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Acmlm's Board - I3 Archive - - Posts by Kyoufu Kawa |
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Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6299 days Last view: 6299 days |
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These are the sprites for the leads in OpenPoké, Danny and Dani(elle). Setz said he liked the Dani sprites (seen only stand/walk) but what about the rest? Edit: new backpack (edited by Kyoufu Kawa on 01-13-07 12:23 PM) |
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Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6299 days Last view: 6299 days |
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Better? |
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Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6299 days Last view: 6299 days |
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[15:57] <Kawa> I clearly remember you saying that.
[15:57] <slptuna> It wasn't me. [15:57] <Kawa> Then it was Tina. [15:58] <tunabot> I didn't say it either... [15:58] <tuna> Nor did I. Don't even try pinning it on me. [15:58] <Kawa> AAAAAH!!! [15:58] <Kawa> >< [15:58] <Kawa> TOO MUCH FISH! |
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Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6299 days Last view: 6299 days |
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Sky stolen from Mario 64, everything else by me. |
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Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6299 days Last view: 6299 days |
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That Link reminds me of RPG Maker. | |||
Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6299 days Last view: 6299 days |
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Originally posted by AilureBut only if you mean "to search for stuff using Google", so you can't use, say, AltaVista to google crap. |
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Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6299 days Last view: 6299 days |
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Unfortunately, I lost the original 3DS scene. All I have left is the PSD so any grain'll have to be shopped in. Thanks anyway. | |||
Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6299 days Last view: 6299 days |
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Ofcourse panda porn exists! | |||
Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6299 days Last view: 6299 days |
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Originally posted by asakuSOBJECTION! My first attempt at a fighting game used GDI exclusively for it's graphics and was as fast as a greased hedgehog. In my last attempt, I found out that lowering the color depth helped for DirectX. Also... unless you go subclassing, there IS no message pump in VB programs. It's all delegated to events. |
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Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6299 days Last view: 6299 days |
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Regarding fucking machines, I'm impressed.
A bit. Now try finding some panda pron for download (edited by ztiks on 01-18-07 03:00 PM) |
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Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6299 days Last view: 6299 days |
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Originally posted by Raccoon SamAnd in seperate files too. In a file system, unlike the original. |
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Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6299 days Last view: 6299 days |
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Originally posted by Dr. MarioAah! Bright light! Bright light! |
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Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6299 days Last view: 6299 days |
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The regular: set up a backbuffer and BitBlt/StretchBlt other dibs onto it. Lightning fast, but few special effects aside from stretches. | |||
Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6299 days Last view: 6299 days |
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No Emm, you don't want that. I tried. Anything locked stays locked. | |||
Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6299 days Last view: 6299 days |
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Radio: Probably the header file I'm not allowed to give you, MPlayDef.s.
Nez: There's no "Sappy 2004". Please refer to Bouché's version(s) as just Sappy. Also, I didn't touch the volumes. Peach: Good for you |
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Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6299 days Last view: 6299 days |
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Originally posted by ||bassI think I saw some pointer dabbling in one of the books I have. Was something about string formats and lengths and it involved pointers to a large degree. I might just quote it. |
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Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6299 days Last view: 6299 days |
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Originally posted by all those leet-ass Sonic hackersSomebody teach me. |
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Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6299 days Last view: 6299 days |
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To finally lay the "no pointers in VB" crap to rest, here's an excerpt from Win32 API Programming with Visual Basic I found in my copy of MSDN. I've marked the important part, StrPtr. There's also VarPtr and possibly a third. Translating Between Byte Arrays and BSTRs To copy a BSTR: Dim s As String
to a byte array, we can proceed in a couple of different ways. For a strictly VB solution, we have: s = "help"
Another approach is: s = "help"
Note that (in both cases) we get: 104 0 101 0 108 0 112 0
showing that the bytes are reversed in each Unicode integer. |
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Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6299 days Last view: 6299 days |
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Hiryuu -always- showers with hot water, just in case.
Me, I prefer taking baths. |
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Kyoufu Kawa Intends to keep Rom Hacking in one piece until the end Since: 11-18-05 From: Catgirl Central Station Last post: 6299 days Last view: 6299 days |
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Originally posted by DootuzOBJECTION! Mario 64 was not built with ASM. For most systems from that era and later, programming in C/C++ was pretty much the norm. C code compiles to ASM code assembles to binary. The first assembler was written in raw binary for lack of assemblers to assemble with. The first compiler was written in assembly OR raw binary for lack of compilers to compile with. Everything after that could be done with a compiler, be it C, Cobol (yecch), Fortran (double yecch) or Lisp, pretty much the de-facto languages back then... except that Fortran and Cobol came way before C I think. In short, everybody stop spouting crap like what I quoted above. </rant> |
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Acmlm's Board - I3 Archive - - Posts by Kyoufu Kawa |