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05-09-24 04:30 PM
Acmlm's Board - I3 Archive - - Posts by 64-bitmario
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64-bitmario

Micro-Goomba








Since: 08-31-06

Last post: 6371 days
Last view: 6328 days
Posted on 08-31-06 10:00 PM, in SMB3 HELP. Link
I checked and they are called *insert color* block platform (extends to ground)

EDIT: Man I just noticed the last post time..........


(edited by 64-bitmario on 08-31-06 09:01 PM)
64-bitmario

Micro-Goomba








Since: 08-31-06

Last post: 6371 days
Last view: 6328 days
Posted on 10-15-06 05:28 PM, in SMK Track Designer Help Link
When I finnaly found a SMK rom to go with the 'Track Designer' I've had for a while, I loaded up the 'Super Mario Kart (E) [!].smc' into Track Designer and this is what I got:

"Track Designer 1.11

Run-time error '9':

Subscript out of range
__________
|___OK____|"

Then when I click OK, TD closes....

What am I doing wrong?
64-bitmario

Micro-Goomba








Since: 08-31-06

Last post: 6371 days
Last view: 6328 days
Posted on 10-15-06 07:10 PM, in SMK Track Designer Help Link
I just tried that and the same thing came up.
64-bitmario

Micro-Goomba








Since: 08-31-06

Last post: 6371 days
Last view: 6328 days
Posted on 10-15-06 09:14 PM, in SMK Track Designer Help Link
I have SNEStool but I have no clue how to do anything with it, so how would you add the 200-byte header?
64-bitmario

Micro-Goomba








Since: 08-31-06

Last post: 6371 days
Last view: 6328 days
Posted on 10-16-06 07:27 AM, in SMK Track Designer Help Link
Ok, thanks it worked! Now I have to find out how to do every thing...
64-bitmario

Micro-Goomba








Since: 08-31-06

Last post: 6371 days
Last view: 6328 days
Posted on 10-16-06 10:14 PM, in SMK Track Designer Help Link
OK, I got the ground/track part all figured out, but how would you edit where the pipes/?blocks/etc. are? And how would you edit the sprites themselves? Sorry, if I sound so dumb, but I have problems with finding out things, I'm just too impatient, I guess...
64-bitmario

Micro-Goomba








Since: 08-31-06

Last post: 6371 days
Last view: 6328 days
Posted on 10-16-06 10:33 PM, in SMK Track Designer Help Link
Well, seeing that squares C0 to CF are ? block squares so I thought you could edit those.
64-bitmario

Micro-Goomba








Since: 08-31-06

Last post: 6371 days
Last view: 6328 days
Posted on 10-17-06 03:20 PM, in SMK Track Designer Help Link
OK, so say if I wanted to edit Bowser Castle 2. It has thwomps in it that i can't move or anything. So, if I changed the Tile Set to 'Ghost Valley' and I fix the garbage track into another Ghost Valley track, the thwomps will still be there, right? What will happen to them since I changed the Tile Set to GV?
64-bitmario

Micro-Goomba








Since: 08-31-06

Last post: 6371 days
Last view: 6328 days
Posted on 10-17-06 06:57 PM, in SMK Track Designer Help Link
OK, thanks.

Right now, I'm working on a stage that looks like Wario Statium from MK64 (from above, at least!). It has no hills, but it still has the little jump thing near the end. I'll get a pic when I'm finished, if you want.
64-bitmario

Micro-Goomba








Since: 08-31-06

Last post: 6371 days
Last view: 6328 days
Posted on 10-22-06 12:03 PM, in Approval Request Link
I'm just asking for approval here!! BTW, I havn't gotten banned from any other places so I guess I'm nice...
64-bitmario

Micro-Goomba








Since: 08-31-06

Last post: 6371 days
Last view: 6328 days
Posted on 10-22-06 02:30 PM, in Approval Request Link
Oh, forgot to read that...

Ok then:

I am members of, let's see, Acmlm's Board, Smashworld forums, and gamefaqs, and haven't gotten banned or warned. I plan to give help to people that need it and hope to be treated the same here because I get lost very easily. I don't like to use swaring or chatspeak, and I hate reading it, too. I am in the middle of making lots of SMW hacks. They all range from a 0.00001 to a 10 in difficulty. Anyways, I am just hoping to gain approval to the Pokemon/SMW Hacking forums.

Thank you.


(edited by 64-bitmario on 10-22-06 01:41 PM)
64-bitmario

Micro-Goomba








Since: 08-31-06

Last post: 6371 days
Last view: 6328 days
Posted on 11-07-06 07:57 PM, in Approval Request Link
BUMP

I think it's been long enough to do so...


(edited by 64-bitmario on 11-28-06 04:13 AM)
(edited by 64-bitmario on 11-29-06 01:42 AM)
64-bitmario

Micro-Goomba








Since: 08-31-06

Last post: 6371 days
Last view: 6328 days
Posted on 11-28-06 06:44 PM, in Approval Request Link
BUMP AGAIN

Like last time, I think its long enough...
Acmlm's Board - I3 Archive - - Posts by 64-bitmario


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