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04-23-23 04:09 PM
Acmlm's Board - I3 Archive - - Posts by Alastor
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User Post
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 01-24-06 08:09 PM, in Multiplayer Lingo Link
For the bonus, LOUNGE?
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 01-24-06 08:10 PM, in Lyle in Cube Sector Link
I did not find the secret area.

And yeah, that sign cracked me up, too
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 01-24-06 08:36 PM, in Lyle in Cube Sector Link


I got that thing GOOD.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 01-24-06 11:32 PM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
I never knew that

Mildly awesome.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 01-25-06 12:01 AM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
Wikipedia disagrees.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 01-25-06 04:39 AM, in January 2006 ACS Rankings Link
Jeez, give me a break Colin. I was snowboarding in the morning to the afternoon and didn't get back until around three, pst. And from then until, uh, about half an hour ago was a mad jumble of periodically posting, working on my English homework, playing Kingdom of Loathing, some matches of Advance Wars and MKDS, and working on my SMW hack. I DID NOT HAVE TIME TO STORM THE ACS.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 01-25-06 04:46 AM, in Multiplayer Lingo Link
DRAPE.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 01-25-06 06:59 AM, in Yeah... I seem to be having ridiculous, ridiculous problems with movement pipes. Link
Okay, I noticed early on they were kinda glitchy. No big deal; I never intended to use them for big things, just for periodic things, and my bonus game replacement. Eheheh. I was going through my hack, testing the latest levels in it, having just finished some stuff in star world, right? And I got in to my aforementioned bonus game. And I go through until I screw up and enter the wrong pipe, and instead of being carted off to collect the 1-ups, I... get stuck inside the pipe as it takes me left and sticks me half in a pipe, half out of it. That's not right. That's not right at all. Especially since none of this stuff occured when I first put in the patch and was testing this bonus game. So yeah, now every time a movement pipe would turn, it instead screws up horridly. My first thought was that part of the patch data must have been corrupted, but reapplying the patch does nothing to alleviate this, nor does reinserting them with blocktool. So yeah, what the hell?

Apologies if this has already been brought up and resolved, though I did make an effort to look through various things here...

In other news, I'm working on my hack again.


(edited by Alastor the Stylish on 01-25-06 06:00 AM)
(edited by Alastor the Stylish on 01-25-06 06:08 AM)
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 01-25-06 08:29 AM, in Yeah... I seem to be having ridiculous, ridiculous problems with movement pipes. Link
And that's... A problem. The bonus game involves a bunch of pipes going down a vertical shaft, with disguised blocks which are either lower left corner pieces or intersections; if you pick the wrong path, you're moved to the right, else you continue down until the end. Gets harder as you go along. Once you go to the right, you're forced up, and there's a one-up at every level; eight in total. This... Really doesn't work at all without movement pipes.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 01-25-06 01:59 PM, in Yeah... I seem to be having ridiculous, ridiculous problems with movement pipes. Link
That would not make sense; the ROM image (smc) and save ram file (srm) are two completely different files. Changes to one will not affect the other.


(edited by Alastor the Stylish on 01-25-06 12:59 PM)
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 01-25-06 02:01 PM, in Mario Kart DS: Alastor owns your soul. [List Updated 02/13] Link
Rainbow Road is only difficult to snake if you're really bad. Certainly, you can't snake the entire time, but there are many points where you can throughout the course.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 01-25-06 02:02 PM, in Multiplayer Lingo Link
DOCKS.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 01-25-06 04:07 PM, in Yeah... I seem to be having ridiculous, ridiculous problems with movement pipes. Link
Even more ridiculousness time:

I made a copy of my hack, set up a patch to remove the effects of pipes.ips, and applied it to the copy. This screwed up my ExGFX files, which leads me to believe that updating said files put them in the area pipes.ips uses for its stuff, which is what corrupted this. No big deal; reinserting the graphics and continuing on made everything work well.

Until I applied pipes.ips again, hoping this would solve the problem.

Now the ROM won't even load in ZSNES. A quick check reveals the reason why: There is no longer anything in the ROM.

What... The... Hell!?

Edit: Okay, I don't know what patch I applied there, but it wasn't pipes.ips. Ha ha; not sure how that happened, but that definitely didn't cause this, as repeating it simply gave me my glitchy pipes back. Which solved nothing. Sigh.


(edited by Alastor the Stylish on 01-25-06 03:09 PM)
(edited by Alastor the Stylish on 01-25-06 03:12 PM)
(edited by Alastor the Stylish on 01-25-06 05:26 PM)
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 01-25-06 05:19 PM, in The letter i Link
Originally posted by Thoughtless
I picked 'Other' because I use a combination of dotting the 'i' after I write it and before I finish the word, then in probably an equal amount of times I finish the word then dot the 'i'

But I make damn well sure that 'i' is dotted.
What this guy said.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 01-25-06 06:27 PM, in Yeah... I seem to be having ridiculous, ridiculous problems with movement pipes. Link
I really couldn't care less about the lag; Any real problem areas can simply be redesigned to use less sprites. It's getting these damned things working at all that I need.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 01-25-06 07:40 PM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
DUDE

I linked to wikipedia like... Very few posts ago please check the link.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 01-25-06 08:53 PM, in The letter i Link
Originally posted by Danielle
Originally posted by Zem
"Racist" has one 'i'.

At least you're honest about it.

SO DOES AMAZING >8(
stfu zem you make me cry
---> <---
Yeah, go ahead and cry.

Racist.
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 01-25-06 09:34 PM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
WIKI

FUCKING

PEDIA

LINK
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 01-25-06 09:53 PM, in PNG converter. Link
I don't believe any exist... And why would you want one? Unless something is of photorealistic quality or was originally saved as a JPG, PNG is a vastly superior file format...
Alastor
Fearless Moderator Hero








Since: 11-17-05
From: An apartment by DigiPen, Redmond, Washington

Last post: 5907 days
Last view: 5907 days
Posted on 01-25-06 10:02 PM, in MMK is Back!!! Link
You say Shadow Kirby, but I think Dark Kirby.

And then I think him throwing Meta-Knight's Master Sword to Kirby (What? Amazing Mirror was a great game.)

And things just get more ridiculous from there.


(edited by Alastor the Stylish on 01-25-06 09:02 PM)
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Acmlm's Board - I3 Archive - - Posts by Alastor


ABII

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