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Acmlm's Board - I3 Archive - - Posts by Alastor
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User Post
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 02-04-06 06:56 PM, in Nes SMB or Snes SMB? Link
lozl what is a glitch
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 02-04-06 07:05 PM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
Originally posted by asdf
Chuck Norris doesn't need to attack at a distance. The mere sight of him would usually scare so much shit out of his opponent that they'd die on the spot.
That's a distance attack in and of itself.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 02-04-06 07:07 PM, in Multiplayer Lingo Link
Tommathy, your vote isn't counted and you lose points when you guess after four guesses have been made =/
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 02-04-06 07:11 PM, in Have you ever been banned from something for Link
I was banned from here for making a joking remark towards Nebetsu in the Winter Mosts '04-'05 thread.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 02-04-06 07:13 PM, in anounceing my new hack! ...agian Link
Bowser Jr... Does not have spikes and claws like that. It's very obvious you merely kept them from Bowser. Make them less... Sharp. The face is pretty good, though.

Also, take out the remakes; they're very overdone.


(edited by Alastor the Stylish on 02-04-06 06:14 PM)
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 02-04-06 07:48 PM, in Danger! Link
Oh, how I wish I was still allowed to close threads without posting in them
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 02-04-06 07:51 PM, in Amazing Mario Flashes Link
Guys what the hell. Check Craziness domain. One of the sticky threads.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 02-04-06 07:57 PM, in Mario's Return demo 1 Link
Ha ha. If you think the paths don't work lined up like that, I direct you to the rest of my overworld

As well, they're both the right path. There's nothing particularly secret about any of the exits... Except the ones leading to the ghost ship island are slightly hidden, as are the ones going to the secret level and the switch palace.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 02-04-06 09:31 PM, in anounceing my new hack! ...agian Link
He was quoting in agreement with you. ... Presumeably.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 02-04-06 10:17 PM, in The most amazing Time attack ever Link
Rerecord cound: 26109

All you need to see to know that that guy is in fact terrible at the game. He had to do stuff over over twenty-five thousand times because it wasn't quite perfect. Maybe 1000 rerecords would be reasonable but then you also remember he was doing much of this frame-by-frame and still had that much trouble... TIMES SO MUCH MORE...

asdfasdlkfha;sldhkfas;dlfhkasdf

How anyone can find this impressive, I'll never know.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 02-04-06 10:21 PM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
I need to punch you all for this crap. Ugh.

NOT STUFF I EVER WANTED TO BE REMINDED OF my youth wasted screwing around in qbasic
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 02-04-06 10:23 PM, in Mario Kart DS tournament - Final round over. Alastor the Stylish is the winner. Link
Well like. In previous tournaments there's been a lot of after-tournament discussion. Hell the pokemon tournament's one never actually died; the board did.

Obviously not the case here.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 02-04-06 10:26 PM, in Remember PokeGods? Link
I doubt they would do that, honestly. It'd be so much more... Effective... To, if it detects that it isn't really on the GBA or DS, fail to load.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 02-04-06 10:31 PM, in Multiplayer Lingo Link
Originally posted by Tommathy
That should really be added to the first post, especially if it's happened before.

And since you're a full moderator...

*cough*
Done.
Originally posted by Luigi-San
FIRES
But what's YOUR excuse? You're second overall. You should really know this.


(edited by Alastor the Stylish on 02-04-06 09:32 PM)
(restricted)
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 02-04-06 10:39 PM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
And the first game was Nibbles. Yeah, I remember; they included them to show to end user examples of what could be done with it...

Nibbles was addictive
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 02-04-06 10:49 PM, in Hmm. Link
Yeah, and I wanted to get to 1000 by december 21nd, 'cause that '03 is my initial registration date.

...

I screwed that up

I made it by christmas after though.


(edited by Alastor the Stylish on 02-04-06 09:58 PM)
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 02-04-06 11:21 PM, in The most amazing Time attack ever Link
Originally posted by asdf
I have read the FAQ and I have seen that site. Somehow, the prospect of seeing what is possible with perfect reflexes and without human error doesn't entertain me. I just find the videos too boring to watch. That's why I prefer normal speed runs.
Winner of the QFE award =/
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 02-04-06 11:30 PM, in Mario's Return demo 1 Link
GUYS. I know how to use map16. I did that on purpose. ON PURPOSE.

As for the overworld... I've tested this, it works fine

Just so long as Mario's placed correctly over a tile as he goes on, he'll follow the path, even though it's off... And if it hits the next tile while being off by the same amount, it'll work fine. Seriously, you guys should try this stuff before you say it doesn't work; I know not to do these things without testing
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 6300 days
Last view: 6300 days
Posted on 02-04-06 11:33 PM, in Multiplayer Lingo Link
How, exactly, would that work? If it's discarded... It's discarded.
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Acmlm's Board - I3 Archive - - Posts by Alastor


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