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Acmlm's Board - I3 Archive - - Posts by insectduel |
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insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6542 days Last view: 6336 days |
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Looks cool Fox, keep it up. | |||
insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6542 days Last view: 6336 days |
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Vertical Graphics were not rendered Properly as FuSoYa mentioned in the help file. I suggest that that you make your backgrounds constant or slow. | |||
insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6542 days Last view: 6336 days |
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Welcome to the board Xenon. I hope you like it here. | |||
insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6542 days Last view: 6336 days |
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I think using other rips from others might be the best way to interest people. No one barely uses Megaman X but I do.
(as long no one else uses the same BG over and over again.) (edited by insectduel on 02-18-06 03:08 PM) |
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insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6542 days Last view: 6336 days |
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I've done some Pokemon Rips. I recently stop doing my SMW hack for a while cause its long and the story didn't follow. (edited by insectduel on 02-18-06 03:14 PM) |
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insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6542 days Last view: 6336 days |
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These kind of GFX is so unoriginal. | |||
insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6542 days Last view: 6336 days |
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Originally posted by Snow Tomato What? You can't judge soda from it's color. Red is my color but I drink Pepsi. |
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insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6542 days Last view: 6336 days |
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I'm Pisces. And this link show What it means (edited by insectduel on 02-27-06 02:16 PM) |
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insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6542 days Last view: 6336 days |
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I need to know. I remember seeing it but I can't find it. | |||
insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6542 days Last view: 6336 days |
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I'll help you Jouw if you're sitll interested. It's best that if have the Hex Editor with SMB Utility at the same time. You should have the windows Hex Editor Transhexlation for this. Open 2 hex Editors with different and the current ROMS with the SMB Utility active on your current ROM. It should say "Changed by another editor, reload" Reload the export/importing level changes and your levels are reverted. Believe me Spel knows what he's doing and since I know it too. (edited by insectduel on 02-28-06 02:22 PM) (edited by insectduel on 02-28-06 02:23 PM) |
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insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6542 days Last view: 6336 days |
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I didn't even know Googie has the same birthday as me. I better turn all my profiles on my site and this board back on.
Anyway I'm ten years younger so Happy Birthday Googie. |
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insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6542 days Last view: 6336 days |
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I can still do that. You can check here. There's a bunch of level and enemy offsets you can put here onto your ROM. Please note that the offsets may be different if you send an object from another room and the banks kind of changed.
I think importing levels is kind of easy to me. I just imported my levels in the past onto my old hacks with IPS changes. But I changed couple of TSA's myself afterward. Anyway just copy what you see here and paste it onto your clean ROM. Hope that helps. Spoiler: You can't import levels onto YY's SMB1 hack with SMB2J levels |
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insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6542 days Last view: 6336 days |
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1) Any Sceenshots?
2) Your link did not set up properly, please fix it. (edited by insectduel on 03-01-06 01:36 PM) |
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insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6542 days Last view: 6336 days |
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I really like your hack. I never seen your graphics before. At least your level design is different. Not like any other hackers who can't even make their designs like me, AP or Googie. | |||
insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6542 days Last view: 6336 days |
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I remember Bio made a luigistat.ips. I used it with Smallhacker's Mario and Luigi Seperate graphics patch and it really worked too.
Anyway it's BOTH that should be credited good work you two. (edited by insectduel on 03-01-06 01:42 PM) |
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insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6542 days Last view: 6336 days |
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Originally posted by Googie I would said the same too. |
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insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6542 days Last view: 6336 days |
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I don't know if there will be a WWE Smackdown this Friday on UPN but the possibility will come on Sunday. Anyway here are the results in this spoiler at the WWE Tapings. I warned you!
Spoiler: * Tatanka defeats Booker T after Boogeyman spooks Sharmell * Randy Orton defeats Super Crazy in a good free TV match with the RKO * MNM defeat Matt Hardy/Animal in a non-title match, Animal turns heel on Hardy * Lashey v. Finlay goes no contest to a pull apart brawl which the crowd goes NUTS for * Benoit v. JBL for the US Title is announced for WM22 * Regal insults Paul Birchill, who will get his first match as "The Pirate" next week * Angle v. Undertaker ends in DQ when Henry attacks Taker and splashes him through an announce table (edited by insectduel on 03-02-06 02:47 PM) (edited by insectduel on 03-02-06 02:47 PM) |
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insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6542 days Last view: 6336 days |
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This is for Advanced ROM hackers only.
OK, since most of you here wanted to edit the SNES version of Mario Bros. 3 and some of you knew that I edit SMB3. (And SMB2J for the FDS). Now, the data can be found on my website here. Right now I'm currently working on level/enemy offset list and compare the differences between the M3i and the Hex Editor I used. My ROM is the original SMAS, not SMAS + Mario World. And some utilities to edit SMB3 for SMAS. For those who had Windows 95/98. Heres Mario 3 Improvement. And for those who use XP, ME or whatever, either switch your applications or edit them with your hex editor here. If you have any questions, you can reply for PM ME for more infomation. (edited by insectduel on 04-10-06 01:46 PM) (edited by insectduel on 04-10-06 01:46 PM) (edited by insectduel on 04-10-06 01:52 PM) |
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insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6542 days Last view: 6336 days |
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Not exactly, it takes work when I make it. I'm not good at making it but Mana's is the best one than beta's or even my hex editor. (edited by insectduel on 03-03-06 03:19 PM) |
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insectduel Lantern Ghost Not welcome here anymore. Since: 11-18-05 From: Bronx, New York Last post: 6542 days Last view: 6336 days |
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AP had this. I'm sure you can learn from AP or even myself since I make levels without anyone's help. |
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Acmlm's Board - I3 Archive - - Posts by insectduel |