06 01:43 PM, in Death to all spiders. Link
Why is this its own thread? I mean there's the spider thread just a bit down the page you could've put this in.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 07-09-06 02:04 PM, in Block Action Link
Originally posted by Sonicandtails
I'll take a stab at that fourth one of yours in a minute Squash, but I would like to gloat and point at the near perfect speed run I made on Squash's fifth one. Totally done by hand before I am accused of programed key strokes. Took me about 70 tries by the way(From tonight and then this morning)

I like this ALOT. I am definatly going to make some later.
Why the helll would I accuse you of programmed keystrokes when I just beat your time by a great deal?
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 07-09-06 03:10 PM, in Block Action Link
I made a level. You guys may want to play it. It's pretty fun, I think... If stupid.

#24730
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 07-09-06 04:09 PM, in Block Action Link
Your first one is broken or something. I tried to go through but when I got to near the bottom level I got forced through the floor or something? I dunno, I appeared below and got to the finish with a time of 250 or something. Didn't want to submit the score because it's kinda cheatey, but. Seriously, what's going on there?
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 07-09-06 04:29 PM, in Block Action Link
Yeah, I kinda got that. Perhaps you should edit it put in invisible stop blocks on the bottom, to prevent those blocks from ever hitting the ground? And then jump on. I see you already edited it to make the first area much easier. By the by, I finished it the right way. I seem to be the only one but you to have done so.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 07-09-06 05:20 PM, in Block Action Link
Squash, on that giant row of spikes in my level, you just run across as soon as you get the chance. There's no special trick. It's a lot easier than it looks. I'm working on a second level, which has a maze of spikes and is fun. I'm just trying to find a place to put a horizontal block...
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 07-09-06 06:00 PM, in Block Action Link
I have made another one.

It's freaking hard.

#24769


(edited by Alastor the Stylish on 07-09-06 05:01 PM)
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 07-09-06 06:34 PM, in Block Action Link
On mine, on the ice area, the trick is to direct the free move block through and hop onto the ice ahead of it and don't move while on it, instead just letting the free move block push you through. Then hop onto the block again and keep going. The final part, yeah, I died a few times on it. It's kinda tricky; you can't keep wall jumping as fast as you can, or you'll hit the spike. You have to have some breaks in between so you go up at the same rate as the blocks, to avoid getting spiked.

Edit: Um. On Squash's. Am I playing the same level as you guys? 'Cause that's really easy.


(edited by Alastor the Stylish on 07-09-06 05:41 PM)
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 07-09-06 06:44 PM, in Block Action Link
Really? That's not a problem I ever encountered while testing it. That's... Odd... And I don't know what to do about it.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 07-09-06 06:47 PM, in SMW's standard animations? Link
Uh. In the map16 editor. Select the coin or whatever, and change the tiles that make it up to where you're putting your ExAnimated tiles. I don't think anyone's going to miss the bushes, for example.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 07-09-06 06:48 PM, in Death to all spiders. Link
Originally posted by Racer Xeo
Eh, bondunkadunk?
That's what I said, too... It's like they can't read.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 07-09-06 07:34 PM, in Block Action Link
wite, that's Squash's

Also, I beat it. I defy someone to beat my score there.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 07-09-06 08:02 PM, in Block Action Link
Originally posted by witeasprinwow[quote=Sukasa +
Mine: Switchback

Cookies to whoever actually gets through it!
Done (twice), and I hate that level. The ladder parts are glitchy and I died a lot phasing into things I wasn't really near.
Originally posted by Peardian
How in the world did you get 492? Did you do that before I added a last second edit?
I held down the run button and I jumped over a lot of it. But my comment there was to Squash's.
Originally posted by witeasprinwow
Uh... Oops.

Working link this time
I'll start playing it now. Or, you know, opening it and not doing anything.


(edited by Alastor the Stylish on 07-09-06 07:03 PM)
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 07-09-06 08:15 PM, in Block Action Link
You released a level you yourself had not beaten?

...

=/

I demand cookies.

Also, hah, I totally beat everyone on that one where you don't do anything.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 07-09-06 08:34 PM, in Multiplayer Lingo v3.0 Link
Gah. I seem to have completely forgotten about this.

ARGON
ALTER
ANVIL
APPLE
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 07-09-06 08:48 PM, in SMW's standard animations? Link
I am fairly certain he said he had no use for the original animations, though. No sense using more space than you need to.
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Acmlm's Board - I3 Archive - - Posts by Alastor


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